
Originally Posted by
biglarsen
Yeah, it's also just plain bad netcode, but (I'll bring it up again) it really is unacceptable to not provide regional servers located in their actual region. This is only doubly true in a game where 90% of the difficulty is in avoiding telegraphed AoE with very little leeway. This isn't Everquest where everything is targeted and has an 8sec cast time, it's really just straight up amateurish and below reasonable standards in 2013 to design a game where the PvE is entirely reaction-based and then fail so utterly at providing a decent connectivity service. Bad netcode and bad server infrastructure in what might be the one MMO that demands low lag more than any other in the history of the genre. I mean, literally every single mob in the entire game has an AoE you're meant to dodge. It's bizarre, like the thing they needed to focus the most on was actually the thing they put the least effort into. Takes the piss, really.