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  1. #1361
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    What? The accuracy requirement is nothing, you can hit 500+ accuracy in full Darklight. The main gear check was HP.

  2. #1362
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Quote Originally Posted by sephir View Post
    Big snake had 189-189k HP. What was it before? Also my group tonight wiped more because of changes, we actually had to stop DPS a few times entirely because we would end up with bad phase changes.
    I thought I remember Asclepius having around half of Twin's HP, so it should be more than that (citation needed).

  3. #1363
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

  4. #1364
    A. Body
    Join Date
    Aug 2008
    Posts
    4,264
    BG Level
    7

    However, this change in Twintania's behavior has made this tactic more risky to employ.
    This only makes it sound like Conflag enmity switch mechanic was intended, but too many people were bitching about it. Anyone else get that feeling?

  5. #1365
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    He didn't mention changing the HP of Conflags or Snakes. Maybe another 2.2 nerf that was implemented early?

  6. #1366
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    Quote Originally Posted by Waraji View Post
    This only makes it sound like Conflag enmity switch mechanic was intended, but too many people were bitching about it. Anyone else get that feeling?
    Not at all.

    An adjustment to enemy target evaluation was made to prevent bugs in encounters for patch 2.2,

    Prior to patch 2.16, this encounter was designed so that players targeted by Conflagration could not be targeted,

    Because this change would drastically affect established tactics, as well as the difficulty of Turn 5, we will be reverting these changes alongside the revisions being made to Turn 2.
    2.2 might have conflagration-like mechanics where target switching will be part of the intended strategy... but that's not the case for Twintania (which was designed with no target switching in mind) and thus the global change gets reverted in turn 5.

    I don't see why you think player bitching has anything to do with any of this.

  7. #1367
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,199
    BG Level
    9
    FFXI Server
    Asura

    My group cleared it last night. Conflags and snakes both felt the same to me in terms of our average kill speed. Only thing that changed was LB bar being busted beyond belief. 3 bars between first and second set of divebombs with 2SCH 3BLM in the group. We typically just barely squeak by getting 2bars prior to 2.15/16, and that was with having the OT take some plummets before conflag phase.


    Divebomb load times are still an issue for non-SSD PS3 users. I was somewhat hoping them mucking with the warning indicator size might have had them optimize their display times a bit, but nope. You can see Twin prep divebombs with the improved focus-target, but it occurs after the indicator shows, which means you're going to get hit if you weren't already moving. Good thing for the reject pit where you can hope she doesn't choose you on the first dive of each set.

  8. #1368
    New Spam Forum
    Join Date
    Mar 2006
    Posts
    191
    BG Level
    3

    Quote Originally Posted by Kaisha View Post
    My group cleared it last night. Conflags and snakes both felt the same to me in terms of our average kill speed.
    That's because they reverted the change in the hotfix.

  9. #1369
    Ze NinjaSYXX
    Join Date
    Feb 2007
    Posts
    11,899
    BG Level
    9
    FFXIV Character
    Nitsuki Syxx
    FFXIV Server
    Gilgamesh
    FFXI Server
    Ragnarok

    Didn't the hotfix say they just reverted the conflag threat issue?

  10. #1370
    Weaboo of the House of Weave
    Join Date
    Mar 2005
    Posts
    10,339
    BG Level
    9
    FFXIV Character
    Arthur Pendragon
    FFXIV Server
    Gilgamesh

    That's what they said, but they reverted the other stuff too. The snakes and conflags HP being changed was never mention in either the initial change or the reversion of it.

  11. #1371
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    The update thread in the news subforum has at least one person who says it didn't feel any different, post-2.16 but pre-hotfixes.

  12. #1372
    Relic Shield
    Join Date
    Apr 2008
    Posts
    1,653
    BG Level
    6
    FFXIV Character
    Zane Farus
    FFXIV Server
    Leviathan
    FFXI Server
    Bismarck

    Felt the same for us, but we cleared T1-4 first night on Monday, maybe it only affected groups who started a new coil after patch?

  13. #1373
    Sea Torques
    Join Date
    Jul 2012
    Posts
    572
    BG Level
    5
    FFXIV Character
    Taruto Shippuden
    FFXIV Server
    Gilgamesh
    FFXI Server
    Siren

    Did a PUG T5 on my alt last night and our tank was definitely able to hide in the conflag. The group I was with didn't start coil till last night so the above is probably false.
    However, my alt did do 1-4 on monday.

  14. #1374
    Fake Numbers
    Join Date
    Oct 2010
    Posts
    97
    BG Level
    2

    Quote Originally Posted by Taint View Post
    He didn't mention changing the HP of Conflags or Snakes. Maybe another 2.2 nerf that was implemented early?
    Seems like they were. My server is full of special ed kids (i.e. the second Twintania kill was over a month after ours, Titan EX two weeks), and we had I think three new groups down Twintania this week.

  15. #1375
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    Quote Originally Posted by zsuper View Post
    Seems like they were. My server is full of special ed kids (i.e. the second Twintania kill was over a month after ours, Titan EX two weeks), and we had I think three new groups down Twintania this week.
    Your server is ass-backwards if there are still so few clearing it that you can actually keep up with and count them.

    We have PF groups clearing it quite often on Hyperion.

  16. #1376
    Salvage Bans
    Join Date
    Oct 2013
    Posts
    929
    BG Level
    5

    The only thing that seemed off tonight was we got lb3 for our first time in months.

    The new divebomb indicator is beautiful though, I love it. Saved me too since people think its funny to sing stupid songs really loudly during that phase in my group.

  17. #1377
    The Optimistic Asshole
    Sweaty Dick Punching Enthusiast

    Join Date
    Aug 2005
    Posts
    29,729
    BG Level
    10
    FFXIV Character
    Tyche Six
    FFXIV Server
    Tonberry

    On the previous topic of turn one, we did a 1 tank/1healer Caduceus tonight. One SCH, one PLD, and a lot of deeps. Didn't feed it, let it split and merge back. That...that was fun.

  18. #1378
    RIDE ARMOR
    Join Date
    Jul 2013
    Posts
    10
    BG Level
    1

    TFW I'm 3/4 for spear drops on Twin with no DRGs in the party.

    Bow plx.

    Also bard boots in T4 don't exist.

  19. #1379
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Quote Originally Posted by Tyche View Post
    On the previous topic of turn one, we did a 1 tank/1healer Caduceus tonight. One SCH, one PLD, and a lot of deeps. Didn't feed it, let it split and merge back. That...that was fun.
    Was one of the more fun things we've done I think, lol.

  20. #1380
    Relic Horn
    Join Date
    Sep 2008
    Posts
    3,311
    BG Level
    7
    FFXIV Character
    Nmtd Natlhom
    FFXIV Server
    Coeurl

    So, what were these alleged 2.16 changes? People say it got made significantly easier, but we've had an even shittier time since then. We used to be able to split fireballs in groups of 3 for easier fast conflags, but ever since 2.16, even our 5k hp DRG is getting occasionally 1-shot by 3-way splits. Meanwhile, when we had the rare 4-stack fast conflag previously, we had no problem with it, but now we've had it blow up on us as high as 50% still.

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