Also monstrosity and pankration which use monsters are clearly resistable namely by things with earth resistance. Bout the only thing that could beat my super fast enterror chigoe back in the day lol
Also monstrosity and pankration which use monsters are clearly resistable namely by things with earth resistance. Bout the only thing that could beat my super fast enterror chigoe back in the day lol
I tried resisting Absolute Terror from stupid Nauls with 418 earth resist and Pflug up and had zero luck.
Try it with dark resist. Absolute Terror has a Dark icon for BLU.
(And it's not like Terror would be the first status with multiple element versions, Sleep, and Dispel do that)
I'm aware. Also notable is that RUN did seem to be able to resist BLU's AT with earth resist.
The only thing I would like to see nerfed are the 50 assaults part... It's practically the only thing holding me from starting a mythic...
Don't really care about the 30000 Alex... Can farm that, same with tokes... We'll the einherjar part... A nerf that remove the 6 player entry condition...
Yeah, Odin is a trivially easy solo on SMN.
You mean the BLU version? Or the mob version? Because I'm not disputing the BLU version (I know earth elementals resist it), but as for the mob version, a lack of resistance when stacking earth resist could indicate A) that it's not (feasibly) resistible, or B) that it goes off of some element other than Earth.
I don't know that anyone has tested the other 7 elements to show that it's not B).
Blu version is definitely earth for resist. For other forms of terror pankration ones and the few monstrosity versions I've tested are earth as well. Mob would be hard to test since you'd need to get a resist and that might be a problem as you've
Have you tried something weaker or with a weaker terror? Also how much meva did you have? Also did you compare durations? It could be some silly multiple resist state thing like stun (in fact iirc the 2 debuffs actually conflict with each other) so full resist might be fairly low even with a decent resist rate
I just tried to resist Absolute Terror, and failed.
I had +417 Magic Evasion, 2 Magic Evasion: Minor atmas, +324 Earth resistance, Pflug, Saboteur Addle with enhancements from Estoqueur's Gantherots +2, Estoqueur's Sayon +2, and Uk'uxkaj Boots.
It's effectively unresistable from pure magic evasion, I think.
It's been that way forever afaik.
YEah it lets you enter just if you don't have enough it will kick you early. Also at one point pets dieing for some reason counted as losing a person iirc and so you could still invoke the timer with the right amount of people
I haven't really done it after I got back... So don't recall that... But either way they can "nerf" it and let players literally solo it w/ full time...
They updated the HP/MP post to include estimations.
Tarus are going to go up by about 300 HP.
Galkas are going to go up by about 250 MP.
So there will still be something like a 200 HP gap between Galkas and Tarus?
There are definitely notable differences between different terror inflicting moves.
I made similar attempts on resisting absolute terror, and at best I got some very short duration. It's been so long I forget the details though.
But I was resisting terror from Seismic Impact frequently a while ago.(note, this was an abyssea ironclad, not a skirmish 3 one. <,< )