too easy and accommodating?
you prolly have not begun the game beyond story line and still in ur honeymoon lvling phase
too easy and accommodating?
you prolly have not begun the game beyond story line and still in ur honeymoon lvling phase
Just wait until these newbies get to try King Moogle for the first time.
XI was definitely easier than XIV's later instances and fights.
Garuda = harder than any early XI content. Baleedat.
Oh. What's considered "endgame" at the moment then? I know you mentioned that dungeon to me last time, Fievel.
Coil of Bahamut is the current end game dungeon.
I jumped out of my chair and ran around the house cheering when I beat Maat as Elvaan RDM 1/1. My entire LS had been preparing me to lose as I got close in level, saying it was the hardest maat fight and that I should level another class to beat maat with (I think only galka RDM was harder and that depends on who you talk to). Granted I had borrowed some HQ staves from friends. That was the only real accomplishment I got super excited about. Getting stuff like Skadi's Body for my Thief, relic hat for my RDM and getting to Nyzul 100 were cool but nothing as epic as the adrenaline I had for that Maat fight.
I loved and hated FFXI equally and played it for 8 years, from 2004-2012. In the old days, as a slightly older player with kids, finding the time to do events was murder, but some of the fights were awesome. CoP just after it came out was some of the most fun I have ever had in a game (except the boring shit in Pso'Xja). On the other hand, uh, Dragon's Aery, NASA, botted Ulli, Kitty Pant drama, f**king farming Sky, LFG on DRK for an ENTIRE WEEKEND... oh my god that was awful.
FFXIV reminds me a little of GW2, but improved and with much more content. It's not XI hardcore mode v2, by level 15 I can see that already. For me that's not a bad thing, but I guess some people will miss it.
Im glad ffxiv is more down to earth. Not everyone has 40h+ a week to play video games to get things done. As gamers get older time to play gets smaller, i appreciate that.
I loved me some CoP, being among the first ~50 or so NAs on the server to get Sea access, even when I was barely doing Sky. But from what I've seen from 1.23 and so far in ARR, things get challenging.
My complaint about ARR, though, is still kinda related to CoP: I mentioned that I was barely doing Sky for a reason. There were so few NA players on Titan with Sea access in those early weeks after they opened up those missions that the HNMLSs put aside their rivalries (for awhile) and everyone that had Sea access teamed up on different shell, which I was asked to join simply out of necessity (I was living in Korea then, HNMLS schedules weren't for me). It was a lot of fun and I was part of that infamous group that first glitch killed AV and gave the sash to the SAM. What does this have to do with ARR? That necessity that builds relationships with people you don't otherwise know isn't there. Duty Finder is great and I wouldn't want to go back to spamming Jueno with shouts for help with the Sleep II quest, but the forced party content helped you meet people. As of now, people can get up to at least Qarn, easily using DF, and with a little bit of skill and luck, much further. You meet people in DF, but you can't really invite them to join your FC so...
tldr: Sometimes I feel like I'm playing this game with like 10 buddies that I met in a different game almost 10 years ago, and 6000 NPCs. I meet some real people on Duty Finder from time to time, then go back to the 10 of us playing on our own server. That's an accommodation with a downside.
Thats an interesting take, since my understanding has been that GW2 is in many ways better than XIV.
Personally I'm not too anal about gameplay, and GW2 is yawn-inducingly generic to me so the choice is easy.
One thing is for sure, people will bitch for more UI shit for fucking ever. It's a never-changing constant that a totally-necessary must-have-at-launch piece of UI of some other MMO is missing and that is a cause for endless bitching. It could always be a little more accommodating.
Has anyone said the word "immersion" yet?
I guess part of my concern has to do with less of a feeling of connection/community with the other players. Finding a party is so easy that I don't really get to know anyone outside of my LS/old FF11 friends. I feel like I'm playing a solo RPG with a few other friends and a ton of other NPCs that just happen to have blue names.
I guess that level of detachment and less of a connection with my toon/accomplishments just feels a bit odd after investing so much into FF11.
Didn't really want this to be a bitch thread either, I just wanted to see if anyone else had the similar perceptions.