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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #5541
    Relic Horn
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    Only the higher one applies. SE said that they're planning on making them stack in the future (or maybe it was that they were considering it, I forget).

  2. #5542
    Sea Torques
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    Quote Originally Posted by Priran View Post
    Maybe I misunderstood it then, I thought it was that the stat was only applied from the slot with the highest value a la movement speed.
    There's no way to tell is there? If there is a total cap then it's obviously 10 if there isn't a cap and it just takes the highest then I don't think we have a way of testing it since I believe only hand bells have Geomancy + right?

  3. #5543
    Absolute Messenger of Promathia
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    Quote Originally Posted by Priran View Post
    Maybe I misunderstood it then, I thought it was that the stat was only applied from the slot with the highest value a la movement speed.
    Greetings, Malithar!

    I'd like to forward this on to the item planner, but I'm going to need a bit more information to ensure I'm understanding your issue properly.

    What values are you seeing for Indi-Refresh under the following circumstances?

    1. When equipped with a random club and a handbell that don't give "Geomancy +" (For a total of Geomancy +0)
    2. When equipped with a random club and Dunna (For a total of Geomancy +5)
    3. When equipped with Idris and a random handbell that doesn't give "Geomancy +" (For a total of Geomancy +10)
    4. When equipped with both Idris and Dunna (For a total of Geomancy +15)

    Please also tell me which random club/bell you used, as well as what your geomancy and handbell skills are.

    As a brief aside, the reason I am able to get information relatively quickly is because I sit next to the devs (if I blew hard enough, I could probably make Matsui's hair move, although for a variety of reasons I have yet to try this.) I may not be able to respond to everything not localization-related, depending on how busy I am localizing in-game text, but I have a soft spot for Geomancers!

    Regards,

    Unelonborro
    Localization Lead
    http://forum.square-enix.com/ffxi/th...is-10-Geomancy

    Edit:

    Good day, Malithar and all other geomancers!

    I asked the planner just now, and he confirmed that this is working as intended--only the highest value modifier will take effect. For the curious, this is also the case for items like the recently implemented merirosvo and barataria rings, which affect corsairs' Phantom Rolls.

    Sorry to have to crush your dreams of a +20 refresh!

    Regards,

    Unelonborro
    Localization Lead
    You're right!

    A.K.A Idris/Bell don't stack.

  4. #5544
    TIME OUT MOTHERFUCKER

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    Check version is up. Datamining anyone?

  5. #5545
    Ridill
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    Man update notes still aren't up

  6. #5546
    TIME OUT MOTHERFUCKER

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    Fair enough.

  7. #5547
    Blue Magic is Best Magic
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    Quote Originally Posted by dasva View Post
    Man update notes still aren't up
    Yeah, where are they!

  8. #5548
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Not even up on JP side, they slackin

  9. #5549
    Cerberus
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    Quote Originally Posted by NynJa View Post
    Not even up on JP side, they slackin
    Actually their notes been up for over 30mins now link.

  10. #5550
    HABS SUCK!!!!!
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    I was looking at implemented subforums

    http://forum.square-enix.com/ffxi/th...Version-Update

  11. #5551
    Relic Shield
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  12. #5552
    Relic Shield
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    Check Files is up. 738 files. Not that big. Anyone doing any .dat mining?

  13. #5553
    Impossiblu
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    dat mining will come, as always. patieeence

  14. #5554
    TIME OUT MOTHERFUCKER

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    The visual effects accompanying the use of abilities of wyverns, avatars, automatons, and beastmasters’ familiars are no longer displayed.
    Does this mean the powerup speed lines? Does this apply to enemies or everyone? Because that seems kinda lame if it's everyone...

  15. #5555
    Impossiblu
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    it will no longer show the orange charge lines for pet abilities

  16. #5556
    TIME OUT MOTHERFUCKER

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    Quote Originally Posted by Prothescar View Post
    it will no longer show the orange charge lines for pet abilities
    Why the hell did they remove that? It looked cool...

  17. #5557
    Relic Shield
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    Quote Originally Posted by Prothescar View Post
    it will no longer show the orange charge lines for pet abilities
    Well that was pointless. WTH? It's not like it caused people lag or some stupid shit like that.

  18. #5558
    Blue Magic is Best Magic
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    I thought they were going to add it as a toggle to show or not, not just completely remove it lol

  19. #5559
    TIME OUT MOTHERFUCKER

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    I want to know who complained about it so I can properly tell them to fuck off.

    EDIT: Okay this is retarded. Not only are the lines gone, but the sound effect as well. Now my avatar just curls into a ball and looks retarded before doing anything. Fuck this noise. I hope SE reverts this.

  20. #5560
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    i didnt see a version update thread.

    http://wilddragonchase.blogspot.sg/2...date-data.html

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