They're still not able to. It's a face roll for anyone that knows what they're doing thanks to all of the ilvl buffs, but for morons, it's still out of reach, whether 6 man or 18 man. No reason to think this batch will be any different. We'll spend the first weekish figuring out weaknesses, triggers, etc. Then we'll optimize parties to hit them all, as well as take on the boss. It'll be interesting to see what we'll need to do for the bosses, since Yumcax and Hurkan will both be resisting stun.
If anything, I'm more interested in if they'll be harder than current Delve or not. I mean, it's cool that we've stopped at 119 for a bit to allow us to side grade out more, instead of every update obliterating everything in the game. But it'll seem kinda silly if this batch is of the same difficulty, just different strategies to figure out. I hope it is a bit harder, but it'll be kind of annoying if the gear isn't major upgrades. Catch 22 I guess.
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