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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #4481
    Sea Torques
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    Empy... Abyssea not VWNM... I only see the use of those ítem if they revamp oat weapons

    I can imagine using chapters and seals o even +2 items for empy gear reforge

  2. #4482
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    hard mode voidwatchplz

  3. #4483
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    Geo and run say hello... curious how they'll handle these.

  4. #4484
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    Eskimo outfit for GEO I can't wait to see that running around, no clue what RUN's will end up looking like I can't remember if it was leaked at SoA's launch or if they'll go off the job's image appearance in FFT

  5. #4485
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    GEO's AF3 looks awesome, I want it!

  6. #4486
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    Quote Originally Posted by shepardG View Post
    Geo and run say hello... curious how they'll handle these.
    prolly same as AF and relic, will bypass 99 entirely ands get a separate quest from other jobs for the 109 version

  7. #4487
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    And hopefully alternative forging cost like the relic did

  8. #4488
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    If I had to wager a guess:

    10 rem chapters for + certain abyssea items (for the 100 dynamis currency equivalent) for NQ versions to upgrade to 109.
    10 rem chapters for +1 versions to upgrade to 109.
    5 rem chapters for +2 versions to upgrade to 109.

    Then for i119 versions, 8 rem chapters + x amount of abyssea NM drops.

    Sounds rather reasonable.

  9. #4489
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    Quote Originally Posted by Ophannus View Post
    Hopefully no more rem tales. I wonder what upgrade mats we'll need. Likely provenance/legion. Staghorn Orbs and shit.
    30x Colorless souls for each

  10. #4490
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    I'd consider resubbing if they gave us an ilvl abyssea zone to romp in. Though, they'd have to do a good job making it congestion proof.

  11. #4491
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    Quote Originally Posted by Prothescar View Post
    some pieces are gonna be pretty OP, even if all they do is add iLvl stats to everything (all I'm expecting in any capacity, couple pieces may get some extra acc/atk or something tho)

    Though it'll never happen, I feel like hard mode versions of Abyssea NMs would be p cool
    i really hope they add enough macc mab mdmg etc for the nukeing jobs sch geo blm and rdm. ilvl vomit on those pieces surely helps but i really want to get out if this hagondes mess >.> tired of red!

  12. #4492
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    What color is the RDM AF3?

  13. #4493
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    Quote Originally Posted by Damane View Post
    i really hope they add enough macc mab mdmg etc for the nukeing jobs sch geo blm and rdm. ilvl vomit on those pieces surely helps but i really want to get out if this hagondes mess >.> tired of red!
    they made hagondes a bit too good (provided you spend like, 5m on augments which isn't asking much, considerably more if you want the most out of it ofc). might see a few good pieces out of emp for nukes but I don't expect very much

  14. #4494
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    Quote Originally Posted by Prothescar View Post
    some pieces are gonna be pretty OP, even if all they do is add iLvl stats to everything (all I'm expecting in any capacity, couple pieces may get some extra acc/atk or something tho)
    I wonder what they're gonna do with the set bonuses.
    Going by the standards Matsui has been trying to follow lately it seems to me he wants to promote mix & match, so a "set bonus" is kinda against that logic, no?

    Quote Originally Posted by Prothescar View Post
    they made hagondes a bit too good (provided you spend like, 5m on augments which isn't asking much, considerably more if you want the most out of it ofc). might see a few good pieces out of emp for nukes but I don't expect very much
    The problem with sets like Hagondes and Iuitl is imho the huge amount of possible augments you can get. It gets worse if you use +1 or +2 stones (even more possible augments)
    5 mils on each piece to get the augment you want? Wishful thinking Prothescar, maybe if you use NQ (which honestly is a fine route to follow if you want Mab for Hagondes, but it's not if you want +2DA/Crit on Iuitl)


    Quote Originally Posted by JSHidaka View Post
    I can imagine using chapters and seals o even +2 items for empy gear reforge
    For 119? No way lol.
    For 109 version maybe... yes, I could see that happen. Altough it would create a difference in the currently used model.
    The one used so far for AF and Relic is:
    109 ==> Tales 1-5 + old materials (buyable from AH)
    119 ==> Tales 6-10 + "new" materials (buyable from AH)
    New as in: coming from new high level content.

    So if they were to continue this path, we could exclude R/E stuff.
    There currently is no new content and new items to be used with Empy, so what's gonna happen? New content is going to be created and added to the game?
    I expect Voidwatch to be a PART of the Reforged Relic. There still are many unused VW materials (Belladonna's thing, etc). Those will likely be used for Reforged Empy in addition to something else (new mats?)



    I wonder what will happen to Reforged Relic mats once they will introduce Reforged Empy.
    When relic got introduced they increased the sources for Reforged AFs to make them easier and cheaper to obtain.
    Will the same happen to reforged Relic stuff? (But cannot imagine how they could possibly do that).
    Personally on my server over the last weeks it's been a pain to farm tales if you don't have a group of friends.
    There still are Tales PUG shouts, but they become rarer (and noobier...) every day passing by.
    For instance yesterday with some friends it took us over 2 hours of shouts at different BCs to finally manage to create a group, and we had to settle for D instead of VD.

  15. #4495
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    Have they said they are going to cap things at 119? Or have they been holding back content for when SoA ends for, say, 125?

  16. #4496
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    Quote Originally Posted by Sechs View Post
    The problem with sets like Hagondes and Iuitl is imho the huge amount of possible augments you can get. It gets worse if you use +1 or +2 stones (even more possible augments)
    5 mils on each piece to get the augment you want? Wishful thinking Prothescar, maybe if you use NQ (which honestly is a fine route to follow if you want Mab for Hagondes, but it's not if you want +2DA/Crit on Iuitl).
    quote is specifically referring to Hagondes, which can get up to 20MAB per piece using only NQ stones (my mule's actually got 19~20MAB on every piece using around 4m in NQs).



    Quote Originally Posted by Tarage View Post
    Have they said they are going to cap things at 119? Or have they been holding back content for when SoA ends for, say, 125?
    Has never been said that they're keeping it at 119 forever, but iirc Matsui did say he's leaving it at 119 for a while.

  17. #4497
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    I don't think they had long-time plans for the ilevel thing when they introduced it.
    I also think when they did, they were planning a much faster pace of increase but decided to slow down on the way due to several factors (among which input from players who shouted for sidegrades model etc)

    Unless they plan some MAJOR content addition (which could happen but atm I see it unlikely) I think we're gonna see more and more 119 sidegrades for quite a while. Or maybe a small step like 120 and considering that the "final tier" of this expansion?

    Honestly I don't see major content addition coming until a new exp/miniexp is announced (will it ever? After SoA nothing would surprise me)

  18. #4498
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    I guess I'm just wondering what the final SoA End Game is going to be. We already have people blasting through Delve and Skirmish. I've just about run out of things I want from either.

  19. #4499
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    Quote Originally Posted by JSHidaka View Post
    Empy... Abyssea not VWNM... I only see the use of those ítem if they revamp oat weapons
    Oh, you mean like Relic... Dynamis not VWNM...? We're all clueless what they'll actually use, but by going by the previous models, there's no harm in stockpiling some cheap mats while we can. Besides, with the shitstorm AA congestion created for the longest time, what could they possibly add from Aby that wouldn't instantly turn it into an old school Dragon's Aery? It'd dissipate given time, but it'd be a real cluster fuck.

    Quote Originally Posted by Sechs View Post
    Honestly I don't see major content addition coming until a new exp/miniexp is announced (will it ever? After SoA nothing would surprise me)
    Fairly silly assumption. They know we eat up endgame content, and every expansion has brought some sort of endgame content with it. Highly doubt Delve is the extent of their plans for endgame.

    Also lol @ 50% of people hating JPs in that survey. Hopefully they take that to heart and improve the situation. I wonder what the redesign and new elements for Monstrosity will be. Kinda sorta maybe confirmation that more things will be added at some point for plasm too. Guess I should start hoarding it again for when +2s shoot back up to 1.5 mil.

  20. #4500
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    I can see (I sure hope for it!) some "end-game" new content for Adoulin, kinda due. Not sure that would be enough for large increase in ilevel. I'd expect more something along the lines of 119 sidegrades or 120 as a "max" final ilevel of Adoulin.
    Also, not completely true we got end-game for every expansion.
    RotZ gave us Sky.
    CoP gave us Sea.
    ToAU gave us uhm... Einherjar? And ZNMs maybe?
    WotG gave us... not much. WoE was supposed to be WotG's endgame stuff but it kinda failed at that.

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