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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #3481
    Relic Horn
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    Leviathan

    Fairness is irrelevant. He said it was the fastest zone. He wasn't wrong. End scene.

  2. #3482
    Ridill
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    Bahamut

    Yeah some might have the goal of getting the most alex directly farmed per day. Some might be getting the most spending the least time in there. Some might just not have the time to dedicate to it to do a full run on average each day. Not to mention you could be farming gil in the time saved...

  3. #3483
    Relic Horn
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    Quote Originally Posted by Ophannus View Post
    Bhaflau gives a lot if you kill all the NMs and extra gears. Pain in the was for little reward though.
    My run goes as follows:

    F1:
    Helix and Modus Fly - drag to Pudding - Helix Pudding - drag to Goblin (things that die unclaimed with helix on still give unlocks) - kill Goblin - helix Goblin NM (make sure NM dont die unclaimed) and drag it to Dahaks - can open door before killing NQ Dahak - kill both and warp.

    F2:
    Kill PLD - Helix and Modus DRK NM - drag to PLD NM - kill PLD NM and warp (should prolly switch to THF path)

    F3:
    Depending on motivation kill or skip NQ gears. In siderooms helix 4 HQ gears in a row, when you helix last one finish first one off with small nuke.

    F4:
    Kill 2 gears - Helix gear NM and drag to Chariot - Helix Chariot and drag to Acrolith 1 - Helix Acrolith and drag to Acrolith 2. Kill things that get low so they aren't unclaimed. Helix Acro NM when it pops - clear 3 gears in room - kill Acro NM.

    Then NQ and HQ boss. Helix and Kaustra eat them up, SA Shattersoul for 3k to up magic dmg.


    It's all pretty time saving for the amount of NMs you hit up. Arrapago is so much back and forth while killing smaller mobs that dont benefit much from Helix being OP.

  4. #3484
    TIME OUT MOTHERFUCKER

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    Ragnarok

    I'm concerned about what SE is saying. Limiting people from getting alex, even by forcing them to do different chambers, is going to negatively effect the alex market. As someone makinga Mythic, this is very troubling.

  5. #3485
    Old Odin
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    Asura

    Quote Originally Posted by Tarage View Post
    I'm concerned about what SE is saying. Limiting people from getting alex, even by forcing them to do different chambers, is going to negatively effect the alex market. As someone makinga Mythic, this is very troubling.
    they arent limiting people, they just arent allowing you to enter the same zone twice in a row

  6. #3486
    Relic Shield
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    Dec 2012
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    Siren

    And the alternative is the server becomes overloaded and no one can enter. Cause the instancing in this game is terrible.

  7. #3487
    Ridill
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    Or just make the zones more comparable... I love the reasoning though. If we do that people will just do those zones... so do those zones now anyways!

  8. #3488
    Relic Shield
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    Siren

    Actually he said people would only do the easiest zone. Whichever that would be. Still not very sound logic though.

  9. #3489
    Ridill
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    Bahamut

    Hmmm so how fast are you guys doing speed runs of Bhaflau and SSR like just focusing on bosses?

  10. #3490
    D. Ring
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    Phoenix

    Legitimately, SSR was 20?mins for me, using other methods, around 12? Been a while since I tried.

  11. #3491
    TIME OUT MOTHERFUCKER

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    Quote Originally Posted by Damane View Post
    they arent limiting people, they just arent allowing you to enter the same zone twice in a row
    Limiting people from doing the zone that gives the most alex = less alex = higher alex prices.

  12. #3492
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Hitou View Post
    Actually he said people would only do the easiest zone. Whichever that would be. Still not very sound logic though.
    It also happens though that the easiest zone offers the most alex per run

  13. #3493
    Trigun
    Guest

    Apologies if this was posted already.

  14. #3494
    PUP Power!
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    Sylph

    I wish I spoke Japanese ; ; anything good from that video?

  15. #3495
    Old Odin
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    Asura

    Quote Originally Posted by Toth View Post
    I wish I spoke Japanese ; ; anything good from that video?
    its a recap from the last version update, i think there is even a translation in the OFs

  16. #3496
    CoP Dynamis
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    Odin

  17. #3497
    Nidhogg
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    Bahamut

    Might be some rage about June's update bout to start up. Kincard will have to verify, but Moochi posted a few times today, once clarifying +TP bonuses being x/1000, another saying some cooking ingredients will become stackable as well, and a third post saying, I think through Google-fu, that they're adjusting TP gain through delay differences to accompany the WS adjustment. Also mention of some changes to AoE breath and magical damage? idk, still wrapping my head around TPing phase changes. Gonna be kind of annoying to have to redo x-hits after making up Xaddi pieces. XD Unless Google's just being silly and they're doing the x/3000 change that they mentioned they'd look into before.

  18. #3498
    Nidhogg
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    Seraphus Highwynn
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    Gilgamesh
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    Diabolos

    Seems like jp are annoyed that whm and brd are basically fixed slots in parties, given that there are 22 jobs they want SE to flesh out other jobs so brd and whm aren't required but other jobs can be used too. It makes sense, why SHOULD white Mage be the best healer? There is no job that is blatantly the best damage dealer, so why does white Mage get that privilege of being the top tier healer? Of course sch and Rdm to a degree can fill healer roles for 6man groups but for 18 man you pretty much need whm for those AoE heals. Does seem a little annoying that whm gets a fixed position slot for content and there's no gaurantee for any dds to have their own slot(unless there's an exploitable gimmick requiring formless etc). JPs are asking for frontline DD Adjustments to non MNK dds because the current trend is that people are only recruiting mnks as dds due to their power AND surviviability(mantra and high HP) which other dds fall short of and die from strong attacks. The JPs go on to say they're tired of seeing shouts with people only asking for MnKs for dds when there's 10+ other frontline jobs to choose from. The thread to which mochi replied to was titled something along the lines of "the issue of only recruiting MNKs"

    If we have a choice of 10 different DD jobs, why do we only have one real choice for a healer? If WHM gets debuffs like para and Addle why shouldn't Rdm get -nas. They could let whm maintain its role of AoE heal specialty and status removal but expand SCH's regens more and let RDM be king of damage mitigation. This is my own opinion but the way i envision the different healers is this: WHM for potency and generality as well as status removal, SCH for healing over time, DNC for frontline healing, instant use heals and better survivability than WHM(can cute while silenced and without using Mp) and RDM should have single target cures but have more damage prevention capabilities fleshed out with stoneskin 2, blink 2, stronger phalanx's, blind/para/slow/bio and something to inhibit TP gain or weaken a mob's FTP on tp moves.

  19. #3499
    Ridill
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    Bahamut

    And allow solace /whm!

  20. #3500
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
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    Gilgamesh

    Anyone know why servers are down? When I left for class, there was a maint on arrapago remnants, get home and everythings down.

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