Wasn't Nagi's bonus that it didn't give you weakness? What does it even do now that that's a regular property? Increases Regret effect+20? This is coming come a gungnir drg too XD
Also what makes distract attractable is it doesn't involve swapping and its harder to fuck up, also very few mobs have a self erase TP move, but many mobs have dispel moves. Also distract's effect also works to help random dds in the tank party(in 18man events) like Pld or corsairs. May be a bit weaker but the fact that it cant be dispelled, affects everyone who hits he mob(vs only people who receive the buff), works in players who died and reraise as long as the debuff is still on he target(vs dying and losing SV songs) makes it pretty awesome.
Just requoting myself since Sechs left off four words at the beginning of the quote. You must be in politics good sir.
Maybe the Pld I run with is an anomaly, but he chugs down echos and remedies faster than I could possibly cast a -na. We do Pld 3x Rng Geo Brd for all the AAs except for EV and TT, and a few other BCs. Anything beyond that, a Geo healing will not hold up, but I'm still skeptical that a Rdm's healing would.
Well a RDM has slightly less healing to do because of enfeebles. Para/slow 2 affects attack rounds and hell bio3 reduces dominion slash, guillotine, cdc etc damage. A rdm/sch can cure4 for like 900ish which is good enough for most AA fights with a good PLD. I'd prefer Sch due to regen5 and enmity down on rng and myself but to each their own. Bio3 is more useful than dia3 in 6 man fights in my opinion. The extra damage that dia awards you may save you maybe 30 seconds, but the extra "defense" the pld gets from bio's attack down can prevent a good chunk of sc damage sonce sc damage is based off the second ws's damage. Also i dont see enough paladins using flash after GK's 2nd ws during meikyo. 9/10 using flash after his gekko will make kasha miss and therefore no light. Also makes fudo miss and prevents double light. For other AA's, plds should be flashing after the first tp move every time flash is up under 25% to nerf the second cdc and the subsequent light sc from cdc>cdc from hume and ev.
That was it originally, yeah, which was honestly kind of an interesting effect at the time. After they updated Mijin Gakure they added the reraise effect and made you up with 100% HP instead of 50%.
It's decent enough nowadays, on paper it can outdamage other weapons but it has the obvious drawbacks of maintaining AM3, especially with a job that has no meditate-type ability. The Mijin Gakure is a fun gimmick and I've used it a few times to get back into a fight instantly, but eh. Considering the other things you could do with that money it's still "if you really like NIN that much" status. Could just get a Kikoku and call it a day (or Kannagi, but I haven't checked HMP/Rift prices recently).
also lolnin
WAR's getting turned into MNK! NIN's getting turned into MNK! Everybody's getting turned into MNK!
Why doesn't sam get HP buff? Sam never get buff FU SE![]()
Mnk is getting jipped too!
Ungh... I guess I got carried away. I apologize
Gil Wise Kannagi isn't that much cheaper than 30k Alex honestly, on my server at least. Maybe a bit, but not a big deal I think.
Of course on Kannagi you "only" have to farm boring but easily soloable NM trials and R/E items (with the little competition there is now, that would be fast) whereas for Nagi you would have a fuckton of other stuff to farm (assaults, ZNMs, Nyzul, dready Einherjar and so on)
The upcoming changes on +Enmity from gear and enmity caps etc *might* make Nagi a nice weapon for keeping hate on NIN tanking (altough of course it wouldn't solve the other issues NIN has as a tank...)
Your PLD must be an anomaly because I've done pretty much every fight you'd bring a PLD to, as PLD without a WHM. I've done VD EV with just a BRD and self heals (also playing the BRD). Delve2 is all pretty harmless except harpy, but wouldn't even do RNG strat on that zone any more anyway.
The one fight I can't attest to is Celestial Nexus on VD with RNG strat, but I'm guessing a full melee setup makes that fight 10x easier than RNG now anyway.
Considering SAM is the only 2 handed job that subs WAR, and WAR49 gets a Max HP Bonus trait now, SAM is ironcally, pretty much the only DD that benefits from these traits besides the jobs that are receiving them natively.
Why doesn't sam get HP buff? Sam never get buff FU SE
I suppose this will also benefit BLU/WAR, though one of their new spells give tbe trait, THF and DNC with /NIN or /WAR benefit too. The first job that came to mind is SAM since they sub WAR with no regrets unlike DRK and DRG that lose a lot of tools by subbing WAR.
That's the point I've been trying to make for the past page. Hopefully coming from another it sticks. ;D Takes balls on EV VD, had a bad experience with dispel hitting Scherzo and she followed up with Ignorance immediately. He survived, but was close enough to not bother risking it anymore. Playing both prolly helps in that regard though.
I think the EVE method only works because do they not sell their own in game currency?
ya drg wins thes bufs.