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  1. #3261
    Ridill
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    You (should) only need 1 other person to soak tether, I assume that's what the "highest HP" thing is about, person with the most HP that isn't the tether or charge target goes in for tether.

  2. #3262
    New Spam Forum
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    Thiel Vigilas
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    True, that works if people are geared enough and sitting at full HP before it hits. You can enter that fight as an i110 through the DF though. I know I wasn't able to survive a 2 person tether until I hit around i120 on my undergeared NIN. Lately, I mostly see first timers or people gearing alts if I DF any of the coil turns. Which makes sense, since you would want to roll need on anything that drops.

  3. #3263
    BG's most likeable Québécois
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    Ramuh PF, asking the leader why the tank slot is locked as Warrior only

    [12:43]>> Krista Hikari: why war
    [12:43]Krista Hikari >> its better for the single method
    [12:43]>> Krista Hikari: -.-
    [12:43]Krista Hikari >> Lustrate
    [12:43]>> Krista Hikari: 25% is 25%
    [12:44]>> Krista Hikari: Might be better if i doin't join finally
    [12:44]>> Krista Hikari: feel like i would be getting a headache

  4. #3264
    Ridill
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    You do realise that 25% of 10000 is different than 25% of 5000, right? In that sense WAR is better to Lustrate and Stoneskin just because they have higher HP.

    Unless I'm missing something, I've done single tank on Ramuh with WAR and PLD and definitely find it easier with WAR.

  5. #3265
    D. Ring
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    Raldo Volca
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    Uhhhhhhhhh, seriously?

    WAR gets healed more, but it also takes more damage.

  6. #3266
    Relic Shield
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    Waka Bo
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    I don't heal anything in this game but said why the fuck not when scholar was open for ramuh ex farm. War was the tank, I spent more time dps'ing and other scholar rarely ran out of stacks

  7. #3267
    Strider/Doom/Cyclops
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    Quetzalcoatl

    WAR will be better when SCH gets Deployment Tactics, but for now Lustrate isn't a difference.

  8. #3268
    Relic Horn
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    Storm's Path makes WAR slightly better(Halone having no effect on Ramuh's output), but unless I'm mindfucking myself they should otherwise be equal?

  9. #3269
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    From the text it's clear he want a WAR just for Lustrate

    Which is why the fail. If he wanted war for selfheal Storms path OK NP

    But just for lustrate? lol

  10. #3270
    Ridill
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    Quote Originally Posted by Dotsudoku View Post
    Storm's Path makes WAR slightly better(Halone having no effect on Ramuh's output), but unless I'm mindfucking myself they should otherwise be equal?
    WAR is better for Ramuh because of Storm's Path (not only reduces tank damage but all damage) and more versatile cooldowns.

    PLD's main advantage (shield) is worthless, as is Halone, along with Bulwark as well.

    None of WAR's cooldowns except Foresight (which is only ever a token gesture anyway) are limited by damage type.

  11. #3271
    Ridill
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    inner beast is the gamechanger. but path, better bloodbath etc.

    but why ask why he wants war only if you know his reason is already fail? just quizzing random PF's or something?

  12. #3272
    Ridill
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    He wouldn't know the reason was fail if he didn't ask, there are non-fail reasons for wanting WAR tho so unless you think their stupidity extends much further I don't see what difference it would make.

  13. #3273
    D. Ring
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    IB is only a game changer if you can actually expect your WARs to match 'em up with the big hits. Good luck with that.

    I don't know how much PF experience you have, but generally if a slot is locked in like that, it just means there was a WAR there when the PF was created, but they have since left the party. It probably started as just trying to let the guy know he had a unnecessarily-locked slot and got retarded back in response.

  14. #3274
    Old Odin
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    Seravi Edalborez
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    I definitely feel that WAR is inexplicably easier to heal in this fight, though I'm uncertain how much of it was "healers aren't braindead" vs "WAR is better than PLD".

  15. #3275
    Ridill
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    Storm's Path mitigates far, far more damage than IB, if you're going to name a "game-changer" skill.

  16. #3276
    Sea Torques
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    Quote Originally Posted by Raldo View Post
    Uhhhhhhhhh, seriously?

    WAR gets healed more, but it also takes more damage.
    Healers are overhealing a lot so you might want to make use of their overhealing.

  17. #3277
    Ridill
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    This page exposing a lot of people.

    Quote Originally Posted by Ratatapa View Post
    From the text it's clear he want a WAR just for Lustrate

    Which is why the fail. If he wanted war for selfheal Storms path OK NP

    But just for lustrate? lol
    Single tanking Ramuh relies mostly on % based heals and barriers (so Lustrate and WHM stoneskin are your main tools), so if your primary method of curing is % based, then obviously the tank with more HP is the better choice.

    The rest is just icing on the cake.

    Again, this is just based on single tanking Ramuh. I don't see the fail here on his part just...yours, lol

  18. #3278
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    Quote Originally Posted by kisada View Post
    inner beast is the gamechanger. but path, better bloodbath etc.

    but why ask why he wants war only if you know his reason is already fail? just quizzing random PF's or something?

    Well I wanted to tank as PLD because my war is not geared, so I was hoping he would change to any tank, but I gave us after seeing his reason

  19. #3279
    D. Ring
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    Quote Originally Posted by Elcura View Post
    This page exposing a lot of people.



    Single tanking Ramuh relies mostly on % based heals and barriers (so Lustrate and WHM stoneskin are your main tools), so if your primary method of curing is % based, then obviously the tank with more HP is the better choice.

    The rest is just icing on the cake.

    Again, this is just based on single tanking Ramuh. I don't see the fail here on his part just...yours, lol
    You're right, it is exposing people. People like yourself that can't math.

    A % based heal on a PLD in Shield Oath is effectively identical to a % based heal on a WAR in Defiance. WAR has 25% more HP, but they also take 25% more damage than a PLD (or, if you prefer to look at it from the other end, PLD has 20% less HP than a WAR, but also takes 20% less damage).

    Incoming damage - 5000

    Option 1: PLD in Shield Oath with 8000 HP
    PLD takes 4000 Damage because of Shield Oath damage reduction, has 4000 HP left.
    Amount of lustrates to fully heal? Exactly two

    Option 2: WAR in Defiance with 10000 HP (8000base + 25% extra)
    WAR takes 5000 Damage, has 5000 HP left.
    Amount of lustrates to fully heal? Exactly two

    Storm's Path is a perfectly valid reason to want a WAR for Ramuh, but Stoneskin/Lustrate is definitely not.

  20. #3280
    Ridill
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    Quote Originally Posted by Raldo View Post
    You're right, it is exposing people. People like yourself that can't math.

    A % based heal on a PLD in Shield Oath is effectively identical to a % based heal on a WAR in Defiance. WAR has 25% more HP, but they also take 25% more damage than a PLD (or, if you prefer to look at it from the other end, PLD has 20% less HP than a WAR, but also takes 20% less damage).

    Incoming damage - 5000

    Option 1: PLD in Shield Oath with 8000 HP
    PLD takes 4000 Damage because of Shield Oath damage reduction, has 4000 HP left.
    Amount of lustrates to fully heal? Exactly two

    Option 2: WAR in Defiance with 10000 HP (8000base + 25% extra)
    WAR takes 5000 Damage, has 5000 HP left.
    Amount of lustrates to fully heal? Exactly two

    Storm's Path is a perfectly valid reason to want a WAR for Ramuh, but Stoneskin/Lustrate is definitely not.
    Except if you aren't autistic and playing in the real world, better Lustrates and Stoneskins (you know, the best ways to prevent and heal damage taken) are far more effective on WARs because of their HP. I'm not even saying you can't do it with PLD but it's generally easier and safer to do with a WAR. Especially as a healer. Not to mention all the other reasons to take WAR over PLD as a single tank in Ramuh. Saying Lustrate and Stoneskin aren't reasons to take WAR in a fight where 95% of healing is nerfed to shit is silly.

    Skill overcomes a lot, yet this is PF and you want to talk about ideal maths in a world where finding WARs with high HP is easier than finding PLDs with high HP? You even acknowledge it's PF and give some excuse why WAR might be locked. It's not a difficult reason to comprehend even if it isn't entirely true and it's comforting in many ways to healers.

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