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Thread: BC Turn 2     submit to reddit submit to twitter

  1. #61
    The Once and Future Wamoura
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    Using a melee to pass rot or if you don't have one for whatever reason (then shame on you Lucavi for keeping down dragoons everywhere and giving into the arrow/manaburn mentality) then y'know you have 6 non-tank people, all of which are capable of moving to pick it up.

    The fight is really trivial once you establish proper communication assuming you don't suck something awful. Fuck, I feel like Turn 2 is easier than Turn 3. Sometimes I jump the wrong way!!!

  2. #62
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    We had a Drg (I don't subscribe to arrowburn mentalities: you know this); the drg had resistance up already from a prior rot.

  3. #63
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    I'm confused how Rot ended up on the tanks then since you said "start" I assumed he was the initial Rotter. I imagine it'd get messy if you had a metric fuckton of melees I guess, but you should be running an arrow or two to silence voltage reliably.

    If I had a nickel for every time "I used Spirits already :3333333" I'd have enough money to punch a puppy scot free.

  4. #64
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    I've gotten rot as the off-tank before, from the first initial rot. If you're saying that #2 on the hate list is incapable of having rot placed on them by ADS, then I'd like to confirm by having no melee DPS on him. Of course, that would be even more bullshit as it'd throw the fight even more squarely into the "melee DPS are useless compared to ranged" corner.

    Anyway, the issue comes from having said rot and becoming the primary tank through passing hate, right as the rot is placed. Yes, someone can come up and grab the rot, but not in every situation. If a fresh rot was placed after the previous owner died and the two closest non-tanks already have resistance, for example.

  5. #65
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    Yes, anyone other than ADS' current target can get the initial rot. However, there is a very clear indicator that Rot is coming (Quarantine Node pops/despawns + a long cast time). If you're having issues with passing hate during initial Rot, then you just shouldn't. Your healers should be able to handle until Rot rotation is established-- as long as you don't take too long obviously, lol.

    Anyways you're complaining about having the off-tank getting initial Rot to which I replied have a melee grab it off him and pass it to ranged. You then said the melee had the resistance debuff which means the tank didn't have the initial rot. (If people are dying then you have more problems than rot rotation tbh)

    Edit: I missed the last sentence on my first read through. As simple as it sounds, you just don't die, lol. Dying complicates the rotation yeah, but I don't think that's the game/rng fault in this instance.If you wanna cry laser lag or something--cool, but it's not the mechanic's fault. The long cast time on Rot is still present if ADS has to recast though, more than enough time to mentally prepare to deal with it imo

  6. #66
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    Tried turn 2 last night for the first time, how do tanks handle the hate off BRDs on the 3rd node(left path) and the boss? Was pulling so much hate last night off the tanks even with using quelling/being rot hoe(middle between 2 whms) and was still taking it off the tanks. We got to ADS with 6 mins left, is this too slow?

  7. #67
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    Your tanks are doing something wrong. Shouldn't lose hate ever, especially if they're actually making use of Fight or Flight and/or Berserk when it's their turn to tank. Worst case you just slow your damage a little, you should have plenty of time even slowing DPS a bit.

  8. #68
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    Quote Originally Posted by Kiarax View Post
    Your tanks are doing something wrong. Shouldn't lose hate ever, especially if they're actually making use of Fight or Flight and/or Berserk when it's their turn to tank. Worst case you just slow your damage a little, you should have plenty of time even slowing DPS a bit.
    Yup, this.

    Tanks really shouldn't be losing hate, as Kiarax said you can hold back a little but it shouldn't really be needed. Ask them about their rotations if you/they don't mind and we can see if we can help at all.

    Also 6min is enough time to win but it is kinda slow. You should be able to get there quicker, but if you're new to the turn that'll just come with comfort and familiarity in the fights.

  9. #69
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    Quote Originally Posted by AntB View Post
    Tried turn 2 last night for the first time, how do tanks handle the hate off BRDs on the 3rd node(left path) and the boss? Was pulling so much hate last night off the tanks even with using quelling/being rot hoe(middle between 2 whms) and was still taking it off the tanks. We got to ADS with 6 mins left, is this too slow?
    Hate shouldn't be an issue at all for tanks. They should be communicating with one another and having their threat-builder primed for the post-provoke attack. I've never lost hate after a voke + butcher's block, ever, and this is with fully geared Brds shooting for the hills.

    If the tanks are losing hate, make sure they aren't wasting abilities, like -STARTING- their 1,2,3 combo after the voke instead of ending it. There are a lot of audio clues you can use, as well, such as waiting for the "shink shink shink" of Halone before you start DPSing again. This is typically what I do as War right after my Pld partner vokes off. I'll dump a fracture or some filler move out until I can confirm that he has hate locked in.

  10. #70
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    Exactly what kind of attack is chain lightning?

    I never actually see it coming or any indicator of its target, just HP bars taking a dive. The video posted earlier doesn't really go into much detail.

    Is it a targeted AoE around on a random target? Is there any way to tell who it's targeting?

  11. #71
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    Single target ability that jumps to other targets within a certain range.

  12. #72
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    Is there any indicator of the target or is it completely blind?

  13. #73
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    I believe its a blind target.

  14. #74
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    Quote Originally Posted by AntB View Post
    Tried turn 2 last night for the first time, how do tanks handle the hate off BRDs on the 3rd node(left path) and the boss? Was pulling so much hate last night off the tanks even with using quelling/being rot hoe(middle between 2 whms) and was still taking it off the tanks.
    I had an issue with losing hate vs Bards and Black Mages after provoking, even with a primed Rage of Halone. I can only estimate it's because either myself or my fellow tank pauses for too long while one of us sets up the swap. I keep full watch of my partner's stacks as well as my own, so once his stacks are off, I immediately stop attacking. That's usually the only reason why hate is lost. Also keep in mind the 3rd node and ADS has slashing resistance, which means less threat generated by the tanks overtime.

    If you're using Quelling Strikes and being the Rot swapper though, there should be no reason why you're taking hate off tanks. There's just no way.

  15. #75
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    5-5.5 minutes is enough for ADS if you have to hold back before, but we usually make it with 7 minutes left and wait until the 6th click to start.

    We run PLD x2, WHM, SCH, DRG, BRDx2 and either BRD or BLM for the last spot. W formation for Rot. Last night we had the BLM as the last person on the W so that they can use Aetherial Whatever to warp back to the first person on Rot order.

  16. #76
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    Well tried again tonight, couldn't do many runs cause healer had to sleep early. I'm still having the same problems of stealing hate on the 3rd node and ADS itself, tried to ask the tanks about it but they went defensive and just said I was DPSing too hard and to chill out etc. Was much better run tonight tho, was getting to ADS with 7:30 or so left so a lot faster tonight(think we found a slacker ). We run PLDx2, BRDx2, WHM, SCH, DRG, BLM. We doing the rectangle(did this last night but changed a BLM for a DRG) like on the first page with me between the 2 WHMs for double passing, we have the back 2 DPS(brd/blm) behind us but in between us so makes like a thin W form. I'm picking up when the WHM on the left has 4 seconds and passing it onto the right when I have 4 seconds. Still pulling hate tho and using quelling when I'm close to full too -_- only ever get to use it 1x tho cause of the long CD.

    Was a good run tho, we decided to make the PLDs silence instead of 2 BRDs like Sath explained with the silence>>switch strat, worked lots better but wiped at 20%ish cause 1 got through sadly, made it to sub 20 again but yeah tank dropped like instantly from full HP or something.

    This was the DMG totals from the run which was 73mins:
    BLM - 594,794
    BRD 1 - 564,168
    Me BRD - 539,751 - Died afew times cause of hate pulling -_-
    DRG - 535,626

  17. #77
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    I have no idea how you are pulling hate man. Your tanks need to step it up. The only way I can pull hate off Sath and Merc is to blow every single cooldown I have except for quelling obviously, and even then I'm often surprised at them still holding it... and that's on AK trash, have had zero issues with Turn 2, and I assure you I am going the fuck off. Turn 4 is going to be a real bitch if you don't get that straightened out, you can't hold back at all in there.

    Also pair your bards with the PLD and take all the stress of silence off of everyone. There's almost zero chance you'll both be locked in GCD long enough to miss the silence. It's also a great safety net if someone gets off count or accidentally fires off silence.

  18. #78
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    I'm gonna say that's on tanks. Anyone being overly defensive is usually at fault, especially if they aren't willing to talk it out.

  19. #79
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    I only lose hate briefly on the third node if I pull it and then have to run from cannons before i use anything other than lob.

    even then sometimes I'll just take the hit to keep agro.

    that said I do inform dps if they need to wait a short moment.

  20. #80
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    Quote Originally Posted by AntB View Post
    Still pulling hate tho and using quelling when I'm close to full too -_- only ever get to use it 1x tho cause of the long CD.
    There is your problem. Quelling Strikes doesn't reduce hate you already have, it just lowers the amount of hate you generate per action. You use it preemptively before you do damage not after you already have near capped hate. Pop quelling at the start and it'll be up at least one more time during the fight.

    On another note, my FC cleared Turn 2 before with PLD+WAR and WHM+SCH once we got the strat down but just recently our WHM wasn't able to log on due to work so we got another SCH to replace him. Replaced the WAR with another PLD also and using the same strat we seem to get melted. Does anyone else have experience doing the fight with 2 SCH healers?

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