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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #2461
    Old Odin
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    Quote Originally Posted by NynJa View Post
    Since you didnt answer me last time when I asked who capped on skirmish3, I'm gonna ask again

    who the fuck capped on skirmish3 the day it came out?
    not on the day it came out, but skirmish 3 is kinda dead, upgraded all the weapons to +2 i wanted, as for the gear upgrade... fuck that not gonna do that unless augments carry over (which they dont), so my DA+2 Cizin/iutl set and my MAB Hagondes set, stay NQ ¬.¬, would have gone for gear upgrade if augments would have carried over, but SE decided rather to premptivly kill the event.


    those might be btw GEO and RUN empy concpets

    http://i258.photobucket.com/albums/h...ps6a92f405.jpg

  2. #2462
    Ridill
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    It's more like people got tired of it the day it came out. Or really got tired of it back during skirmish 2 lol

  3. #2463
    Old Odin
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    Quote Originally Posted by dasva View Post
    It's more like people got tired of it the day it came out. Or really got tired of it back during skirmish 2 lol
    the event is flawed, not because how its designed, but because all you are hunting is KI and wings while nothing else drops, to upgrade gear you allready augmented in the past just to destroy it. Somewhere in the transition from skirmish 2.0 to 3.0 the reward system went down under and it feals more like a punishment to upgrade your existent skirmish 2.0 gear you poored allready enough effort in.

    I wouldnt have minded some additional drops to fill in accessoire slots like belt/neck/back/rings/earrings, that could be augmented with wailing stones, now that would have given some incentiv to do skirmish 3.0

  4. #2464
    Relic Weapons
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    Man those RUN adjustments make me wanna *screwface* baslkcwdkjcnbdwsoi;nsdl *blarg* Anyway I'm gonna see what they have planned before I decide to drop nukes on SE's idea to "fix" it. I just hope when they fix that they will make RUN's physical defense better thru job adjustments and gear.

  5. #2465
    Relic Horn
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    Quote Originally Posted by Damane View Post
    the event is flawed, not because how its designed, but because all you are hunting is KI and wings while nothing else drops, to upgrade gear you allready augmented in the past just to destroy it. Somewhere in the transition from skirmish 2.0 to 3.0 the reward system went down under and it feals more like a punishment to upgrade your existent skirmish 2.0 gear you poored allready enough effort in.

    I wouldnt have minded some additional drops to fill in accessoire slots like belt/neck/back/rings/earrings, that could be augmented with wailing stones, now that would have given some incentiv to do skirmish 3.0
    That's only true if,

    1: You put a lot of effort into 113 Skirmish augments. I know a lot of people who did not, because of the potential investment of getting perfect augments, and the prospect of further expansions of Skirmish, and

    2: You are only focusing on the offensive aspects of the Skirmish gear. For mages, there isn't that much difference between Gendewitha and Hagondes 113 and 119, but for melees using the pieces for damage taken sets, the difference is quite sizable, and well worth losing whatever augments you had before.

    I still know quite a few people who still do Skirmish III semi regularly for more key items and +2 stones.

  6. #2466
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    I just find the artificial timesink limitation to prolong the event by flawed shit, unmanipulatable drop rates.

    Yesterday me and a friend, both 3boxing did 5 1-1-1 and a 2-2-1, walked off with a combined 2 KIs. Did a 4-4-3 today, combined 5 p-wings (3 in personal chests and 2 in shared pool) and no KIs for anyone, and for our 1.6 mil in simulacra, we got 500k in sellables.

    Fucked up

  7. #2467
    Campaign
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    Wonder if there will be any adjustments to Skirmish with today's patch. Probably we won't see any 'til April though.

  8. #2468
    Impossiblu
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    o damn i forgot the patch is tomorrow. BRING ON THE DISAPPOINT

  9. #2469
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    Quote Originally Posted by Prothescar View Post
    o damn i forgot the patch is tomorrow. BRING ON THE DISAPPOINT
    Today you meant!

    (yeah I realize you probably still have to go to bed and so it's gonna be "tomorrow" for you )

  10. #2470
    Can you spare some gil?
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    Players may now peruse the bidding history of posted items before submitting their own to the auction house.

    http://forum.square-enix.com/ffxi/at...041391&thumb=1
    Auction House botters beware..?

  11. #2471
    Resident Moogle
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    [EDIT] Scratch that, confused "What players recently bid" with the item's actual history. Bad wording.

    Shit's been needed for years now, shouldn't have had to rely on XIAH all this time. Hope it says in log how many are currently up on the AH also.

  12. #2472
    Banned.
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    Quote Originally Posted by Shenrien View Post
    Auction House botters beware..?
    Huh?

    It sounds like it means you can check the price history as you're setting the price, rather than trying to find it in the AH/searching it on FFXIAH first. Convenient, I like it. Not sure if/how that'll mess with AH botting, I don't use them.

  13. #2473
    Sea Torques
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    The Scryers

    Respawn times for the following notorious monsters have been greatly reduced.
    Gulool Ja Ja / Gurfurlur the Menacing / Medusa


    Hopefully 1h respawn....

  14. #2474
    Old Odin
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    Quote Originally Posted by JSHidaka View Post
    Respawn times for the following notorious monsters have been greatly reduced.
    Gulool Ja Ja / Gurfurlur the Menacing / Medusa


    Hopefully 1h respawn....
    oh god no... inc shortage of alex supply. this is essentially one of the only rhings holding people back to start the mythic quest.

  15. #2475
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    The AH bidding tool is really interesting. I look forward to seeing how it's used in practice.

  16. #2476
    Relic Weapons
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    Quote Originally Posted by Damane View Post
    oh god no... inc shortage of alex supply. this is essentially one of the only rhings holding people back to start the mythic quest.
    You mean getting all 50 Assault clears and ranking up to Captain wasn't enough?

  17. #2477
    Old Odin
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    [dev1192] Diverse Verbesserungen machen das Abenteurerleben erneut komfortabler!

    Schon mit dem März-Update haben wir euch jede Menge Verbesserungen vorgestellt, doch damit ist es noch nicht getan – euer Abenteurerleben soll nämlich noch komfortabler und spaßiger werden!

    Bei den folgenden Vorstößen steigen die Kampf- und Magiefertigkeiten:

    Nestvorstöße / Kolonisierungsvorstöße / Reviervorstöße

    Die zum Betreten von hochrangigen Schlachtfeldern benötigten Schlüssel-Items können fortan im Tausch gegen weniger Verdienstpunkte als bisher erhalten werden.

    Benötigte Verdienstpunkte: 20 → 15
    Apathie-Phantomquarz, Arroganz-Phantomquarz, Neid-Phantomquarz, Feigheits-Phantomquarz, Zorn-Phantomquarz, Sternen-Fulcrum-Phantomquarz, Himmels-Nexus-Phantomquarz

    Benötigte Verdienstpunkte: 30 → 20
    Täter-Phantomquarz

    Spieler können jetzt die Auktionshistorie von Artikeln einsehen, bevor sie ihre eigenen Items zur Auktion stellen.

    Klicke auf die Grafik für eine größere Ansicht Name: 1192_DE.jpg Hits: 9 Größe: 17,5 KB ID: 9164

    In der Celennia-Gedächtnisbibliothek findet sich fortan der NPC „Makel-Pakel“, bei dem du im Tausch spezielle Oberkörperrüstungen für die verschiedenen Jobs erhalten kannst. Handelst du ihm drei der folgenden Items, so kannst du dir einen beliebigen Gegenstand aus derselben Liste aussuchen.

    Gegenstand des Tausches:

    Keulermantel / Klausnermantel / Besserndes Cape / Fluch-Cape / Geistfeuer-Cape / Gewieftes Cape / Abhaltender Mantel / Niht-Mantel / Viehhalter-Mantel / Rhapsoden-Cape / Lutian-Cape / Takaha-Mantel / Yokaze-Mantel / Aufwind-Mantel / Durchleitungs-Cape / Kornblumenblaues Cape / Pistolero-Cape / Zerstreuungs-Mantel / Zehenklopfer-Mantel / Bücherwurm-Cape / Lebensstrom-Cape / Quibble-Cape

    Die folgenden Notorischen Monster erscheinen fortan in deutlich kürzeren Abständen:

    Gulool Ja Ja / Gurfurlur the Menacing / Medusa
    Short translation:

    Allready with the March update we brought you alot of updates to make your Adventurers-Life more comofortable, but we want it to be even more comfortable and fun for you!


    - Skill-ups in Colonization Reives, Wildskeeper Reives, and Lair-Reives

    - The following Key-Items can now be purchased with 15 instead of 20 merit points:
    all 5 AA KIs + Celestial and Nexus KI

    - The following Key-Item can now be purchased with 20 instead of 30 merit points:
    Divine Might KI

    - Players can now look at the price histery on the AH when putting an item up.

    - In the Eastern Adoulin Library a new NPC will be introduced called "Makel-Pakel", who you can trade specified "Torso-equipment" items (i think this is a misstranslation and was meant to be mantles, but it states breastplates, unless they are adding additional items) for specific jobs. If you give him 3 of the following equipments, you can choose from him 1 item of the following equipments:

    *List of Job specific colo mantles"

    -The Respawn time of the following Notorious monsters has been reduced:
    Gulool jarjar Binks/Medusa/Gurfurlur the Menacing


    -------


    Alot was known, the merit reduction was a surprise tough

  18. #2478
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    I think you guys are all crazy when it comes to mythics.

    It's (just) time consuming and dealing with people. It's so incredibly easy, complaining about it is just pointless.

    The only real obstacle is obtaining 30,000 alexandrite from people you hate, and/or actually going to salvage every. single. day. for the next 6 months. Everything else can be done EXTREMELY casually... I mean all you have to do is look at some of the people who own mythics... and you can see it's pretty obvious.

    Even if you run into an unbeatable nyzul floor for 90 runs straight you'll still get tokens faster than alexandrite. You can usually pay people to afk in your einherjar runs. The kings aren't so fucking absurd you just have to afk for a few days till it pops, but that's precious time not fishbotting... so I can see the whining...

    I just don't understand, I've put zero actual effort into obtaining a mythic, just ya know PLAYING the game, I've got enough blood/tokens/3 titles/all clears all 50 assaults done (not on the book) and I've got the money to outright BUY a catseye if the little Q goobers could sell one @ 300m. (which would be FUCKING AWESOME!)

    The literal only thing keeping (me) from having 10 mythics is having to ask people to sell me the alexandrite, which I won't do. (and general laziness but yeah). ((and the fact that Vajra is TERRIBLE)).

  19. #2479
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    mm....do two mythics and tell me how awesome it is to farm Einherjar and NI for the third. I am 30,000 Alexandrite and 50 assaults into Laev and probably won't finish any time soon because doing NI and Ein is such a pain in the ass.

  20. #2480
    Old Odin
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    Quote Originally Posted by Anomie View Post
    I think you guys are all crazy when it comes to mythics.

    It's (just) time consuming and dealing with people. It's so incredibly easy, complaining about it is just pointless.

    The only real obstacle is obtaining 30,000 alexandrite from people you hate, and/or actually going to salvage every. single. day. for the next 6 months. Everything else can be done EXTREMELY casually... I mean all you have to do is look at some of the people who own mythics... and you can see it's pretty obvious.

    Even if you run into an unbeatable nyzul floor for 90 runs straight you'll still get tokens faster than alexandrite. You can usually pay people to afk in your einherjar runs. The kings aren't so fucking absurd you just have to afk for a few days till it pops, but that's precious time not fishbotting... so I can see the whining...

    I just don't understand, I've put zero actual effort into obtaining a mythic, just ya know PLAYING the game, I've got enough blood/tokens/3 titles/all clears all 50 assaults done (not on the book) and I've got the money to outright BUY a catseye if the little Q goobers could sell one @ 300m. (which would be FUCKING AWESOME!)

    The literal only thing keeping (me) from having 10 mythics is having to ask people to sell me the alexandrite, which I won't do. (and general laziness but yeah). ((and the fact that Vajra is TERRIBLE)).

    the alex part is actually the much easier part, farming gil (and no I am not spending an eternity if any time at all in beau) can be done fast via ADL etc. I finished my 1. mythic 2 months ago, but was sitting on a finished mythic for like a half year waiting on a GEO or RUN mythic annaouncement. getting alex was easy (especially during that double plans blabla drop), i had tokesn allready, einherjar points allready etc. I started working towards a 2. mythic now, biggest cockblock are the einherjar points and redoing all 50 assaults again, but not alex. I only have so much time to spend on this game, between AAs, new events etcs. Olde events like farming NI tokens or Einherjar points take a backseat... because when doing new events with shell mates I am also "farming" gil.

    This might change now, because alot of people couldnt get the 3 kings killed, because they didnt want to spend 21 days+ camping gulool jarjarbinks. This means more people will start doing mythic quest which means alex has a higher demand, which means the alex part might become the most dificult one to complete...

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