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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #6081
    Old Odin
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    Quote Originally Posted by Ophannus View Post
    I doubt all fluxes will be able to be upgraded from the start, maybe only the first 4 or 5 walks. To do all of them would mean a huge influx of new equipment which i doubt SE is going to do but who knows. Also it would he overwhelming and hard to coordinate people doing them. I suppose however, if the zone is flooded with 200 + people and everyone is ravaging throigh them all, upgraded zones will be shouted "everyone come to #11, it's surged" etc. how many ppl mad can enter a flux? People that get kicked out during the congestion will QQ.

    A few neat things they can do is introduce HQ empy accessories to fluxes to get people's attention. Rather than sidegrades, job specific stuff always attracts people. Of course add sellable/AHable stuff, but also introducing Aoidos Torque +1, or Estoquerer's Cape+1 etc would be cool. If not direct drops, maybe add items that we trade to the green magian moogle for accessories(such an underutilized npc).
    they said clearing one flux raises the % of other fluxes too, probably like 1% for other fluxes and 5% for the one that was cleared

  2. #6082
    Pro's Pet
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    New woe isn't released yet and it already gave me headache. Incursion better be great.

  3. #6083
    Old Odin
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    Quote Originally Posted by Seha View Post
    New woe isn't released yet and it already gave me headache. Incursion better be great.
    i hope both are great, because sadly the last month has been boring with alluvion skirmish ¬.¬

  4. #6084
    BG's #1 Hatsune Miku fan!
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    Probably already been said but the good side of having to spam WoE to have them level up is it will drive coin prices down. There are WS I still need to unlock.

  5. #6085
    Ridill
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    Quote Originally Posted by Outlaw View Post
    Probably already been said but the good side of having to spam WoE to have them level up is it will drive coin prices down. There are WS I still need to unlock.
    I'd be happy except I have been using log in campaigns and finished the last one last log in campaign... well the last stage finished coins long time ago

  6. #6086
    HABS SUCK!!!!!
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    Coins havent been offered for a while tho

  7. #6087
    Ridill
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    Yeah I know I did them the first time. Really didn't take much

  8. #6088
    Campaign
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    Quote Originally Posted by Outlaw View Post
    Probably already been said but the good side of having to spam WoE to have them level up is it will drive coin prices down. There are WS I still need to unlock.
    Yeah I mentioned this a few pages ago as one of the few (only?) pros of this system.
    But that's supposing people will bother at all with WoE past the first few days...

  9. #6089
    A. Body
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    Every time I see these great QoL buffs I wonder why all of these wasn't here back in the day @_@ Still a welcome to have

  10. #6090
    Resident Moogle
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    Quote Originally Posted by Meian View Post
    I wonder why all of these wasn't here back in the day @_@ Still a welcome to have
    Tanaka's crew had a major aversion to doing ANYTHING at all UI-related. I still feel bad for whoever got stuck on PS2-duty for the first few months of SoA, trying to untangle that broken mess to make it crash less, and to make room to fit all the stuff they added in over the past year. I'm actually curious how much they had to butcher the model-cap limit on PS2, since it's probably the easiest way to budget more ram when things aren't being CPU-bound.

    Would have surely been a very different game today if Matsui had the helm earlier. On the interface front, has there been any mention at all about the beta interface that's been sitting on the test server forever? The proper XI client has the tickbox for it under FFXI Config these days so I assume they still plan to finish it at some point.

  11. #6091
    TIME OUT MOTHERFUCKER

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    Speaking of UI, have we heard ANYTHING about the new UI recently? I feel like we haven't heard about it in ages. I'm still wanting that third always-up macro line...

  12. #6092
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    Third line of Macro would be nice.
    I'm kinda worried by the fact they said the new UI wouldn't work with gamepads.
    If they ever release it I hope they'll think about players who play with a gamepad too.

    About the concern for the third macro line I don't see the problem.
    On PCs it could be: Macro1: Alt, Macro2: Ctrl, Macro3: Alt+Ctrl.
    On Pad it could be: Macro1: Left Trigger, Macro2: Right Trigger, Macro3: Left+Right Trigger.

  13. #6093
    Resident Moogle
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    I recall they said the third macro bar would respond to raw 0-9 inputs, leaving the prior two to their typical alt/ctrl modifier. It's a shame they can't/don't get too crazy with it all and allow Windower style blessings like buff timers and what not.

    The party list sort stuff makes me want for an option that always displays a pt member's job beside their name. It's kinda something I got used to having after playing XIV for a year.

  14. #6094
    Sea Torques
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    Quote Originally Posted by Meian View Post
    Every time I see these great QoL buffs I wonder why all of these wasn't here back in the day @_@ Still a welcome to have
    Honestly I think it's because they're basically saying fuck anyone who is still on PS2. If you start getting lag on PS2 because of all the trusts/icons/invetory increases/whatever then oh well time to go by a 250$ laptop that can run it better.

  15. #6095
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    Quote Originally Posted by geno3302 View Post
    Honestly I think it's because they're basically saying fuck anyone who is still on PS2. If you start getting lag on PS2 because of all the trusts/icons/invetory increases/whatever then oh well time to go by a 250$ laptop that can run it better.
    But these people so powe they cant afford a 250$ laptop

  16. #6096
    Can you spare some gil?
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    I thought their main reason for keeping PS2 support alive was because there were cafe places or something that let you play games and what not that still have PS2s there or something with the game available, and they didn't want to take away from that install base.

  17. #6097
    Pandemonium
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    The vast majority of the Japanese player base is on PlayStation 2.

  18. #6098
    Impossiblu
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    Have they released modern statistics for that? I find it hard to believe that that's still the case. At the very least they've moved on to PS3

  19. #6099
    HABS SUCK!!!!!
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    PS2 released:
    JP March 4, 2000
    NA October 26, 2000
    EU November 24, 2000

    Win XP released:
    Released to manufacturing August 24, 2001
    General availability October 25, 2001

    Win XP is "newer" than PS2, and yet has had its support discontinued (granted its by MS).

  20. #6100
    Impossiblu
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    don't think sony supports the PS2 anymore either, at least not in NA/EU. Phasing out obsolete hardware and software is what happens, software being much more susceptible.

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