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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #6041
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    Quote Originally Posted by fattrav View Post
    Just playing the odds, but going from 5% > 10% > 15% > 20% > 25% > 30% should, on average, pop an ilvl WoE.
    http://en.wikipedia.org/wiki/Law_of_averages


    Quote Originally Posted by dasva View Post
    Actually you got that backwards the picture showed 1 in surge and none endowed....
    I thought he was wrong too. I also understood "black star" as "white filled star" and "white star" as "white outlined star". This could be a translation error, so who knows. Since the "black star" is just a filled in star, and if your background is blue, you dont get a black star ever

  2. #6042
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    Quote Originally Posted by Shenrien View Post
    Things are immune to sleep in WoE and iirc have a wider aggro radius. Would be surprised if they add anything to it. Because the teaser to me just makes it look like the same mobs, same bosses, so higher leveled of the same thing, so much work to make something like that. Color me shocked if has anything new for a final objective in any of the chambers.
    Not only does sleeping not work, but some of the bosses will actually call adds to come and attack.

  3. #6043
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    Quote Originally Posted by dasva View Post
    Actually you got that backwards the picture showed 1 in surge and none endowed....
    The post says that white stars mean that it's not surge or endowed. I see one white star in that photo, and five of the other type.

    Anyway, don't forget that the old fluxes are level 90 content. If you bring 12-18 people to clear the HQ fluxes, then you can split people into groups of 1-3 to clear 6+ NQ fluxes at a time, then do the flux that opens up Surge first.

  4. #6044
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    Quote Originally Posted by Fwahm View Post
    Anyway, don't forget that the old fluxes are level 90 content. If you bring 12-18 people to clear the HQ fluxes, then you can split people into groups of 1-3 to clear 6+ NQ fluxes at a time, then do the flux that opens up Surge first.
    And now you're implying WoE can work in a group.

  5. #6045
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    So are you assuming that not only do you not have a group with you that wants to do the high level fluxes when they pop, but no one else is doing fluxes either? The only way you'd have to wait 3-5 hours for an HQ flux is if you were literally the only person clearing NQ fluxes and you're only clearing a single specific flux, and even that estimate is assuming that it always goes up by only 5% on a clear.

  6. #6046
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    I'm not going to get in an argument with you or derail the conversation too much. But read your link, and read what I posted. There is a big difference in expecting something to happen and saying on average it should happen. You could get boned and have to rank it all the way to 100%, that would take what, 10 hours??? Still, on average a HQ WoE should pop every 2-3 hours.

    Point still stands, it should take a couple hours to ramp up a flux. Which for my ls, is a night's event. The question will become do we want to hope for 1 ilvl WoE or farm Delve for plasm 3 or 4 times.

  7. #6047
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  8. #6048
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    Quote Originally Posted by fattrav View Post
    Theoretically the ilvl would pop before you got to the 75% chance. Just playing the odds, but going from 5% > 10% > 15% > 20% > 25% > 30% should, on average, pop an ilvl WoE. So on average you get into an ilvl WoE every ~2hours. Seems like a decent gating for an event, will be interesting to see it in action.
    Assuming 5% steps, resetting from 0, the most common number of runs before ilvl is tied between 4 and 5, (@ 14.535% each) Over half of all chambers will upgrade by 5 clears (56.395%). Over 95% of chambers will upgrade by 11 clears (~96.7%)

    The average # of clears required before upgrade is 5.29.

    Edit: Rereading the official post, it looks like clearing *any* conflux gives a chance for *each* conflux to switch to ilvl version. It remains unclear if they all get a chance increase if they don't ilvl or only the one you clear, with the others only getting the roll.

    Either way, assuming you can clear a conflux in <10 minutes, and assuming that all confluxes increase if they don't ilvl, then by cycling across say, 3 different fluxes you should be able to get ilvl versions of all 3 in an hour.

    It's still dumb, but not "hours of grinding to see 1 ilvl flux" dumb.

    If you don't care about *which* flux you do, you should be able to (on average) bounce from ilvl flux to ilvl flux continuously and never do a non-ilvl one.

  9. #6049
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    Quote Originally Posted by Fwahm View Post
    The post says that white stars mean that it's not surge or endowed. I see one white star in that photo, and five of the other type.
    .
    Well technically none of them are black just some aren't colored in and have whatever background color there is. The post also shows a picture of a filled in one for surge/endowed and not filled in for not. Also is more logical. Empty normal filled special not to mention the idea of having all those endowed and surged at once is unlikely..... Also the google-fu'd version of the jp post has no mention of colors to begin with

  10. #6050
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    Quote Originally Posted by Trigun View Post
    Temporal Basin?
    Chrono tub?

    lol.

  11. #6051
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    not sure if serious

  12. #6052
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    Sime Tink

  13. #6053
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    Quote Originally Posted by Grekumah
    As long as the party leader or alliance leader is in possession of a Velkk Fetish everyone will be able to access Incursion. There is no need for the whole party to possess the item.
    So it's more or less like Delve, minus having to talk to an NPC for the KI, unless you're using the NPC to up the difficulty.

    For WoE, were the weaknesses ever figured out? The dev post mentions that targeting weaknesses can increase surge/endowed walks %. Figure we'd all love to waste less time grinding completions if hitting a few weaknesses ups it a lot.

  14. #6054
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    Quote Originally Posted by Malithar View Post
    So it's more or less like Delve, minus having to talk to an NPC for the KI, unless you're using the NPC to up the difficulty.
    That's odd considering the original thing on it specifically said everyone

  15. #6055
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    The "black" star is a mis-translation. It's referring to the filled in star, and the "white" star is referring to the non-filled in star. Problem is the Japanese just says "★ mark" and "☆ mark" with no mention of color, but the forum font is black, and the game font is white, making it super confusing.

  16. #6056
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    Hm i didnt see those woe flux percentages as a random chance of them surgin or whatever. i saw it more as a each time that flux is done the percent goes up til 100 then it surges. think i kinda like my interpretation better but i wouldnt put past SE to make it a completely random chance. if it is how i see it i wonder what % it goes up per time done.

  17. #6057
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    Quote Originally Posted by Trumpy View Post
    Hm i didnt see those woe flux percentages as a random chance of them surgin or whatever. i saw it more as a each time that flux is done the percent goes up til 100 then it surges. think i kinda like my interpretation better but i wouldnt put past SE to make it a completely random chance. if it is how i see it i wonder what % it goes up per time done.
    Why would you prefer having to absolutely get to 100% compared to possibly having it pop off of 5-95%? The stars will inform you if it has turned into surge/endowed or not, although I'm not certain if the NQ has to be cleared and allowed to repop for it to change. Example, clear other fluxes, flux 15 is at 50%, if you keep clearing other fluxes, will it just randomly change over, or after clearing flux 15, there's a 50% chance that it'll pop back as surge/endowed.

  18. #6058
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    "Participating in a Surge Walk
    Clearing an existing walk has a chance to cause that walk to enter surge mode."

    Seems to me the walk has to be cleared before it can repop as a Surge Walk.

    "Endowed Walks
    In an endowed walk, players currently participating in a battle and those that enter afterwards receive a staggering amount of temporary items in addition to a bonus to their post-victory evaluations. "

    This sounds like once a walk is in Surge Mode, it can become an Endowed Walk after certain criteria are met even while people are inside already.

  19. #6059
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    Wonder if they'll add reforged Empyrean armor to the new content coming out next week? I mean are they really going to add a THIRD new endgame event solely for emp gear? Or perhaps they're stalling until they can release a new batch of Phantom Gem fights with new tiers of Rem's Tales(Promathia, Apoc Nigh, Alexander, Purple is the New Black etc). On the other hand, they might be waiting for ilvl increase

  20. #6060
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    I'm guessing ilvl increase.

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