Wonder if Erratic Flutter will be as OP as the mob version... probably not because Diffusion or some other stupid reason
Wonder if Erratic Flutter will be as OP as the mob version... probably not because Diffusion or some other stupid reason
If they'd also announce that they were making Temper party-target then they'd really have something. Heck, they could fix accession to work with all enhancing magic while they're at it.
Flutter is almost certainly going to be Haste II for BLU.
Now with all those buff I really can't wait to see what kind of content they will throw at us; specially ally content![]()
Inb4 erratic flutter is a 60s duration.
Also description for new spells say "increases target's X" not "increases party member's X". Likely to be able to target anyone and not just party members. Nice buff for sch/rdm blm/rdm and geo/rdm
tbh on anything that spams some form of dispelga (as in most shit), composure isnt the right thing to go ¬.¬, the recast is quiet substantional. there very potent alternatives with AF119 hands, emp feet +2, cape etc. that is a good alternativ set and lets you cap enhancing magic skill easy. granted its not 110% buff duration+, but more like 46% buff duration+ which I can live with
Haste II on self means even lower recasts for casting on others with composure.
Composure is for rebuffing/prebuffs, or doing super easy shit that you can be lazy on. To be canceled after use.
I thought I was going crazy.The latent effect of the "Bow of Trials" and "Gun of Trials" cannot be erased.
I just thought of how these spells will be another great boost to GEO/RDM thanks to our high enfeebling skills. Now us GEOs can keep Indi-Frailty on full time on high level mobs, use Indi-Focus on ourselves so we can lower physical and magical evasion with Frizzle and Distract, and either Haste or Flurry the DDs in the party. Once Frizzle lands, and provided the effect lasts, we can switch to the appropriate Indi spell for the DDs and let them go to town while we nuke away for more sexy damage.
edit: This even balances out for RDMs when you think about it because their tier II effects will be stronger on both the mob and the DDs and this will probably counter the difference in DPS from the Geo's frailty.
lol, but hey at least we have BP adjustments to look forward to?
Maybe SE will cave in and let us do 15-30k BPs on content that isn't 10-20 levels below current end game. Then they'll also realize that Noctoshield hasn't increased past 13, avatar heals are way too weak now, Fenrirs stat buffs are a joke, and Titans stoneskin is only worth 1 melee hit. They'll probably also realize that BLM are nuking for free non stop and we're stuck doing the equivalent of 1 nuke for nearly 200MP every 36sec.