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  1. #3281
    Strider/Doom/Cyclops
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    Agreed with Raldo. Lustrate/Stoneskin are not a difference between WAR and PLD.

    Again, once SCH has the ability to "bane" Galvanize, SCH should be healing WAR 100% of the time (as that ability would get a flat 25% buff when spread from Defiance WAR). The only time SCH would be a better healer for WAR than PLD (pre-3.0) is if there was a fight with mechanics that dealt fixed amounts of damage (read: ignores damage reduction), and in such a fight WAR would just be superior, period.

    Quote Originally Posted by Elcura View Post
    Except if you aren't autistic and playing in the real world, better Lustrates and Stoneskins (you know, the best ways to prevent and heal damage taken) are far more effective on WARs because of their HP. I'm not even saying you can't do it with PLD but it's generally easier and safer to do with a WAR. Especially as a healer. Not to mention all the other reasons to take WAR over PLD as a single tank in Ramuh. Saying Lustrate and Stoneskin aren't reasons to take WAR in a fight where 95% of healing is nerfed to shit is silly.
    Feel free to show your work on how Lustrate or Stoneskin gives a benefit to WAR over PLD.

    "Random fail" thread exposing a lot of people, indeed.

  2. #3282
    Ridill
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    Generally not, in most fights I wouldn't say it matters at all. But single tanking Ramuh it's easy as hell to see why people would want WAR for better Lustrate and Stoneskins. I worded it wrong in response to Rata (and you're right that it is what it is) but realistically it's a valid and easy to understand reason.

    A WAR tips that fight over the edge in many and ways when it feels like your only method of healing is % based it goes a long way. WAR is still better in that situation overall, but I don't think that is in dispute anymore.

  3. #3283
    Strider/Doom/Cyclops
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    What do you not understand?

    PLD's native damage reduction has the same net effect as WAR's native higher HP. There IS NO ADVANTAGE to WAR having higher HP when using Lustrate or Stoneskin, because PLD makes that smaller amount of HP go farther (via damage reduction). The net outcome is exactly the same, by design.

  4. #3284
    Ridill
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    Yes, I get that in a perfect world it's all the same in regards with Lustrate and Stoneskin. Mathematically it doesn't matter but in regards to this fight it definitely more comforting which is pretty much my only reason for defiance.

    That and being restless.

  5. #3285
    D. Ring
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    I don't even know what to make of your last post, so I'll rewind to this one.

    Quote Originally Posted by Elcura View Post
    Except if you aren't autistic and playing in the real world, better Lustrates and Stoneskins (you know, the best ways to prevent and heal damage taken) are far more effective on WARs because of their HP.
    This? This quote right here? It is false. To be specific, the false part is "far more effective ...", and should read "are functionally identical".

    Random fail indeed.

  6. #3286
    BG's most likeable Québécois
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    I like this argument just saying

  7. #3287
    Strider/Doom/Cyclops
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    Well, at least now you know why that guy was insisting on WAR.

    Apparently, there is a contingent of players who don't understand the math behind Shield Oath vs. Defiance and think that bigger Lustrate numbers on WAR = better Lustrate.

  8. #3288
    Ridill
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    IB is the shit because the life drain isn't affected by the healing debuff stacks and it still scales fully. it has nothing to do with mitigation.

    you know that reason why a couple people here are like "war seems easier but i can't put my finger on why"? that's inner beast keeping the war healed up and taking an enormous amount of pressure off healers.

  9. #3289
    BG's most likeable Québécois
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    Quote Originally Posted by kisada View Post
    IB is the shit because the life drain isn't affected by the healing debuff stacks and it still scales fully. it has nothing to do with mitigation.

    you know that reason why a couple people here are like "war seems easier but i can't put my finger on why"? that's inner beast keeping the war healed up and taking an enormous amount of pressure off healers.
    So tired of the " takes off pressure off healers".

    Healers have he easy job, too easy imo. Let them have some pressure for once

  10. #3290
    Ridill
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    that's great and all. but the scope of the discussion is the reasons for why war > pld as a solo tank in that fight.

    if i'm not mistaken you are the one who did ask "why?" in the first place.

  11. #3291
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    Quote Originally Posted by kisada View Post
    that's great and all. but the scope of the discussion is the reasons for why war > pld as a solo tank in that fight.

    if i'm not mistaken you are the one who did ask "why?" in the first place.
    I know and the point stands, there is 0 stress in healing a paladin in this fight

  12. #3292
    A. Body
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    WAR is higher DPS in Defiance vs PLD in Shield Oath, that is the only real reason to bring a WAR over a PLD.

  13. #3293
    Strider/Doom/Cyclops
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    Quote Originally Posted by Ratatapa View Post
    So tired of the " takes off pressure off healers".

    Healers have he easy job, too easy imo. Let them have some pressure for once
    Offhand, I'd say healers have the hardest role in Ramuh (such as it is). IIRC, Ramuh has more unavoidable damage than the other primals.

  14. #3294
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    Quote Originally Posted by Spider-Dan View Post
    Offhand, I'd say healers have the hardest role in Ramuh (such as it is). IIRC, Ramuh has more unavoidable damage than the other primals.
    I'd say the hardest part is reacting fast to people, not suppose to be there and double/triple shock

  15. #3295
    Ridill
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    Quote Originally Posted by kisada View Post
    IB is the shit because the life drain isn't affected by the healing debuff stacks and it still scales fully. it has nothing to do with mitigation.

    you know that reason why a couple people here are like "war seems easier but i can't put my finger on why"? that's inner beast keeping the war healed up and taking an enormous amount of pressure off healers.
    I think you're vastly overestimating the value of an 800 HP heal every ~20s or so.

  16. #3296
    D. Ring
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    It's true. It's kinda like a gimp Eos heal and it adds up to A LOT of hps over the coure of a long battle. I would say don't underestimate it or discard it as a complete non-factor.

  17. #3297
    Brokage
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    Quote Originally Posted by Spider-Dan View Post
    Offhand, I'd say healers have the hardest role in Ramuh (such as it is). IIRC, Ramuh has more unavoidable damage than the other primals.
    I tried Ramuh EX a handful of times as DPS and never got the win. Finally went as my Sch and got it. Was much easier and we went with the single tank method.

  18. #3298
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    First time playing monk today in T11 was here;



    Fast forward to 2 a.m. a T11 with mnk slot open pops up and this follows



    tl;dr people don't want good dps cause I'm a meanie :c and I have no idea all those who were in party tbh.

  19. #3299
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    They probably kicked you because your hotbar isn't aligned properly.

  20. #3300
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    It's because you're Rata's rep on Hyperion

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