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Results 1 to 9 of 9
  1. #1
    Relic Weapons
    Join Date
    Aug 2009
    Posts
    305
    BG Level
    4
    FFXI Server
    Sylph

    FFXIVApp - Event - Sound Queues when abilities Proc

    Not sure if many people use the FFXIVApp for the events plugin, but it basically allows you to have sound effects play when things proc.

    For example, when i get "You gain the effect of Straighter Shot." a sound effect plays.
    This can also be used for Plds for ifrits eruption, etc.

    Anyone have more good uses for it? If I'm correct, it needs to be shown in the chat log. Things like reapplying dots doesn't work well because anybody's dots will trigger the sound effect.

  2. #2
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    It does seem like there's a lot of nifty things to do with it but I never really looked into it too much because of the limitations. As in your example, it can notify you when straighter shot procs (which pops up on your character and lights up on the hotbar already, so kind of easy to notice) but not when Bloodletter recast is reset (which has no in-game indicator other than the recast suddenly being up).

    Just makes me wonder how long it'll be until someone just makes a spellcast for XIV.

  3. #3
    New Merits
    Join Date
    Oct 2011
    Posts
    214
    BG Level
    4
    FFXI Server
    Bahamut

    Gimme a bit. I have every status effect in real-time and integrating with parser/event including current agro'd mobs hp and much more. More than that coming though.

  4. #4
    Hydra
    Join Date
    Oct 2013
    Posts
    122
    BG Level
    3
    FFXIV Character
    Akirra Krylon
    FFXIV Server
    Hyperion

    Can you have a sound effect play when a certain ability is ready to use?

    Constantly looking at my bloodletter icon to see if the reset procs is slightly annoying. Hearing a ding or something when its ready would be so helpful.

    EDIT: NVM, Totally missed that other post that already asked the same thing xD Carry on...

  5. #5
    Relic Weapons
    Join Date
    Aug 2009
    Posts
    305
    BG Level
    4
    FFXI Server
    Sylph

    Akirra, one thing you can do is make your Heavy shot macro:
    /micon "Heavy Shot"
    /ac "Bloodletter" <t>
    /ac "Heavy Shot" <t>

    It'll make your heavy shot button automatically use Bloodletter first IF it's ready. If it's not, you just do heavy shot as intended. If you use this, you will rarely have bloodletter's cooldown reset and realize youve been sitting on it for 5 secs. Only thing is you need to pretty much spam this macro between all your abilities in case Bloodletter procs and is ready

    One more thing: Is there a way to disable to sound effect for errors? Doing this theres a constant beep due to error, i need to mute system sounds, which also seems to mute the duty pop sound

  6. #6
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    For error specifically I doubt it, it probably falls under system sounds in the config tho.

    While redundancy macros like those ^ are useful macros will always suffer from the inability to pre-empt the GCD (can't activate until the timer is up completely).

  7. #7
    Relic Weapons
    Join Date
    Aug 2009
    Posts
    305
    BG Level
    4
    FFXI Server
    Sylph

    yeah, it's useful on ones that youre spamming at all times, but I tried making macros for my dots on brd with bloodletter first in case of a proc, and i found I kept hitting it and then moving on and realizing it wasn't going off for that exact reason. Now I just watch my bloodletter while i cast my dots.

  8. #8
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Not really the thread for it but these are the macros I came up with for BRD.

    Spoiler: show

    /micon "windbite"
    /ac "internal release" <me>
    /ac "windbite" <t>
    /wait 1
    /ac "windbite" <t>
    /ac "misery's End" <t>
    /ac "bloodletter" <t>
    /wait 1
    /ac "misery's End" <t>
    /ac "bloodletter" <t>


    /micon "venomous Bite"
    /ac "venomous bite" <t>
    /wait 1
    /ac "misery's End" <t>
    /ac "bloodletter" <t>


    /micon "heavy shot"
    /ac "misery's End" <t>
    /ac "bloodletter" <t>
    /ac "heavy Shot" <t>
    /wait 1
    /ac "misery's End" <t>
    /ac "bloodletter" <t>
    /ac "heavy Shot" <t>


    /micon "straight Shot"
    /ac "straight Shot" <t>
    /wait 1
    /ac "misery's End" <t>
    /ac "bloodletter" <t>


    Rather than front loading BL/ME I back load it on everything but Heavy shot, this ensures I get the effect I want and the macro does an automatic check for BL/ME afterward. It makes good use of the downtime between GCDs.

    The Windbite macro in particular may look kind of crazy but it works very well, the way it's setup doesn't leave any time wasted regardless of what skills are ready or not.

  9. #9
    CoP Dynamis
    Join Date
    Dec 2009
    Posts
    262
    BG Level
    4

    Kind of off-topic, but has SE released any official statements about whether it's within the TOS to use plugins like these? I recall reading somewhere that they were going to announce official add-on/plugin support sometime, soon, but I haven't seen that yet.

    I'd dearly like to use this and Xpadder, but I'm still holding out for an official statement of some sort.