Item Search
     
BG-Wiki Search
Page 134 of 733 FirstFirst ... 84 124 132 133 134 135 136 144 184 ... LastLast
Results 2661 to 2680 of 14646

Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #2661
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    I think it's be awesome if you could convert bayld into plasm at a 3 > 1 conversion rate or so. It'd let you get use out of the millions of bayld people have, without allowing them to instantly buy everything they wanted from delve.

  2. #2662
    Pro's Pet
    Join Date
    Jan 2013
    Posts
    1,716
    BG Level
    6
    FFXI Server
    Valefor

    Quote Originally Posted by dasva View Post
    cmon reforged af weapons!
    Would be amazing to have a worthwhile hexagun on cor.

  3. #2663
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Latent Effect: Full damage only when using 6 bullets per shot

  4. #2664
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Toth View Post
    We need new things to buy bayld with lol
    If you are geo or run you can throw a bunch into your af upgrades. That was kinda nice

  5. #2665
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    New run and geo weapons from Oboro are definitely gonna be like several hundred Tojil horns, rockfin tooth, etc and payment will be a few thousand plutons or something

  6. #2666
    Cerberus
    Join Date
    May 2009
    Posts
    437
    BG Level
    4
    FFXI Server
    Gilgamesh

    why wouldnt a new addition to the likes of rme relative to current content be acceptable? shouldnt players able to beat the newest and most difficult conent with ease be able to create the most powerful of relic, empyrean, mythic, newageweapon(NAW)? they would be comparable to the RME if the NAW's even were to exist, and saying that someone who can literally fish bot, afk dynamis farm, afk salvage farm, or afk whatever terribly boring and trivial event deserves "the best weapon" over someone able to complete current content efficiently and prefers the weapon through those channels instead is pretty stupid. to make a new set of weapons, the NAWs would be at least half as difficult as RME were to make when they came out right? would you rage quit if it took beating each delve 15 times, each VD battlefield 10 times, 2,000,000 bayld, and 100,000 obsidian fragments to get the ultimate weapon? thats actually still easier than the criteria for making RME to cap in their glory days respectively, to the average player. if you arent good enough to complete current content regardless of the excuse, youll be forced to get better or settle for the older of the RMENaw's, of course that is even if they come to exist as such.

  7. #2667

    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2013
    Posts
    1,646
    BG Level
    6
    FFXI Server
    Bahamut

    I have no idea what SE is trying to do anymore.

    Seriously now..JSE? Then what was the point of AF..?

    I see a bit of overlapping..

  8. #2668
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Twilight Sky View Post
    I have no idea what SE is trying to do anymore.

    Seriously now..JSE? Then what was the point of AF..?

    I see a bit of overlapping..
    Its weapons, I am excited and I hope the weapons are good in different departments. There isnt much difference between RMEs, only a few really do something totally different for the job. For example Relic scythe, or yagrush. They alter the jobs to some degree, i hope those weapons do that too for the specific jobs. Nothing OP but changing the dynamic of the job in some way/form.

  9. #2669
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Quote Originally Posted by Bukadan View Post
    why wouldnt a new addition to the likes of rme relative to current content be acceptable?
    Don't wanna say it's acceptable or not, it's more a matter of it sounding strange/incoherent.
    They went through a lot to change the situation that was created before SoA with RME weapons.
    They created a huge discontent among players and they were forced to go back and make RME upgradeable to 119. Granted some RME are clearly much better than other "normal" options, overall the situation is pretty nice and even non RME weapons are nice.
    They wanted to move away from that model of hard-to-obtain gear that's only directed at a very small % of the player base, and indeed the game today is very far from those days.
    In light of all of this, creating a new category of "ultimate" weapons, maybe even better than everything else sounds... I dunno, pretty incoherent with what they've been doing for the past year.


    Quote Originally Posted by dasva View Post
    If you are geo or run you can throw a bunch into your af upgrades. That was kinda nice
    Wait what? Do you mean lv 109 Relic or AF upgrades? O.O

  10. #2670
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    hopefully these weapons are good enough to actually use. i want a new kilij type sword for blu that isn't complete shit

  11. #2671
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Prothescar View Post
    hopefully these weapons are good enough to actually use. i want a new kilij type sword for blu that isn't complete shit
    i want a new handbell for geo that actually makes the job playable in lowman content, but i really doubt that lol. The job is so flawed in that department its depressing -_-

  12. #2672
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Could be worse, you could be a RUN

  13. #2673
    Relic Horn
    Join Date
    Sep 2011
    Posts
    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    My RUN sees plenty of action. You just have to be prepared to ignore the collective moan of everyone around you \o/

  14. #2674
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    RUN'll prolly be pretty good for Ouryu too! Comparable to Aegis PLD at any rate. Doubt we'll ever see a comeback of resist builds, but RUN would totally dominate that.



    Actually, possibly could be a bit better than Aegis PLD. Pflug would make resisting terror a lot more reasonable of a concept.

  15. #2675
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Sechs View Post
    Wait what? Do you mean lv 109 Relic or AF upgrades? O.O
    Sorry yeah I meant the 109 relic.

  16. #2676
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Prothescar View Post
    RUN'll prolly be pretty good for Ouryu too! Comparable to Aegis PLD at any rate. Doubt we'll ever see a comeback of resist builds, but RUN would totally dominate that.



    Actually, possibly could be a bit better than Aegis PLD. Pflug would make resisting terror a lot more reasonable of a concept.
    Well it should probably prevent more dmg while also giving some dmg reduction to your allies some of the time... unfortunately Ouryu can capitalize on one of RUNs glaring flaws (seriously really need to make wards undispellable) with Horrid Roar.

  17. #2677
    Relic Horn
    Join Date
    Sep 2011
    Posts
    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    ^Fucking seriously. RUN works so well in Marjami, but it's obnoxious to have to eat so much unnecessary damage against Zapdos

  18. #2678
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    So they posted again about hp/mp increases. About 300 more hp for taru 250 more mp for galka.

  19. #2679
    TIME OUT MOTHERFUCKER

    Join Date
    Nov 2007
    Posts
    3,885
    BG Level
    7
    FFXI Server
    Ragnarok

    http://game.watch.impress.co.jp/docs...03_641936.html

    I found this in the japanese thread about the new weapons. Anyone wanna translate? It shows two of them.

  20. #2680
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,241
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    The dagger, I'm just going to guess..

    AGI, Evasion, Dagger/parry/magic skill, IDK, iDK, and Treasure Hunter+1. Just guessing. If its the THF one anyway.

    Cause if its that, I literally called it on the Official forums, and I have some serious fucking face-rubbing to do.

    The harp I imagine is 1 additional song effect.

Page 134 of 733 FirstFirst ... 84 124 132 133 134 135 136 144 184 ... LastLast

Similar Threads

  1. Dev Tracker: Findings/Posts (NO DISCUSSION)
    By Yugl in forum FFXI: Official News and Information
    Replies: 827
    Last Post: 2017-11-29, 17:03
  2. Dev Tracker: Discussion (Old)
    By Yugl in forum FFXI: Official News and Information
    Replies: 7339
    Last Post: 2013-10-22, 21:02
  3. Dev Tracker
    By Burningthought in forum FFXI: Official News and Information
    Replies: 7282
    Last Post: 2012-09-25, 10:52
  4. Dev Tracker - Job adjustments 3rd June 2011
    By Eldelphia in forum FFXI: Official News and Information
    Replies: 200
    Last Post: 2011-06-15, 14:27