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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #2081
    RIDE ARMOR
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    Cait Sith is clearly incomplete, but im actually really happy with what we got. He is much less crappy than i was expecting him to be. I'm sure SE is going to see how we use him and then add higher lvl BPs to him later on... which im totally fine with. Only thing i'll fine disappointing is if that RR ward isnt the same duration as normal RR, especially since the description from their post seems to suggest its self only.

  2. #2082
    TIME OUT MOTHERFUCKER

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    It occurs to me, you could Conduit and Raise II an entire party.

    Waste of a conduit though.

  3. #2083
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    Going to be hilarious when Reraise II follows the typical BP:Ward duration structure and has a max duration of 6:20.

  4. #2084
    An exploitable mess of a card game
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    Quote Originally Posted by Sechs View Post
    Talking about the /lockstyle.
    Of course it's worse, did you really expect a built-in function to be better than something detailedly realized by a player? As far as I can remember it's never been like this in any MMO that allows addons, aside a few exceptions maybe.
    There is one very big difference in purpose between these two possibilities though.
    Dressup is clientside, if you lock a style for your character, only you see it locked.
    /lockstyle works for everybody else. If you lock yourself with a certain gear, EVERYBODY will see you with that gear, and you will not blink for anybody else, not just yourself.
    So yeah, while inferior, that's a big difference compared to Dressup (unless I missed something?)
    Biggest difference is that one will reset if you zone. If you could save vanity permanently, the remaining distinctions would at least be offset by the incomparable advantages you mention.

    RE: Cait Sith

    Better than expected, but incredibly disappointing for the amount of effort that went into creating the avatar. That said, the problems with SMN tend to stem from SMN missing a focused utility. Every significant role SMN has played typically involved niche advantages. SE seems to want SMN to play as a DD, but they've been unsuccessful balancing pet classes in a way that makes them compatible and comparable to their petless DD counterparts. How do you enhance a class whose role wildly varies across events?

  5. #2085
    Ridill
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    Uggg new delve is going to be in a yorcia like zone. Someone shoot me now

  6. #2086
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    If they're going to model the first delve...it actually WILL be the yorcia map, just broken apart. You can superimpose all cirdas skirmish and delve maps onto the actual cirdas map.

  7. #2087
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    Quote Originally Posted by Byrthnoth View Post
    Going to be hilarious when Reraise II follows the typical BP:Ward duration structure and has a max duration of 6:20.
    I have my bets on Earthen Ward duration at the very least.. Or 30min

  8. #2088
    Cerberus
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    job points: raise pdt/mdt over current cap to the full cap of whatever aegis is, an extra song or two for brds, but songs cap at 5. th for thf. imagine

  9. #2089
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    Where did you get that info from?!


    Edit:
    Nvm, thought you were reporting stuff and not just posting your hopes
    What you posted about BRD would make Daurdabla 99 (and Clarion Call) useless, I very much doubt that's going to happen.

    Job points look like a fantastic thing to add and they won't be subject to "caps" like merits so you'll be able to get whatever you want without having to pick up choices. I'm kinda torn on the idea of having to gain them as the specific job.
    On one hand I like it, it makes sense, it gives you more reasons to use a certain job for XP and so on. On the other hand it could be slightly annoying to get slots on some jobs? Maybe, I dunno, with Abyssea out there it probably won't be that big of an issue in the end.
    I still get a feeling a 6men pt in Kamir/Woh/Ra'kaznar might get better XP though, supposing you can find a spot with enough mobs/repops. Those 2500+xp per kill chains are nice, and it's less braindead than XPing in Abyssea, where I have to afk often because of boredom.

  10. #2090
    Blue Magic is Best Magic
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    Woah that was unexpected, I hope for some good stuff for BLU. Maybe a JA that lets us use any spell not set.

  11. #2091
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    Quote Originally Posted by Draylo View Post
    Woah that was unexpected
    Not entirely.
    Clearly it's the "new version" of what they've been talking about for the past year if not more (remember the new category of merits they mentioned quite a lot of times?)
    I expect being able to reduce SP abilities cooldown to 30mins like they mentioned, and hopefully something else too (more traits/passive stuff please! More cooldown reduction or enhancements to JAs!)
    I don't expect new JAs instead, just enhancement/augments to currently existing stuff. Maybe new Traits, but not JAs.

    Can someone please translate the image posted? (should be WAR's job points menu)

  12. #2092
    Old Odin
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    Quote Originally Posted by Draylo View Post
    Woah that was unexpected, I hope for some good stuff for BLU. Maybe a JA that lets us use any spell not set.
    its not like regular merits, the german translation states that you have to kill specific mobs for each job you want to get job points. you gain job points not merit points, there is no limit on how many job points you want to spend, you can focus on one job, or you can built up ALL job with job points (no limit like in merit points). YOU HAVE to be on the JOB you want to get job points for.

  13. #2093
    Blue Magic is Best Magic
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    its not like regular merits, the german translation states that you have to kill specific mobs for each job you want to get job points. you gain job points not merit points, there is no limit on how many job points you want to spend, you can focus on one job, or you can built up ALL job with job points (no limit like in merit points).
    How exactly does that relate to my post at all?

    Not entirely.
    Clearly it's the "new version" of what they've been talking about for the past year if not more (remember the new category of merits they mentioned quite a lot of times?)
    I expect being able to reduce SP abilities cooldown to 30mins like they mentioned, and hopefully something else too (more traits/passive stuff please! More cooldown reduction or enhancements to JAs!)
    I don't expect new JAs instead, just enhancement/augments to currently existing stuff. Maybe new Traits, but not JAs.

    Can someone please translate the image posted? (should be WAR's job points menu)
    Considering what they are adding in this update, I personally didn't expect them to add something like this. Screenshot of the jp text for reference:


    http://forum.square-enix.com/ffxi/at...8&d=1394080436

  14. #2094
    Impossiblu
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    I'd be lying if I said I expected to see something like this. I'm pretty excited, I love me some class progression.

  15. #2095
    The Syrup To Waffles's Waffle
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    WAR is Mighty Strikes Effect + and Berserk Effect +.

  16. #2096
    Old Odin
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    we need a translation of that screen, i am eager to know what upgrades that are, also wise decision to splitt merit and job points. If I understood correctly you gain BOTH at the same time, so you can use merits for Hard mission battles/or merits and gain job points for yeah job point upgrades.

  17. #2097
    Impossiblu
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    Somehow doubt we'll be seeing this in the March update, though.

  18. #2098
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    Quote Originally Posted by Damane View Post
    its not like regular merits, the german translation states that you have to kill specific mobs for each job you want to get job points. you gain job points not merit points, there is no limit on how many job points you want to spend, you can focus on one job, or you can built up ALL job with job points (no limit like in merit points). YOU HAVE to be on the JOB you want to get job points for.
    There is a cap and you can see it in the screenshot.
    I believe what that they meant is not that you can spend an infinite amount of job points, but that you can choose whatever you want and max it, you won't be limited to "X" choices like with merits where you had max 10 upgrades you could get.
    Here you're gonna have X enhancements and you'll be able to max all of them, but they will still have a "cap".
    That's my take on the thing.

    Also, you sure on the specific monster thing? Doesn't make sense. I think it's just gonna be monsters that give XP. If they give XP, they're gonna give Job Points as well, and each job has his own job points pool, so you can't spend job points gained on WHM on your WAR and vice-versa.

    This is awesome btw, but I still hope they can increase the max merits cap. Having to stop every 30 or being able to carry only 30 when BC battles cost 20-30 annoys me.
    With the current prices (20 or 30) the cap should be 50, imho.

  19. #2099
    E. Body
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    Wow, this is like that HP/MP adjustment finally being announced, totally thought they just forgot about it.

  20. #2100
    Old Odin
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    Quote Originally Posted by Sechs View Post
    There is a cap and you can see it in the screenshot.
    I believe what that they meant is not that you can spend an infinite amount of job points, but that you can choose whatever you want and max it, you won't be limited to "X" choices like with merits where you had max 10 upgrades you could get.
    Here you're gonna have X enhancements and you'll be able to max all of them, but they will still have a "cap".
    That's my take on the thing.

    Also, you sure on the specific monster thing? Doesn't make sense. I think it's just gonna be monsters that give XP. If they give XP, they're gonna give Job Points as well, and each job has his own job points pool, so you can't spend job points gained on WHM on your WAR and vice-versa.

    This is awesome btw, but I still hope they can increase the max merits cap. Having to stop every 30 or being able to carry only 30 when BC battles cost 20-30 annoys me.
    With the current prices (20 or 30) the cap should be 50, imho.

    the german version is vague on the wording, I would say its any monsters. So i guess its meant any monster. actually nevermind, it says specific Job, you just have to be on the specific job

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