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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #421
    Ridill
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    Quote Originally Posted by Hitou View Post
    I agree there's a crap-ton of monstrosity TP moves that are worthless. The same can be said with player WS though. The key difference is all WS cost 100 tp for players, but monipulators get saddled with crappy moves that also cost 150-200 tp. If it makes you feel any better, though, asuran claws sucks as a blu spell and even for gnole monsters. I noticed rock throw on opo-opo almost never lands either, makes me wonder if seemingly ranged tp moves get their acc from a gimped or non-existent ranged skill as monipulators.
    Rock throw was always pretty good on pank iirc. Part of it might be that they have ranged skill but well who is equipping racc instincts over acc instincts? Also this is a guess but I'd imagine it might have to do with natural skill. Like let's say a war mob since most have that job somewhere has several A/B melee skills on the other hand it's ranked D in all ranged. This might explain why things like sharp sting were actually halfway decent the first few levels but as the gap between your racc and acc grew they became worthless unless you kept farming Eps

  2. #422
    Sea Torques
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    Actually, Asuran Claws got a lot better later on level wise. Was getting tp so fast, it consistently did 600+

  3. #423
    Ridill
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    Around what level is that? Cause in the 20-30s sure 600dmg for 200tp is decent but much past that and not so much

  4. #424
    Sea Torques
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    Fucking community reps STILL think that Valoredge head under new SP gives the puppet INVISIBLE. That's like the third time they're typed that mistake.

  5. #425
    Resident Moogle
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    • The issue wherein the subtarget would appear green when using the<stpt>placeholder while targeting a player.

    Aw, was hoping they'd never notice/fix that.

  6. #426
    Relic Weapons
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    The waterfall in Who Gates makes no sound.
    If water falls in Woh Gates and no one is around to hear it, does it make a sound?

  7. #427
    Relic Horn
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    Quote Originally Posted by Bigsyke View Post
    If water falls in Woh Gates and no one is around to hear it, does it make a sound?
    Even if someone is around to hear it, it makes no sound. A new twist to the age old question!

  8. #428
    Sea Torques
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    60+

    Did a few 1k+s as well. But, I haven't really found any tp moves to be great. Minus, self buffs like discharge

  9. #429
    Relic Weapons
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    Quote Originally Posted by Fwahm View Post
    Even if someone is around to hear it, it makes no sound. A new twist to the age old question!
    Perhaps it doesn't make a sound when someone is there, but it actually makes one when no one is around!

  10. #430
    A gigantic waste of space
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    Maurauc Baelfyr
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    Does anyone know if this video has any new information in it? I'm assuming it's mostly just conversation about the update, but I would suspect there's hints about later update ideas.

  11. #431
    Ridill
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    Quote Originally Posted by stamos View Post
    60+

    Did a few 1k+s as well. But, I haven't really found any tp moves to be great. Minus, self buffs like discharge
    Antlion mand bite was good before the update but they lowered the dmg so idk now. Managed to get a 900 before jas were added at lvl 23 good. Death scissors is pretty good. Rhinowrecker was decent for aoe and def down but they upped the tp cost. Spiral spin is doing fairly consistent 600s now in the 80s for 100tp. Sommersault does a little more but cost 150.

  12. #432
    Blue Magic is Best Magic
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    What is this? Developer letter?




    anddd this?


  13. #433
    An exploitable mess of a card game
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    The first video just seems to review the update and mention Nana Mhigo live event.

  14. #434
    Impossiblu
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    FLARE is SE's planned cloud gaming solution. Probably won't see anything out of it for a very long time, and FFXI won't serve to gain very much from it.

  15. #435
    Cerberus
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    Matsui recapping the event on the OF, one seems to talk about an AF set being ilvl119 for december?

  16. #436
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    Quote Originally Posted by Ligray View Post
    Matsui recapping the event on the OF, one seems to talk about an AF set being ilvl119 for december?
    Wouldn't shock me in the least, since it looks like there's room for expansion of the AF upgrade system already. Abyssea +2 -> L119 armor?

  17. #437
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    the description of the Rem books say its a 10 book saga.. and right now we only have 5..
    also, the guy next to Sagheera, when you talk to him, you have to pick 'Artifact Armor'..

    so my bet is that Relic armor will get the next bump to iLvls...

  18. #438
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    The info I just posted is a summary of another broadcast which us gaijin were apparently not privy to. I'm gonna review the actual broadcast if I can find it on YouTube to see if any stats were shown for 119 (+1) artifact.

    Edit: never mind it's the one Maurauc linked above and it's pretty lulzy.

  19. #439
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    Quote Originally Posted by Spira View Post
    the description of the Rem books say its a 10 book saga.. and right now we only have 5..
    also, the guy next to Sagheera, when you talk to him, you have to pick 'Artifact Armor'..

    so my bet is that Relic armor will get the next bump to iLvls...
    Based on today's post the other five books are to +1 the armor to IL119. They said they were looking into upgrading relic and empyrean armor with other methods.

  20. #440
    Nidhogg
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    Surprised they're taking it to 119, though with the work you have to put in, it makes sense. Wonder if we'll see real improvements to the gear, or just more stat vomit. Most of the DD pieces lack stats that we've been loaded with from Delve, Plasm, and Skirmish gear, STP, DA, etc, and some jobs didn't really get anything all that useful like Blm, don't think any of the pieces have anywhere near as much nuking stats as any of the Hadondes set.

    Here's to hoping they don't forget Geo and Run and leave them at NQ. :3

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