
Originally Posted by
Ophannus
Since CP isn't reduced with lvl difference, when they raise ilvl, we'll be able to solo harder mobs which grant more CP, so like that's what, 700+ from a 125 worm solo? Also they may expand Incursion later since 65% capes are in the dats. Even if they don't Incursion makea a pretty sweet instanced capacity point farming zone, and when they raise the level cap, it should be solo able or low man-able.
Like I said, some jobs get really sweet traits, most get crap. It's going to be hard to justify giving SAM/DRK/WAR more DA/Crit/Store TP, while giving DRGs, BRDs, SMNs, resist traits, crit defense bonus and killer traits.
Top Tier
SAM: Zanshin, Store TP, Skillchain bonus
DRK: Stalwart Soul, Attack Bonus, Crit Bonus, Desperate Blows(not a merit ability anymore!)
WAR: Max HP Boost, Attack Bonus, Crit Bonus, Double Attack
THF: Dual Wield, Critical Attack Bonus, Triple Attack
RNG: True Shot, Dead Aim, Accuracy Bonus
MNK: Martial Arts, Counter, Kick Attacks, Skillchain Bonus, Max HP Boost
Meh Tier
DRG: Critical Defense Bonus, Accuracy Bonus, Dragon Killer, Conserve TP
BST: Stout Servant, Killers, Fencer, Resist Slow
GEO: Clear Mind, Max MP Boost, Conserve MP
Crap Tier
COR: Resist Paralyze, Resist Amnesia, Rapid Shot
BRD: Resist Silence, Critical Defense Bonus, Fencer
SMN: Clear Mind, Resist Slow, Max MP Boost