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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #4301
    TIME OUT MOTHERFUCKER

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    Quote Originally Posted by Malithar View Post
    Enjoy your Hastega II and "Saving Grace of God's Beast" (Google's name, not mine!) in the future.

    Also, Atamos is seemingly pushed back to September.

    Looks like their built in gear sets will simply use the equipment UI, and you'll save the set. Sounds like at inception, it'll have a cap of 100 different sets.

    Some changes coming to dual wield in September, but can't really make out what Lomloon is saying. The comment was in regards to high amounts of dual wield making you gain much less TP comparatively, though Lom's response is all over the place via Google.
    Did they specifically say Hastega would be upgraded to II? And what is "Saving Grace of God's Beast"?

  2. #4302
    Blue Magic is Best Magic
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    Something for cait sith?

  3. #4303
    Bitchfist
    The horn knows no mercy; only wrath

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    Kinda makes sense, they still need to add her later tier of BP's.

  4. #4304
    TIME OUT MOTHERFUCKER

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    Mind pointing out where this is being said? Is it on the JP forums?

    EDIT: Nevermind, found it. It was hidden away and not posted in the Dev Tracker thread.

  5. #4305
    E. Body
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    "Saving Grace of God's Beast" is just Avatar's favor.

  6. #4306
    Absolute Messenger of Promathia
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    All the english versions of this stuff is up now.

    Basically SMN will get Hastega II in the future (or might get it) since they plan on adding new Bloodpacts (apparently for more than just garuda). Avatar's Favor is looking to get a potency buff, and "More ways for SMNs to support".

  7. #4307
    Blue Magic is Best Magic
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    Wonder what other BP's we'll see, most likely stuff for Cait Sith.

  8. #4308
    Can you spare some gil?
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    Protectra & Shellra 6.

  9. #4309
    Ridill
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    Hmmm something about attack speed with dual wield adjustment

  10. #4310
    Impossiblu
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    probably reducing TP loss from DW

  11. #4311
    Can you spare some gil?
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    On the positive side, we have been looking into changing battlefield rules. In particular, we’d like to change the system so that when entering a battlefield the cool downs of all special abilities, job abilities, and magic spells are reset. We feel this will allow you to repeat battlefields more easily and also encourage you to employ special abilities into your strategies better.
    New strategy, everyone blow their 1hr and whatever isn't dead dies from SV march DDs.

  12. #4312
    Ridill
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    I can use stymie every fight!?! Huzzah

  13. #4313
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    Forgot to mention, that is suppose to be coming our way in August, DW adjustments is projected for September. If they reduce or remove the penalty of TP loss per hit from stacking DW, the jobs that benefit most from it are going to see a healthy increase in overall damage.... Might also see the return of DW WARs?!

  14. #4314
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    Quote Originally Posted by dasva View Post
    I can use stymie every fight!?! Huzzah
    That can't possibly be true! It would be too overpowered! It would completely break the game!!!!1!!!one!

  15. #4315
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    Camate talks about a 75% combined attack delay reduction cap.
    Where does this come from? I always thought the cap was ~80%?
    Now:

    1) Our calculation were wrong but we can consider ~5% an acceptable error margin?
    2) Camate is wrong?
    3) Their 75% is the same as our 80%, we're just using different ways to express/calculate the formula?

  16. #4316
    Impossiblu
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    Quote Originally Posted by Shenrien View Post
    Forgot to mention, that is suppose to be coming our way in August, DW adjustments is projected for September. If they reduce or remove the penalty of TP loss per hit from stacking DW, the jobs that benefit most from it are going to see a healthy increase in overall damage.... Might also see the return of DW WARs?!
    Depends on how much magnitude the changes come with. If it's as disappointing as the recent TP/hit changes, I wouldn't expect much. If done properly, jobs like BLU and DNC could see quite a bump in damage though which could easily put them both in the same sort of realm as 2h DDs. That's fairly dangerous when you consider that 2h can't AoE heal, remove debuffs, etc., but whatever. I doubt they'll ever make it so DW/1h match 2h anyway.

  17. #4317
    Nidhogg
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    Coulda sworn he said 75 combined delay meaning the lowest delay possible is "75". So if you had 80% haste and a hornet needle, you'd floor at 75 delay. Makes sense because as you approach 0 you get exponentially more attacks and could cause issues with the server pinging 60 attacks rounds per second at lower delay.

  18. #4318
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    You're probably right and I misread.
    But saying "combined attack speed reduction cannot go under 75 delay" is different from saying "combined attack speed reduction cannot go beyond 80% of your weapon's delay"
    Either there are two different caps at the same time or one of these two caps doesn't exists.

  19. #4319
    Relic Horn
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    I wonder how Shikarees X Y Z drops will work since it's the first merit BC with more than 1 potential mob to drop things besides DMv2. Don't think they will add a chest since they want TH to be able to be used.

  20. #4320
    Nidhogg
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    I dunno where you're getting "combined attack speed reduction cannot go under 75 delay" and how you're getting confused, as he says "Currently the system has been set to cap attack delay so it cannot go lower than 75 regardless of how much haste and dual wield you have." It's pretty clear that it's referring to the absolute minimum delay you can reach. There are two caps, a 75 delay minimum, and an 80% reduction maximum.

    Getting the 3 Shikaree fight along with Shadow Lord. I don't remember shit about the Shikarees except without the item, they'd randomly run off and SC people, typically killing them.

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