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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #5801
    Old Odin
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    Quote Originally Posted by Ophannus View Post
    Healing Breaths being 1sec cast is going to be a nerf to Vishap Brais+1 and reduce HB potency by a good 200-300ish. Again to restate, there's an unavoidable 2.5second delay on the server recognizing percent HP changes so even with GS/Spellcast, the Healing Breath will activate before the server recognizes the Wyvern HP change from gear that gives +%, meaning we'll lose that potency. In the bigger picture, it's not a big deal but it's kind of annoying. They could remedy it by converted HP+20% to like HP+250 or something.
    not to nitpick, but if 200-300 HP healed in a matter of situation where shit hits the fan, there is prolly some bigger concern behind that.

  2. #5802
    HABS SUCK!!!!!
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    It should be noted that currently, while they were not designed for ranged attacks, there do exist level 119 daggers that increase magic accuracy.
    do they mean all the weapons with native magic acccuracy skill, or do they mean just "Magic Accuracy +x"? Because theres only one Dagger with Magic Accuracy on it, and its not even 119. Otherwise, its the native ilvl Magic Accuracy skill, and I was under the impression that wouldnt transfer over to ranged weapons? Not to mention that Eminent, Hurlbat and Antican all have the macc skill stat, so its strange SE would specifically state "daggers".

  3. #5803
    E. Body
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    They mean magic accuracy skill, and yes, of course it transfers over- that's why ranged weapons don't have +magic accuracy skill.

    Eminent, Hurlbat, and Antican are all sub 119, which is why they mentioned the dagger.

  4. #5804
    Chram
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    On the dnc buff thing, it's actually not entirely unreasonable to consider Haste Samba as useful, since the advent of Haste II.

    Dnc: 45% DW (trait, neck, earrings, belt) + 64% haste to cap delay
    Haste = 25% gear + 30% Haste II + 10% Haste Samba = 65% [:capped:]

    Nin: Same as dnc, but with higher starting DW

    Blu: Needs 68% haste to cap delay if setting DW3 + Earrings/belt
    Haste = 25% gear + 30% Haste II + 10% Haste Samba = 65% haste -- 3% shy of cap without March

    Thf: Needs 67% haste to cap delay with DW3 + Earrings/belt/boomerang
    Haste = 25% gear + 30% Haste II + 10% Haste Samba = 65% haste -- 2% shy of cap without March

    Mnk: Needs 70% haste to cap delay
    Haste = 25% gear + 30% Haste II + 10% Haste Samba = 65% haste -- 5% shy of cap without March

    Any 2-handed job:
    Haste = 25% gear + 30% Haste II + 10% Hasso + 10% Haste Samba = 75% haste -- 5% shy of cap without March
    Drg: Add 10% wyvern bonus to cap
    Drk: Add Last Resort/Desperate Blows to cap
    Sam: Could reach cap with LR/DB if subbing /drk


    Basically, everyone is within 5% of cap without Marches, and several jobs can actually reach cap without Marches.

    Then look at what you can do to the mob defense with a debuff line of rdm/dnc/geo/cor:

    Dia III: 15% def down; 20% with Light Shot
    Box Step: 23% def down (+37%-40% damage for all DDs when combined with Dia III)
    Indi/Geo-Frailty: obscene def down; not sure where it stands with non-Indris geos right now, though. Even a mere 20% def down is +57% damage, when added to Rdm+Dnc.


    Mnk going from 65% to 70% haste is about a +12% increase in damage. Triple Minuets is about +21% damage.


    Then you can look at the other debuffs, where Dnc can add an extra ~10% crit rate with Feather Step, or a significant acc bonus from evasion down.

    Basically, Dnc can put the DDs' haste at a level where the extra debuffs the Dnc can add significantly outweigh the benefits a brd could provide. This does assume your backline is tending more towards Rdm/Geo/Cor, though.


    As for overall DPS, a rdm/geo/cor-buffed Dnc is on par with (possibly better than) a whm/brd/cor-buffed Mnk.



    Figuring out all the other aspects of how the setups compare gets more complicated, and I haven't had time to really dive into all the variations. However I think we're very close to being able to drop Brd as a 'must have' buff option.

  5. #5805
    Ridill
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    Quote Originally Posted by Fwahm View Post
    Throw in Distract II for 75%-90% hit rate!
    That's it bsts just need to bring rdms!

  6. #5806
    Campaign
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    Quote Originally Posted by Motenten View Post
    However I think we're very close to being able to drop Brd as a 'must have' buff option.
    O joy.

  7. #5807
    Sea Torques
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    We already clear all delve v2 zones without a bard in 20ish minutes. Geo and or Rdm is plenty now a days.

  8. #5808
    Relic Shield
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    Quote Originally Posted by Ophannus View Post
    Healing Breaths being 1sec cast is going to be a nerf to Vishap Brais+1 and reduce HB potency by a good 200-300ish. Again to restate, there's an unavoidable 2.5second delay on the server recognizing percent HP changes so even with GS/Spellcast, the Healing Breath will activate before the server recognizes the Wyvern HP change from gear that gives +%, meaning we'll lose that potency. In the bigger picture, it's not a big deal but it's kind of annoying. They could remedy it by converted HP+20% to like HP+250 or something.
    As others have said just add 2 seconds to your HB macro. It will still be the same 3 seconds it is now only you won't be waiting for the breath to go off as long once triggered.

  9. #5809
    Relic Weapons
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    Quote Originally Posted by Hitou View Post
    As others have said just add 2 seconds to your HB macro. It will still be the same 3 seconds it is now only you won't be waiting for the breath to go off as long once triggered.
    You could have two macros, one could be a need heal now versus give me a stronger heal.

    In any case it's still a crapshoot that the hp% doesn't always work if you miss the update tick. I for one think a faster heal is more important than a stronger heal, let's get real here, 1.4k HB is ludicrous and almost unnecessary.

  10. #5810
    Ridill
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    Or just bug the fuck out of SE to put wyvern HP stuff on DRG DD gear and eliminate this whole swapping nonsense.

  11. #5811
    Relic Shield
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    Yeah, I agree. Like I said in another thread I've never even noticed the HP% sometimes making HB weaker because it didn't load before the breath goes off. I noticed it takes a while for the HP bar to change on the wyvern but that's with all HP+ gear and not just %. And I figured it was a display thing rather than the HP not actually changing.

  12. #5812
    E. Body
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    Spoiler: show
    Quote Originally Posted by Motenten View Post
    On the dnc buff thing, it's actually not entirely unreasonable to consider Haste Samba as useful, since the advent of Haste II.

    Dnc: 45% DW (trait, neck, earrings, belt) + 64% haste to cap delay
    Haste = 25% gear + 30% Haste II + 10% Haste Samba = 65% [:capped:]

    Nin: Same as dnc, but with higher starting DW

    Blu: Needs 68% haste to cap delay if setting DW3 + Earrings/belt
    Haste = 25% gear + 30% Haste II + 10% Haste Samba = 65% haste -- 3% shy of cap without March

    Thf: Needs 67% haste to cap delay with DW3 + Earrings/belt/boomerang
    Haste = 25% gear + 30% Haste II + 10% Haste Samba = 65% haste -- 2% shy of cap without March

    Mnk: Needs 70% haste to cap delay
    Haste = 25% gear + 30% Haste II + 10% Haste Samba = 65% haste -- 5% shy of cap without March

    Any 2-handed job:
    Haste = 25% gear + 30% Haste II + 10% Hasso + 10% Haste Samba = 75% haste -- 5% shy of cap without March
    Drg: Add 10% wyvern bonus to cap
    Drk: Add Last Resort/Desperate Blows to cap
    Sam: Could reach cap with LR/DB if subbing /drk


    Basically, everyone is within 5% of cap without Marches, and several jobs can actually reach cap without Marches.

    Then look at what you can do to the mob defense with a debuff line of rdm/dnc/geo/cor:

    Dia III: 15% def down; 20% with Light Shot
    Box Step: 23% def down (+37%-40% damage for all DDs when combined with Dia III)
    Indi/Geo-Frailty: obscene def down; not sure where it stands with non-Indris geos right now, though. Even a mere 20% def down is +57% damage, when added to Rdm+Dnc.


    Mnk going from 65% to 70% haste is about a +12% increase in damage. Triple Minuets is about +21% damage.


    Then you can look at the other debuffs, where Dnc can add an extra ~10% crit rate with Feather Step, or a significant acc bonus from evasion down.

    Basically, Dnc can put the DDs' haste at a level where the extra debuffs the Dnc can add significantly outweigh the benefits a brd could provide. This does assume your backline is tending more towards Rdm/Geo/Cor, though.


    As for overall DPS, a rdm/geo/cor-buffed Dnc is on par with (possibly better than) a whm/brd/cor-buffed Mnk.



    Figuring out all the other aspects of how the setups compare gets more complicated, and I haven't had time to really dive into all the variations. However I think we're very close to being able to drop Brd as a 'must have' buff option.


    COR/BRD for 2x rolls and March 1 to cap all DD?

  13. #5813
    Cerberus
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    bard stunning is still good for delve I, though.

  14. #5814
    Blue Magic is Best Magic
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    Wow that is a TON of campaigns lol

  15. #5815
    Campaign
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    I'm disappointed at the lack of no 50k Guild Points item from the Mog Pell, this time :'(

    Think I'll get a Vocation Ring and 10x AMAN copper vouchers.

  16. #5816
    HABS SUCK!!!!!
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    Quote Originally Posted by Draylo View Post
    Wow that is a TON of campaigns lol
    am I missing something?

  17. #5817
    Campaign
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    Did you read about the over9000 different campaigns they just announced?

  18. #5818
    Blue Magic is Best Magic
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    Well you can get an item from the login campaign I guess and save yourself 1k if you get the vanity items lol. I like the free week login one, bunch of friends will come back to mess around.

  19. #5819
    Ridill
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    Quote Originally Posted by Sechs View Post
    I'm disappointed at the lack of no 50k Guild Points item from the Mog Pell, this time :'(

    Think I'll get a Vocation Ring and 10x AMAN copper vouchers.
    I would be mad except I remember the headache from the last one... hell I still didn't get it.

    Also another campaign festa and I'm still not the max rank needed to do fiat lux gdi.

  20. #5820
    Campaign
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    double post

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