It's more of a nerf because ffxiv-app is broken and won't be fixed until this weekend lol... still need to do T5 tonight.
It's more of a nerf because ffxiv-app is broken and won't be fixed until this weekend lol... still need to do T5 tonight.
Why the hell would they nerf the fight. Ugh.
Currently our group has to pretty much disengage at 86-87% and wait for the conflag+fireball because if we don't plan to do that ahead of time there's a high chance of getting a conflag transition. (Had conflag pop at 85.02% last time lol.) Wonder how much lower snake hp is. Two applications of bard dots was already enough to easily instakill with lb3, if I only need to do one application and the wumbo snake dies earlier then we can probably save some cooldown/moves to make twisters go quicker.
At least we got our first kill before the nerf.
Does this hurt one tank strats?
If it involved your tank stepping into conflagrations, yes.
One tank strategies should still be fine. Our warrior OT is full dps on the conflag phase and the MT only moved into slow conflags. In comparison, if your group could handle a single tank for the first phase and the third phase, not being able to move in to conflags shouldn't be a huge deal. If anything, probably just more brd ballad.
Twintania will target whoever is second on the threat list while your tank is in the conflagration, so if you were relying on conflags to avoid Death Sentence, you're gonna have a bad time. If you weren't doing that this shouldn't impact you at all. There were a lot of people in here advocating for avoiding DS though.
Meh, I cleared on both my chars on Monday. Curious to test this out. Kinda wanna keep it to myself then MPK my friends by running into the conflagration.
I'll be doing T5 tonight so will check out how these changes work. Unfortunately since all the parsers and overlays are broken I can't really check what their HP are other than "wow, these are dying fast eh?"
Off the top of my head I just remember Twin had 51x,xxx HP or so, forgot about snakes or conflag.
I don't get why they keep nerfing things in here. I don't recall Kirin being nerfed when it killed entire alliances, or AV being nerfed when it killed entire servers, hell, they buffed it so we couldn't kc club it. It's annoying as hell to me cause I think shit is already too easy and it only gets easier as we get better gear, no reason to nerf shit.
My group never really had an issue with single tank method healing through DS. Later we just had it so I stepped into conflags as well, but this change isn't that much of an issue. Our SCH is pretty quick with lustrates, and I seem to have good timing on when to use convalescence.
Has anyone done divebombs Ifrit-style (aka free-for-all) yet? I feel like that could be fun.
AV/Kirin drops had an 8 year shelf life. Gear now has a 6 month max shelf life. That's the big difference. The good news is SE has to pump new content out at least every 6 months. The bad news is there are only so many ways to skin a cat so we will be dodging "plumes" from Super Ultimate Extreme Titan 2 champion edition in a couple years.