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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #4661
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    119 is 20 levels over 99, doubt they'd increase by 1 making it 120, if anything would jump to 124.

  2. #4662
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    I for one welcome our even number overlords

  3. #4663
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    I think there is no real need to increase the iLevel cap at the moment. Current content is super easy for iLevel 119 players, so there is plenty of room to add harder content without increasing iLevel (and thus making us even stronger).

  4. #4664
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    Quote Originally Posted by Byrthnoth View Post
    I think there is no real need to increase the iLevel cap at the moment. Current content is super easy for iLevel 119 players, so there is plenty of room to add harder content without increasing iLevel (and thus making us even stronger).
    With empy reforge coming, there will be a power boost on the way without any ilevel increase at all.

  5. #4665
    Can you spare some gil?
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    I don't see why everyone is taking what was posted as an idea that ilevel would go up, the phrase could also be turned around to say. "Hey this person participated more than I did, however I still got 5 +2 stones and they got fuck all and logs."

    Edit:

    Also isn't there suppose to be a new skirmish coming out as well? What if skirmish weapons lead up to being catalysts for Adoulins potential legendary tier weapons?

  6. #4666
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    Legendary Weapons? Again? Are we back to the "OMG Legendary Weapons incoming" thing now lol? After all we, them (the devs) and the game have been through for the past 1+ year? xD


    On a more serious note: I don't know what they could offer with a new skirmish. Supposing this will be a "sidegrade", parallel to Ra'kaznar and not a tier above.
    If this premise is correct all they could offer is more ways to farm Wailing Stones and uhm... Skirmish accessories? Don't really see them release upgrade for past gear/weapons, but then again I don't see them release new sidegradeish 119 armors or weapons, so I guess all they could offer is different item slots.
    Maybe HP bayld too? No clue.

    Honestly until they find a new purpose for HP Bayld (Empy reforge?) I'm not sure that it's gonna stay particularly attractive that long. It's something sought after only by 2 jobs over 22... I'm sure you get what I mean, but it's clearly not as attractive as Dynamis Currency or Alexandrite.
    Less attractive ==> less people farm it ==> if they intend to balance the attractiveness of an event based on it dropping HP bayld, it's gonna fail.

  7. #4667
    Old Odin
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    Quote Originally Posted by Shenrien View Post
    I don't see why everyone is taking what was posted as an idea that ilevel would go up, the phrase could also be turned around to say. "Hey this person participated more than I did, however I still got 5 +2 stones and they got fuck all and logs."

    Edit:

    Also isn't there suppose to be a new skirmish coming out as well? What if skirmish weapons lead up to being catalysts for Adoulins potential legendary tier weapons?
    because we got allready fucked twice?
    SE: we will never raise the cap above lvl 75
    ----> abyssea rolls on (not saying this was a bad thing, i loved it)
    SE: no expansion planned for now
    ----> Adoulin rolls on and introduces ilvl 119 gear, invalidating everything before.

    I do hope it stays at ilvl 119 and we get progression via sidegrades and empy armor, keeping up with all the ilvl system crap was a chore for 5 jobs useing total different equipment, albeit it was like lvl 5 jobs up to 119 or so ¬.¬. There was so much changes in the last 1.5 years that i had to throw out several times armor sets outside the window, because things were changing so fast(magical damage, defense vs attack ratio, ilvl weapons, ilvl armor, enmity etc.), this can be frustrateing. I welcome changes, but i would love to have now a bit a more relaxing time with sidegrades instead of going all hoola-hoop every 3 months with armor sets ¬.¬

  8. #4668
    Relic Horn
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    We've had mostly sidegrades for like 12 months now. Isn't that long enough for your relaxing time?

  9. #4669
    HABS SUCK!!!!!
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    We knew about adoulin for like 18 months before it was released, Adoulin wasnt exactly out of left field.

  10. #4670
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    Quote Originally Posted by Fwahm View Post
    We've had mostly sidegrades for like 12 months now. Isn't that long enough for your relaxing time?
    we had sidegrades for the last 5-6 months at most.

    didnt know skirmish 2.0 armor, AF/Relic upgrades, skirmish 3.0 armor upgrade, hardmode mission weapons were consideret sidegrades since delve 1.0

  11. #4671
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    Plus, who gives a shit? I am still waiting for my WS set on any job to be as diverse as it was at 75. Most of the time now you just WS in gear that you might TP in in a different situation.

  12. #4672
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    Legendary Weapons are coming. They showed artwork of a few of them about a year ago. Might be ergon weapons for other jobs, I recommend saving Bayld and getting legend in all ranks just to be safe. HP Bayld might be a 'currency' for empyrean armor reforge, say 10-30 for each tier(similar to Dynamis Currency or Ancient Beastcoins for Relic+1 Armor and AF+1 Armor).

    Current Skirmish armor is identical to level 75 pigmented armor(Furia Mail/Furia Harness/Furia Coat/Furia Frock/Shinku Togi) sets. New Skirmish armor could use the Black variants(White variant was used for Legion Armor).

  13. #4673
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    Quote Originally Posted by Ophannus View Post
    Legendary Weapons are coming. They showed artwork of a few of them about a year ago.
    I don't remember anything like this.

  14. #4674
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    Ugh don't make me have to dig through threads to find these images again, just take my word for it? Unless someone else has the pics from the JP dev video. They showed Polearm, Dagger, Sword and Shield.

  15. #4675
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    Double post

  16. #4676
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    Quote Originally Posted by Kincard View Post
    I don't remember anything like this.
    Spoiler'd for huge
    Spoiler: show






    RUN AF3 or PLD AF4?

    Additionally, all of these weapons seem to have a sun/star/wing motif, maybe they'll drop from the 7th Naakual(the light wyrm dude) and will drop that body as well? they did mention in that dev video that adoulin will have its own set of ultimate weapons that will have to be gradually built, whether these weapons are them or not remains to be seen. I have a few ideas on names based on mythology...
    Shield: Svalinn (sun shield)
    Polearm: Longinus (Spear of destiny, also a FF mainstay)
    Axe: Perun

  17. #4677
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    I'm willing to bet new skirmish will bring new ilevel gear and probably new augmenting stones to fuck us again. So this campaign is to prepare us for an exchange lol
    In the end, who gives a shit. I hated the ilevel concept since the beginning. It just gives us more busy work and thats what they want

  18. #4678
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    i hope none of the above:

    -no to really really really ugly armor (only the mage one is kinda okeish, but i'd rather see them use the legion outfits reused)
    -no to the HP-bayld idea
    -yes to new ergon locus weapons, but not with the same questline as RUN and GEO (albeit their ergon/mythic weapons had some nice background story on one of their most famous fighter/caster in their department)

    the only good looking piece we got so far wer the AA weapons (- staff) and the mesyoh haubergeon, everything else looks ugly as fuck ¬.¬

  19. #4679
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    Thanks for digging those up Ophannus. Given how often they push out updates these days sometimes I forget that stuff that's completely new (areas/missions/quests) still comes out at a pretty slow pace.

    -no to the HP-bayld idea
    I haven't kept up much with the Ergon quest, but isn't the Verdegris/Ghastly Stone part of the quest way worse than the HP Bayld part?

  20. #4680
    Ridill
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    Quote Originally Posted by Kincard View Post
    I haven't kept up much with the Ergon quest, but isn't the Verdegris/Ghastly Stone part of the quest way worse than the HP Bayld part?
    Naw the stone part is waaaaaaaaay easier

    The skirmish stuff comes out to like 70ks worth of fragments if you do it that way which you can get easily from RoE. Or on my server buying the stones would cost 4-5mil

    But balyd wise it's about 131 million balyd or 13099 HPs which price seems to have stabilized around 30k each almost 400 mil.

    I'd imagine even the plasm farming is harder since 2.5mil has to be farmed and conversion of RoE pages works a lot better for fragments (not really sure why they made them convert to 1k of every currency when the comparative value and ease of farming currencies and costs are so different)

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