
Originally Posted by
Podginator
Repair is gonna be used to get that hp back to 100% anyway, it goes up in ticks, so god knows if Auto HP will be 100% before it has enough to use a cure. It's more useful than the previous, I agree, but I think overall it's just disappointing. It has really really niche uses; needing a clutch cure when your automaton hp is <100%, and below amount needed to get back to 100% with repair. If it restored a static amount of MP on, perhaps, maintenance it might be better, that way they're on different timers.
I wanted something like Elemental slots+ or even something like Casting Time - (The delay between casts, not fast cast).