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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #2301
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    Ja haste needs to go to cor!

    Because I say so!

  2. #2302
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    The Step Duration increase is kind of a blah adjustment for DNC, especially because we have to spend Job Points to get it. In most situations it won't matter. In the situations where it does matter, it'll be useful sometimes and harmful others. Might as well have given us Ternary Flourish potency.

  3. #2303
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    Skill up in Reives too? Praise Altana!!! Man really could have used that when I was messing around with BLM leveling Elemental and Dark magic ahh well.

    This will be great.. looking forward to this update. I think this might be the first time I've been consistently pleased with version updates back to back to back etc..

  4. #2304
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    Quote Originally Posted by Mikkel View Post
    But the time you'd save not needing to swap between 2-3 parties would give you plenty of extra time to get the appropriate songs on people... besides, who doesnt want to spend more time actually playing their main job? BRDs JA song rotation then play their sub job for 7+mins.
    I'm ok with playing more the main job (why not ddBRD while we're at it? ) but the headache of tracking over 9000 different buffs on different people... just no.
    A single BRD in a Delve alliance would need to give March/Madri/Minus to DDs, swap March/Madri to Prelu/Minu for SAMs with Yoichinoyumi on certain bosses. Then you have marches for the SCHs and some ballads, then more ballads for the mages. Then you have the people who go out of range and their third/fourth song expires but you don't know, and he lets you know 10 mins after, so you have to do fakes again and blahblah.
    Really, it would be a mess to handle 18 people with different needs alone.
    I'm not advocating hyper-pt-swap either don't get me wrong, but there has to be a different solution that's neither of the 2 we just talked about.


    Having buffs wear off when the BRD leaves the party would just mean people will want to bring MORE BRDs to events... which just means even less room for other jobs.
    More than what? More than 1? Likely yes.
    More than how many you bring today? I don't think so.
    Dunno, for me it would make people give more relevance to buffs and pick up those which are really important.
    1 Cor 1 Brd in each DD pt seems to be the best solution atm, but 2 Brds could be ok too.
    In the future maybe 1 Brd 1 DNC, or 1 DNC 1 Geo, and so on, who knows. But 2 slots for "supporters", 1 slot for healer, 3 slots for DDs, I don't see anything wrong with this.

  5. #2305
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    Quote Originally Posted by Byrthnoth View Post
    The Step Duration increase is kind of a blah adjustment for DNC, especially because we have to spend Job Points to get it. In most situations it won't matter. In the situations where it does matter, it'll be useful sometimes and harmful others. Might as well have given us Ternary Flourish potency.
    Consider we're getting steps potency too, in the future, and for free! No Job Points required.
    How will more duration be harmful sometimes? Which situations are you thinking of?

    On targets which die fast it will likely mean nothing, but on bosses that last more than a couple of attack rounds it sounds nice?
    Lasting more time > less time spent using JAs to keep them up > less TP spent to use those JAs > more TP you can use for damage or other purposes
    All in all it sounds like one of those small changes that makes your job more enjoyable. It should become easier to track, apply and keep up different steps at the same time, no?

    I mean, while small, it sounds like something nice to have rather than to have not.


    (now we need alliance-wide sambas! And maybe a third, different samba too. Like, dunno, a DA samba?)

  6. #2306
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    In situations where FM generation is strategically useful, then you will want to spam steps that are not at capped potency. This may mean resorting to stutter thanks to the step duration increase. So annoying!

  7. #2307
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    I see, but that's mostly a Terpsichore user issues, and anyway it's another kind of issue imho.
    Which should be solved of course, I never liked the fact that you get only 1 FM when at capped steps on the target.

  8. #2308
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    I recall them posting a while back that they were considering also making it so you'd get normal finishing moves even after capping step levels. It seems they're trying to better develop DNC's support role, so basically you'll be putting up steps to support your group (eva down, def down, and crit hits taken + are all pretty welcome), and to make sure you're not getting your DPS interrupted TOO often they'll also increase the duration.

    That in between your decent damage and fallback healing. Mite b cool

  9. #2309
    Ridill
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    So yeah looks like xp ring is 10 charges with 1 hour recast. jps are wtf over a level 99 ring doing so little

  10. #2310
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    Quote Originally Posted by Sechs View Post
    Nynja I personally wouldn't mind Daur99 going to 3 songs like Daur90, I would welcome such a change because I consider 4 songs to be way too overpowered.
    But at the same time you can't really compare the changes you wrote with a change like this. It would be too big and honestly too unfair for players who managed to get their daubla to 99.
    So when SE said "hey Maat's Cap owners, after you've spent god knows how much time grinding away at 4k/hr for your 1.8 million xp, were reducing the xp required per level up, and were shitting on about 200 hours of your life", that was fair? When SE said "hey TK owners, after you've spent god knows how many hours in that little room, we've decided to turn your 80 mil weapon into 20k junk overnight without warning), that was fair?

    If SE is having problems creating difficulty due to balance issues because Dur basically lets you have two bards in one, then yeah, fuck the people who 99'd it and change it. Its not the first time they've drastically altered things, it wont be the last.


    SE post about dancer and amnesia:
    Amnesia is crippling to melee like silence is crippling to mages, yet one is fixable with a 500g item, and one isnt fixable.

  11. #2311
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    Quote Originally Posted by NynJa View Post
    SE post about dancer and amnesia:
    Amnesia is crippling to melee like silence is crippling to mages, yet one is fixable with a 500g item, and one isnt fixable.
    Ecphoria Ring
    I'd like to know who thought this ring would ever be a great plan for dealing with Amnesia. You'd think an item that has 100 charges would be useable more than once every 5 minutes.....

  12. #2312
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    Quote Originally Posted by Alistrianna View Post
    Ecphoria Ring
    I'd like to know who thought this ring would ever be a great plan for dealing with Amnesia. You'd think an item that has 100 charges would be useable more than once every 5 minutes.....
    I didnt want to mention it since it first takes 30 seconds to charge up, item usage time I think is something like 5 seconds. At that point, amnesia may have worn off.

  13. #2313
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    Sadly it still seems more effective than having a WHM cast Baramnesra. Seems like this spell only works when paired with Barfira vs. lower level content. Meanwhile the job nobody wants can get pseudo-immunity to the effect because of Tenacity + Plflug.

  14. #2314
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    Or, you know, just give "Amnesna" (better name please) to WHMs... (and banish IV, banishga III...)

  15. #2315
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    No give rdms a buff that stops the next status effect or 2... then make it self only

  16. #2316
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    Quote Originally Posted by Alistrianna View Post
    Ecphoria Ring
    I'd like to know who thought this ring would ever be a great plan for dealing with Amnesia. You'd think an item that has 100 charges would be useable more than once every 5 minutes.....
    Also as I recall, certain Amnesias weren't removed by that. And it wasn't one specific NM, it was something droll like any imp.

    Edit: My mistake, it's dumber than that. Drops from a ladybug, cannot remove amnesia from ladybugs.

    And SE shouldn't balance enfeebles by making them unremovable, but unfortunately Yagrush exists so WHM isn't allowed to be anything but a curebot because one item would completely invalidate any encounter where the challenge was quick enfeeble removal.

  17. #2317
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    Greetings!

    The Delve adjustments that will take place in the March version update will apply to both the current and new Delve content.
    Well...

  18. #2318
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    is that just the slow adjustments?

  19. #2319
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    Quote Originally Posted by dasva View Post
    No give rdms a buff that stops the next status effect or 2... then make it self only
    This what I think barstatus spells should already be capable of doing. It would make them somewhat useful and its not like it would completely shut down mobs since you can only have one up at a time anyways. The only exception would be certain bard songs that never get used anyways, like Round, Gavotte, Pastoral, Operetta, etc.

  20. #2320
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    People still complain about balancing brd? The only planned update they had made to job easier, not a nerf. Unfortunately it got put back because it was causing issues.

    They aren't going to directly adjust 99 harp down to the same as 90 (adding more song duration onto it would be a nerf btw). Even compared to the embrava nerf, its not the same thing since its a direct nerf to an extremely expensive item that few people have, rather than a nerf to the job itself.

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