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Thread: The Yet to Come of XIV     submit to reddit submit to twitter

  1. #21
    Old Merits
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    Jun 2008
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    Sylph

    dark knight plz

    I really don't want to join the ranger (brd) bandwagon like you had to when the shit was broken in XI

  2. #22
    New Spam Forum
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    Jan 2009
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    Ragnarok

    The game is clearly lacking a melee DPS right now. DRK please !

  3. #23
    Ridill
    Join Date
    Apr 2007
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    9

    There's......two.

  4. #24
    The Once and Future Wamoura
    Join Date
    Aug 2005
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    18,133
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    9
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    Rocl Montaigne
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    Excalibur
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    Bahamut
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    Quel'Thalas

    i thought that was a joke

    like ffxi's problem was way too many melee dps

  5. #25
    Old Odin
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    Dec 2011
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    6,197
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    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    I'm trying to picture BST in XIV but all I see is: Go too far, tamed pet hits their spawn boundary, says "fuck this I'm going home".

  6. #26
    Tom Wilson will never be good.
    Join Date
    May 2006
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    13,471
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    FFXIV Character
    Zero Star
    FFXIV Server
    Hyperion
    FFXI Server
    Ifrit

    Moar jobs;
    Geomancer
    Some kind of Mage Tank
    SAM/DRK/NIN/THF type jobs (assasin, rogue, something, don't expect an evasion tank)

    Some kind of variety for gear, instead of simple, this is obviously better, screw the rest of the junk. (no fire resist set but parry/block vs hp/def maybe)

  7. #27
    Old Merits
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    Jun 2008
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    1,245
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    Zeota Fourier
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    Leviathan
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    Sylph

    Blue mage. Though honestly I have no clue how it would work in this game.

    Wouldn't mind seeing DRK and DNC make a comeback though.

    Also an option to add someone to your blacklist when you click their name in the chat log.

  8. #28
    Tom Wilson will never be good.
    Join Date
    May 2006
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    13,471
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    Zero Star
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    Hyperion
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    Ifrit

    I've just been right click, send tell, replace /tell with blist add

    easier then spelling out their random names

  9. #29
    Anti-crusade crusader
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    Oct 2008
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    Asura

    How about the option to link items/skills in chat. Or even link locations.

    Also for my selection of jobs/classes.
    Gladiator-> Dark Knight.
    Pugilist-> Dancer
    Thautamurge->Necromancer
    Marauder->Beastmaster
    Lancer-> Samurai
    Conjurer-> Chemist
    Archer-> Ranger

    Rogue(Small knives/kukri/kunai) -> Thief and Ninja, only class allowed to dual wield weapons.
    Musketeer(Two handed Rifles) -> Saboteur and Corsair.

  10. #30
    The Once and Future Wamoura
    Join Date
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    18,133
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    Excalibur
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    Quel'Thalas

    pretty sure you can link location in chat via <pos>.

    click whatever it says in chat and it'll show you the map & flag the position

  11. #31
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    20,636
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    Lord Longhaft
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    Gilgamesh
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    Cerberus
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    Mug'thol

    Motherfucking Cannoneer, or a hybrid Pirate/Thief class.

  12. #32
    Lostbane
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    Jun 2006
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    3,052
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    FFXIV Character
    Mexi Lostbane
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    Siren
    FFXI Server
    Shiva

    I want PvP that doesn't suck. Only thing I still miss from SWTOR.

    Interested in some new classes/jobs. My friends and I were checking out classes from previous ff games and wildly speculating. Thf, w/e the musket class is going to be, time mage and some bladed dps would fit. I can see some kind of pet/ranger class too.

  13. #33
    Remit One (1) Custom Title
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    Sep 2007
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    Qeomash Pandemonium
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    Cactuar
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    Asura

    I hope that, eventually (maybe after some level cap increases), SE gives people the option to do older dungeons uncapped. I think that old story dungeons are going to become like Promyvions and just become bottlenecks to new players trying to progress. Or, better yet, add Tomestones to them (perhaps activated by a level 40+ quest) so there is at least some incentive to do them as a higher level player.

    That and Red Mage.

  14. #34
    New Merits
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    Ryunokage Argantes
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    Excalibur
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    Bahamut
    WoW Realm
    Khadgar

    Quote Originally Posted by Judai View Post
    I've just been right click, send tell, replace /tell with blist add

    easier then spelling out their random names
    You can just type /blacklist add <r>
    Saves you the 1 second of having to replace /tell with blacklist add

    Ofcourse that only works if they use /tell
    I'm hardly ever in a major city so I always forget about those shout spammers.

  15. #35
    Fake Numbers
    Join Date
    Nov 2009
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    75
    BG Level
    2
    FFXIV Character
    Kyata Rofii
    FFXIV Server
    Balmung
    FFXI Server
    Bahamut

    I'm looking forward to housing, personally, and hope to see a lot of additions to that system. Perhaps some FC-like buffs that can be activated through housing only.

    Also, the whole inventory system needs an overhaul, imo.
    Besides auto-sorting, I'd like to see different layout customization. I hate how I have to scroll over every item to know what it is, I want named lists like the ones in FFXI.

    And please, pleeeease let us use items on our retainers for crafting. The amount of multi craft usable items is huge, it's a nightmare trying to figure out what's what.

  16. #36
    CoP Dynamis
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    Dec 2010
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    Kari Arisu
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    Siren
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    Shiva

    For jobs, I really want Dancer. I don't care what kind of gameplay it is, but I want Dancer. DNC was my favorite in FFXI, and I generally aim towards any dancing/diva/etc classes in games. Dagger, dual daggers, chakrams, whatever. [I generally don't like Bards too much though, really depends on gameplay. They aren't my cup of tea in FFXIV though, nor XI.]

    Better pet job controls. I'm currently a Scholar main, and the controls are just awful. I have a thread in the OF that is slowly getting support in the Healer Roles section, but the chances of that going anywhere are pretty low, so I just hope SE has plans. It's not the worst pet controls/AI/etc I've ever seen, but I think it could be much better.

    More entertaining endgame gearing. Right now the stats on gear are really boring. One of the things I loved most about FFXI, while some might dread it, is that you had many slots to gear for many jobs, and because gearswapping was a thing, you didn't need just one "optimal set".
    Not saying we have to go back to gearswapping [though it would totally work well, if the engine gave us pseduo-SpellCast swapping], but anything that makes more gear choices and content options would be nice. Would love to see gear with ability augments, endgame content that gives you new skills, etc.

    Change Coil's rules. I absolutely hate that once you progress further in Coil, you CANNOT do the previous turns until the reset on Monday. This means you cannot go back to help a friend with their Turn 1 group, you'd have to force them to come to Turn 2 and skip out on possible Turn 1 rewards for the week. I don't care if they lock us out rolling for gear when we repeat a turn in that week, but let us help other players for free if we deem that worthwhile.

  17. #37
    Relic Shield
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    Mar 2009
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    Tanaya Makers
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    Gilgamesh
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    Fenrir

    Not surprised we delved into job wishlist early on, but I have to agree there just isn't enough jobs right now. Or rather, I find the majority of jobs to be too straightforward and pretty boring.

    I'd love to see an expansion on the cross-class system honestly. We really need ways to spice up our jobs and theorycraft. I had hoped Classes would bridge this gap, but classes are too in line with their job counterparts, and SE went stupid when they made the Job stones give stat boosts.

  18. #38
    CoP Dynamis
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    Kari Arisu
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    Shiva

    Quote Originally Posted by Carth View Post
    Not surprised we delved into job wishlist early on, but I have to agree there just isn't enough jobs right now. Or rather, I find the majority of jobs to be too straightforward and pretty boring.
    Despite the jobs I want to see, I really hope for more entertaining tank classes. Clearly not enough tanks around, and the more DPS/Healing classes we make, the worse it gets imo.

    Quote Originally Posted by Carth View Post
    I'd love to see an expansion on the cross-class system honestly. We really need ways to spice up our jobs and theorycraft. I had hoped Classes would bridge this gap, but classes are too in line with their job counterparts, and SE went stupid when they made the Job stones give stat boosts.
    Please. :<
    Classes are really pointless, I've never seen anyone without their job crystal on for anything past level 30. There's just no point. You lose 5 good skills and gain 5 shittier skills that must be cross-classable in the first place. Not to mention you can still get 5 skills from, usually, the best classes for your job anyways. Even ignoring the stat boosts from job crystals, can't see a reason I'd ever want to be a class over a job currently.

  19. #39
    New Merits
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    Ryunokage Argantes
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    Khadgar

    Quote Originally Posted by Kari View Post
    Please. :<
    Not to mention you can still get 5 skills from, usually, the best classes for your job anyways.
    I hate my cross class abilities on PLD
    They're only really useful for easy solo content in which cause plain Gladiator with a wider variety of useful abilities is fine too.
    Granted, nothing requires any of it, but it's still not all that useful for a PLD in a group situation.

  20. #40
    Salvage Bans
    Join Date
    Apr 2010
    Posts
    760
    BG Level
    5
    FFXI Server
    Ramuh

    The main things I want right now are:

    - More ways of levelling up, fate grinding isnt super fun and I'd like some alternatives (or a greater variety of fates)
    - More guildhests, and bonuses for repeating the current ones so they arent totally redundant
    - More xp from guildleves in general, they just feel pointless on combat classes, and there are so few for each level range in a particular area (pre-launch yoshi described them as being revamped, having multiple different routes and feeling adventurous to stay fresh, absolutely bullshit but can't blame him considering their workload. Would like this to be addressed down the line)
    - Let me queue for things when im in a party or have my chocobo out or whatever stupid other rules they have on duty finder. Also, let me queue for multiple classes in different activities so I can pick and choose.

    In the long term:
    - New jobs to provide every class with a viable alternative to the DPS role. Gimme Boxer or something on pugilist to tank, geomancer on conjurer to dps, time mage or something on thm for buffs or heals, etc...
    - I'd quite like a more focal high level zone with different repeatable dailies/activities whatever so that there's a fairly consistent amount of people to join fates etc in one area (not hard right now but it could be an issue down the line)

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