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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #3781
    Relic Horn
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    Leviathan

    I want my COR rolls to hit people when they're in other zones

  2. #3782
    Relic Horn
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    Sylph

    Brings outside COR mules for BCNMs and Delve to a whole new level.

  3. #3783
    Old Odin
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    Quote Originally Posted by Draylo View Post
    Thought SE said they wanted to avoid adding multiple gear like BRD has. I guess since we got the wardrobe they are changing their mind.
    they said they want to avoid adding multiple gear like BRD that only enhance ONE buff. nothing about adding gear that enhances all buffs at once.

  4. #3784
    Hydra
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    Quote Originally Posted by Seha View Post
    Who assumed it? With Luzaf you get already 16 yalms, doesn't make much sense to add another that increases range further.
    Absolutely in agreement. Since Luzaf already exists it didn't even cross my mind that the new ring might affect range. I instantly assumed either potency or some new/weird thing a la Roller's Ring added effect while an XI is up (say, PDT-x% for the COR while Phantom Roll is up).

  5. #3785
    Ridill
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    I love how Camate posted because "Malithar bumped the thread! " asking about what the +10 does exactly... and doesn't even end up saying what it does just that it isn't skill

  6. #3786
    Very Sexy Nerd
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    Carbuncle

    Quote Originally Posted by Sechs View Post
    The difference would kinda be that a BRD uses either a gjallarhorn OR an instrument.
    A Geo would be able to use the normal handbells that all the other GEO can use AND Indra.
    Not the same

    Now if you meant additional Clubs with +Geo that's a different story and I could agree with you.
    Don't see it happening in the near future tho, considering they just released a Job Specific Club for GEO.
    I could see them doing something like, +10 is the cap, and new gears gets introduced so any geo can get +10 with some combination of gear. And then the mythic is basically a "geomancy ii +10", breaking the cap to +20. Or maybe some other numbers?

    But seeing as something like this would make sense, they're not likely to do anything similar, and will instead do something completely useless.

  7. #3787
    Nidhogg
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    Quote Originally Posted by dasva View Post
    I love how Camate posted because "Malithar bumped the thread! " asking about what the +10 does exactly... and doesn't even end up saying what it does just that it isn't skill
    Was hoping so bad to use up our once per year NA dev info post.

    Quote Originally Posted by Julian View Post
    I could see them doing something like, +10 is the cap, and new gears gets introduced so any geo can get +10 with some combination of gear. And then the mythic is basically a "geomancy ii +10", breaking the cap to +20. Or maybe some other numbers?

    But seeing as something like this would make sense, they're not likely to do anything similar, and will instead do something completely useless.
    That doesn't really make sense to me. Why cap it at all? Just have whatever other gear is available, then an additional +10 available through the Ergon. As long as all of the gear combined is balanced to a reasonable degree, there's no real point in capping it.

  8. #3788
    Very Sexy Nerd
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    Because then people would bitch that they're FORCED to use gear just because of the one stat. Same reason they capped TH.

  9. #3789
    Nidhogg
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    TH is different, as that gear was pretty worthless for DDing, and made it very counter productive to the group whichever way you went with it. You were either the TH whore aiming to get TH12 or whatever, or you were being the best DD you could, getting some TH on the mob, but never enough, since people always want more TH.

    I'd equate this more to bitching that a Whm needs to cap cure potency, that a nuker needs to use a nuking staff, or that a Brd needs to use an instrument. Each of those cases is beyond asinine.

    New RoEs given some details. Since we're on the topic of Geo, wonder if Geo spells will count for the buffing bit. Hope so, but imagine it'd be too easily exploited in their eyes, bubble up and run around party members until you complete it lol.

  10. #3790
    Puppetmaster
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    I am still disappointed they decided not to give GEO and RUN empyrean weapon skills.

    If they don't want to put them on the empyrean weapons themselves, at least let put the jobs on the coin weapons (and let them learn those WS).

    For RUN, Torcleaver is a bit redundant with Resolution but it still would be nice for double light or if you want to close Darkness with a decent WS. Dagan would be nice and fun to have for GEO (plus I like the animation for Dagan).

    It'd be nice for GEO to have Myrkr too.

    RUN could also get Chant du Cygne for fun too (also to make use of their A sword skill).

    If I had to chose between one or the other, at least give them the club (Dagan) since that's GEO's Ergon weapon type (same with RUN and Torcleaver).

    I want to melee stuff and use Dagan on my GEO for fun.

  11. #3791
    Relic Weapons
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    Quote Originally Posted by KetSC View Post
    I am still disappointed they decided not to give GEO and RUN empyrean weapon skills.

    If they don't want to put them on the empyrean weapons themselves, at least let put the jobs on the coin weapons (and let them learn those WS).

    For RUN, Torcleaver is a bit redundant with Resolution but it still would be nice for double light or if you want to close Darkness with a decent WS. Dagan would be nice and fun to have for GEO (plus I like the animation for Dagan).

    It'd be nice for GEO to have Myrkr too.

    RUN could also get Chant du Cygne for fun too (also to make use of their A sword skill).

    If I had to chose between one or the other, at least give them the club (Dagan) since that's GEO's Ergon weapon type (same with RUN and Torcleaver).

    I want to melee stuff and use Dagan on my GEO for fun.
    Agreed!!
    At least make an equivalent quest and/or TotM base weapon so GEO and RUN could get those Empyrean WSes... I see no harm in giving RUN Torcleaver and CDC, GEO Dagan and Mykr.

    All pre-Adoulin Jobs have access to at least 1 empyrean WS and half at least have access to 2 if I'm not mistaken?

  12. #3792
    Yoshi P
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    Arthas

    Only a few jobs have access to multiple emp WS; war, drk, pld, and rng. Of those only rng had two useful ones.

  13. #3793
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Julian View Post
    Because then people would bitch that they're FORCED to use gear just because of the one stat. Same reason they capped TH.
    They could have skipped capping TH if they didnt tie TH+ procs to your equipped TH vs mobs active TH.

  14. #3794
    Ridill
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    Quote Originally Posted by NynJa View Post
    They could have skipped capping TH if they didnt tie TH+ procs to your equipped TH vs mobs active TH.
    This so much. The whole chance to proc is completely based on difference in th is a ridiculous idea that just further killed any potential thf might have had to get out of the th whore

  15. #3795
    RIDE ARMOR
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    If geo gets club ws empy then so does sch. After all club was our main weapon. But I agree they should be on one e.py ws. Torn and myrkr.

  16. #3796
    Cerberus
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    Fishing-related objectives will be introduced for reeling in catches in fresh water, in salt water, using various fishing rods, and under other specific conditions.
    Yes, because Ebisu owners really carry around various fishing rods.

  17. #3797
    BG Content
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    Lakshmi
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  18. #3798
    Nidhogg
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    Seraphus Highwynn
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    Diabolos

    They're assuming most players don't have Ebisu Rods or Lushang's. Any serious Fisher probably has it but casuals probably don't.

  19. #3799
    BG Content
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    Lakshmi
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    Casuals don't fish because fishing is a terrible, repetitive, boring system with a shit skillup rate and no tangible rewards unless you're willing to bot it.

  20. #3800
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Byrthnoth View Post
    Can you quote em? They dont load on mobile.

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