I got AF2 body, head and feet, my next thing is pants assuming i get every other piece. Otherwise i'm staying w/ allagan pants. I had af2 feet very very early on before i started my coils static, but if feet drop, i just want the sexiness. Lol
I got AF2 body, head and feet, my next thing is pants assuming i get every other piece. Otherwise i'm staying w/ allagan pants. I had af2 feet very very early on before i started my coils static, but if feet drop, i just want the sexiness. Lol
lol re-read my post and realized I sold myself short. I use AF2 Head and Body also.
Another week of Coil down, another week without MNK hands. I swear these things don't exist. We have a bunch of coil groups in my FC and no one has seen these drop across any of the groups except I think Arvin's. And that went to free lot to a guy whose MNK is like his 4th tier job.
So mad.
(Well not too mad cause I got WAR Allagan Pants on free lot)
For the love of god DO NOT BUY WAR AF2 FEET.
You'll thank me some day.
Spoiler: show
Ya, went 5 weeks worth of t2 and never seen mnk hands either. But our other 2 groups freelot mnk hands. Fml
On topic, got MNK AF2 Hands last night. Feel free to hate me. (got non BIS Striking Earring/Pants last night as well, and lost lot on the feet 2 weeks ago..)
My Monk is 41 atm. (currently leveling it!)
of course, we can't get Healing/Tanking/Casting gear for shit.
oh yea, I'm retarded apparently, idk why I said AF2. I got Allagan Hands.
another week, another no allagan hands ; ; btw, hands are my last non-ilvl90
So i watch my friend's stream from Excalibur, and they finally beat turn 2 for the first time ever today. MNK hands drop and i proceed to cry in a corner.
I been doing coil for 3weeks ( coil 1-2 lol ) & the Sunday I couldn't show up 2 mnk loot drop from turn 2![]()
This is why I welcome CT loot system and secretly hope they change Coil into it.
Loot lock is better then raid lock because We can farm it nonstop til the item we want drops, so in a way players have more control.
I rather have 1 coil loot guarantee per week then go 4-5week without the item I need.
I prefer the Crystal Tower method just because it lets me help other people instead of splitting a larger group of people into segregated cliques.
I would be ok with that if it was job locked and not character locked, because that would make having multiple jobs on the same character retarded, you don't make a game that revolves around leveling all the jobs on a single character and then add lockouts so you can only gear/play one, that's stupid.
Few questions, sorry for being lazy and not reading earlier in the thread:
Is there a general rule of thumb for when to use DoTs and when you shouldn't? I.e. trash mobs in AK, a certain %, etc. I calculated the total dmg done from DoTs, is there a priority I should focus on? Fracture - 220 (18s); Demolish 240 (18s); ToD - 270 (30s)
Also - My Skill Speed is 441, should I completely leave out True Strike in my rotations? How vital is it to get to 492 in terms of optimal performance?
You kind of have to eyeball how much longer something is going to stay alive (in denominations of 3 seconds; 3/6/9/12 etc) and judge whether that many ticks of DoT potency is worth using the DoT over another offensive move.
SCH so my priorities are different but generally if a mob is going to be alive for less than 6 seconds and has no DoTs up, I just spam Ruin (80 potency). Slightly longer and Bio (40/tick) will match or outperform. If your tanks aren't lazy you could make sure every mob has a DoT on it to maximize potency per GCD, but I dunno if that's practical for MNK.
I'm super nub to monk but i started doting the second/third mob when it comes to trash. Toss up Demolish and Death on them when you get to that part of the rotation, otherwise it's prolly not worth it in my newb opinion.