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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #2881
    Impossiblu
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    Prothescar Centursa
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    no double XP annoys me. infinitely more useful than double CP, mostly because who gives a fuck about CP in its current state

  2. #2882
    Sea Torques
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    I can't wait to see the pie chart of Job Points where like, 90%+ is "haven't done this yet" with 1% satisfied, and Matsui's response is "Oh, we wished more people would do this, moving forward, we'll be balancing it more and hope players will enjoy it." Because it apparently takes months on end for them to realize when a flawed system is flawed instead of 1 week in seeing the overwhelming responses and figuring "Hey, yeah, let's tweak this now".

    Nope, let's do a double exp campaign but half ass it, and we hope this solves the problem.

  3. #2883
    Ridill
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    I'm still waiting for them to stop telling us Stymie is good

  4. #2884
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    Quote Originally Posted by dasva View Post
    I'm still waiting for them to stop telling us Stymie is good
    double stymie event! now you can land 2 enfeebles per hour!

  5. #2885
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    Quote Originally Posted by Priran View Post
    If you're done derailing the thread so we can all understand just how clever you are, I actually didn't say that.
    I'm sorry. I wasn't attempting to troll you or to show how "clever" I am (I'm not).
    I apologized, I didn't want to give that impression but when I realized that such a common sentence overhere is nowhere as common outside my country's borders it was too late.

    Quote Originally Posted by NynJa View Post
    Mandating a good SCH is akin to mandating a MNK whos head isnt up their ass. Just because someone has Oats, they think they're set, and completely ignore DT sets, WS gearswaps, having good gear, etc.
    Not sure what you meant here, maybe I misunderstood you.
    Of course having someone who knows how to play their job, wether with good or average gear, is going to make a positive difference for the run, but SCH is a much more vital role for a run like Tojil.
    And MNK for instance, is probably one of the easiest melee to play. There is a wide margin for errors whereas for SCH (unless you use a stunbot, I guess?) there is much less and the "gear check" requirements look more strict to me.
    I mean that there are less chances for an average MNK to do a terribad job than there are for a SCH. Or am I wrong?
    To continue on what was being said before: I can see a run with average DDs being successful, or having way more chances to succeed. Can't say the same about the run with an average SCH, way less chances for that to happen, if any at all actually.


    On another note:
    We are planning on increasing merit point category caps in the June updates. Rather than being an increase in level cap for each merit, we are considering increasing the category caps. We are also discussing increasing the merit points a player can hold.
    /creams
    Wasn't Byrth advocating something like this for quite a long time on the official forums, obtaining a huge amount of forum likes?
    Being able to go something like 15 upgrades in merit category #2 makes me really cream. Well, for some jobs at least.
    I still don't get their attitude of being so adamand concerning WS.
    Would it really be so bad/gamebreaking to make the category cap at, say, 30 upgrades instead than the current 25? I really don't get it.
    The 1merit change they mentioned sure was nice but it didn't really change much to me. The ability to unlock Empy WS for instance was much more effective in that regard.
    Or maybe it's just me who's being OCD about getting 5/5 in WS?

  6. #2886
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    Quote Originally Posted by Prothescar View Post
    no double XP annoys me. infinitely more useful than double CP, mostly because who gives a fuck about CP in its current state
    Well if they:
    1) Double/triple the rate of CP
    2) Put CP chains or some similar mechanism
    3) Make so you can get CP from RoE, Reives, Assignments and Voidwatch
    4) Put JP upgrades which really matter, while not exceeding in the opposite direction and making them too powerful/useful

    If this happens (I wanna see the glass half full and believe something is gonna happen around may/june) then the system will be in a much better place.
    Point 4 seems mostly already done as far as we could see from the video.
    Point 3 they mentioned they are working on it, except VW at least.
    I think VW would be beneficial because it would give further motivation (in addition to quick XP gain and Reforged Relic materials) to do VW, and that would bring more people to do it, hence bringing more materials (for Relics, for Empys etc) on the market.
    That would benefit all of us and the game as a whole, imho.

    (Allowing us to buy stuff with Cruor, à la Delve, using Periapts or Atmas as KI-checker, would be another nice addition but as much as I'd love it I doubt it's gonna happen )

  7. #2887
    HABS SUCK!!!!!
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    Quote Originally Posted by Sechs View Post
    And MNK for instance, is probably one of the easiest melee to play.
    And for this very reason there are so many more who do it wrong, because it is "so easy to play", that there are TONS of shit mnk's who dont swap get for WS, who dont have DT sets, because "I have oats, fuck you"

  8. #2888
    Nidhogg
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    Quote Originally Posted by Sechs View Post
    (Allowing us to buy stuff with Cruor, à la Delve, using Periapts or Atmas as KI-checker, would be another nice addition but as much as I'd love it I doubt it's gonna happen )
    I've hoarded over 4 stacks of Crystal Petrifacts just incase they go back and add something along this line, except making this their "here's a reason to do VW!" out. Suppose any changes like that would come along with Reforged Empy gear.

  9. #2889
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    I doubt it's gonna happen. Some people have hoarded way too much Cruor, they're worried about that. Take me, I'm not a hoarder and I've spent billions on upgrading Atmacites, and I have like 8 mils Cruor? If that's what an average non-hoarder highlyspender player has, I cannot imagine what a Cruor hardcore can have. Like over 50mils?
    To avoid that they would need to put insanely high prices (which would be negative for everybody else) or... I dunno what else, maybe put a weekly cap on the amount of stuff you can buy with Cruor, similar to how there was a cap of 5 for those VW weakening items.
    No clue how feasible it is for them to go this way. I mean, it sure is possible, but maybe it's something overly complicated, who knows /shrugs

    But yeah, giving more value to Cruor someway (what I wrote above is just one of many possibilities I suppose) would be very beneficial to the game and the player base, hope they're gonna do something about it.
    Sadly the same, even if to a much smaller degree of course, goes for Bayld.
    Compared to how useful/sought after it was on the first months of the expansion release, it's a shame that there's hardly anything worth to do with Bayld, especially because majority of people end up with a lot of bayld without even wanting to farm it. I have like... what? 1,5m Bayld? And I never farmed it on purpose, it just came by as a byproduct of other activities I was doing for other goals.

  10. #2890
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    JP dev summary of the video. There will be another video in early May. Hard mode ToAU BC next update. Not sure which, and probably another one as well.

  11. #2891
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    Interesting Run/Geo will be receiving a new ws to go with their mythic equivalent and apparently Goblin, Moogle, and Aldo are our next trust npcs.

  12. #2892
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    Quote Originally Posted by Byrthnoth View Post
    JP dev summary of the video. There will be another video in early May. Hard mode ToAU BC next update. Not sure which, and probably another one as well.
    They revealed it a couple weeks ago, it's Gessho and Lancelord.

  13. #2893
    Ridill
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    Quote Originally Posted by dasva View Post
    I'm still waiting for them to stop telling us Stymie is good
    Tanaka's golden dildo shoved up the rectum of RDMs is the one legacy they dare not tarnish.

  14. #2894
    PUP Power!
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    Quote Originally Posted by arus2001 View Post
    Tanaka's golden dildo shoved up the rectum of RDMs is the one legacy they dare not tarnish.
    Funniest thing I read all week. Bravo!

  15. #2895
    Ridill
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    Quote Originally Posted by Priran View Post
    They revealed it a couple weeks ago, it's Gessho and Lancelord.
    Yes! Nothing I loved more than utsesmi clones instead of shadows that all mijin and survive!

  16. #2896
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    They really need to add xp/cp gain to Delve 1.0 and Yorcia skirmish.

  17. #2897
    Old Odin
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    sneak peak for may


    Job Points:
    -New Categories
    -CP will now have Chain Bonus
    -Enemies from certain events like Skirmish 1, Skirmish 3, and Delve will give CP

    New High Level Mission BF:
    -Legacy of the Lost Hard Mode
    -Another to-be-announced Hard Mode

    Special Bag For Equipment:
    -A bag from which gear can be directly equipped from is planned to be implemented

    Mythics for RUN and GEO:
    -Along with these, job-specific WSs
    I is excite if really everything makes it into the may update, incomeing crit hit GSW WS!

  18. #2898
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    I'm really surprised that special bag is planned to come out as soon as it is. Not going to complain though. These past few months have been really great for XI IMO. Shame I haven't had much time to play, lots of stuff I haven't dug into still.

  19. #2899
    Ridill
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    So the description of the new shield sounds kinda awesome. Unless you fighting lvl 126 things that kill your blockrate

  20. #2900
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    Fuck yes, I can finally have the MND merits I so desire.

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