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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #7401
    Relic Horn
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    Quote Originally Posted by Sechs View Post
    Totally. /rolleyes
    They are using the reports to monitor the Capacity Point gain and adjust the rate down because too many are created ^. ^

  2. #7402
    Ridill
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    Quote Originally Posted by Byrthnoth View Post
    JP post today asking that something be done in respect to rampant botting. Lomloon appears to be saying something along the lines of, "We ban them at regular intervals and your reports do matter."
    Translation we ban people based solely on reports and our mood of the day regardless of actual evidence or lack thereof of rule violations

  3. #7403
    Ridill
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    Bans only happen on New Moon Darksday if the GM's desk is facing the right direction, but even then it's like 5% chance.

    Granted, I'm feeling more like exploiting games with zero consequences is becoming more the norm in online gaming these days because $$$ from the cheaters is better than some sense of integrity.

  4. #7404
    Ridill
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    Which makes me even more confused as why I still can't get unbanned for rmting that a 5 minute check would tell you didn't happen

  5. #7405
    Sea Torques
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    Probably because that would require someone to do 5 minutes of investigating.

  6. #7406
    Relic Shield
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    What kind of rampant botting do they mean? do people bot capacity points somehow?

  7. #7407
    Nidhogg
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    CPs, Reives (skirmish pieces and HPBs), seen a lot of people complain about Boyahda Tree and Wisteria Lumber being a target, guess fish botting would get under people's skin if capped fishing gets a use someday, not botting, but can still get more alex then intended in Salvage, etc. Sure there's plenty more.

  8. #7408
    Ridill
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    Quote Originally Posted by Malithar View Post
    CPs, Reives (skirmish pieces and HPBs), seen a lot of people complain about Boyahda Tree and Wisteria Lumber being a target, guess fish botting would get under people's skin if capped fishing gets a use someday, not botting, but can still get more alex then intended in Salvage, etc. Sure there's plenty more.
    Wow there is a still a way to make okish money farming npcables can't believe it hasn't been nerfed yet

  9. #7409
    Relic Shield
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    I was wondering why there was always a bunch of THF's running around murdering goobbue like it was 2005.

  10. #7410
    Old Odin
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    Quote Originally Posted by dasva View Post
    Wow there is a still a way to make okish money farming npcables can't believe it hasn't been nerfed yet
    well skirmish parts arent that bad either to NPC (some even to sell on AH). Best money maker is prolly reive boting

  11. #7411
    Sea Torques
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    Don't NPC skirmish parts T.T. You'll get 3x their npc value if you sell in stacks on the AH... at least on asura. You might even find someone who is collecting lots of them to offload to quickly (I buy in bulk lol).

  12. #7412
    Impossiblu
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    http://forum.square-enix.com/ffxi/th...123#post533123


    lol. "we couldnt find a way to make it so you keep your KIs, so we've added this bullshit lore reason that all your work is wasted"

  13. #7413
    Ridill
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    Quote Originally Posted by Damane View Post
    well skirmish parts arent that bad either to NPC (some even to sell on AH). Best money maker is prolly reive boting
    Feels so bad to npc them... and not sure I'd call that good gil... but is nice along with the ones that ah and the other npcable crap and the balyd/sparks. But at least for the pieces you can I think it would almost be better getting some people together for balyd farming runs
    Quote Originally Posted by Hoshiku View Post
    Don't NPC skirmish parts T.T. You'll get 3x their npc value if you sell in stacks on the AH... at least on asura. You might even find someone who is collecting lots of them to offload to quickly (I buy in bulk lol).
    Stacks are really hard to move over on bahamut even T1 stacks. Heck even singles are getting hard the market is so insanely glutted right now

  14. #7414
    HABS SUCK!!!!!
    Sepukku is my Hero
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    Quote Originally Posted by Prothescar View Post
    http://forum.square-enix.com/ffxi/th...123#post533123


    lol. "we couldnt find a way to make it so you keep your KIs, so we've added this bullshit lore reason that all your work is wasted"
    Could u quote what youre linking to? Direct OF links dont load properly on mobile

  15. #7415
    Impossiblu
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    group on asura reaches level 143, the NPC takes away their KIs and stuff with no bump to 144 because 143 is max, this happens

    First off, the development team and the community team would like to congratulate your group on completing Incursion level 143. Well done!

    The maximum level for Incursion is 143, which means you have completed all of the available levels and cannot go beyond this level.

    At level 143, the NPC will take away all of your key items, but this is intentional. Since the Velkk are not a friendly race, they will retrieve the key items upon the completion of Incursion level 143.

    We understand it’s a bit difficult to tell that you have accomplished the max level of Incursion and the dev. team is planning adjustments to the message displayed upon the retrieval of the key items.

    We apologize for the confusion and again congratulations on clearing Incursion’s max level!

    it isn't a big deal, but the reason is hilariously bad

    on another note, wasn't Incursion supposed to be "infinite"?

  16. #7416
    Cerberus
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    If people are considering Wisteria Lumber farming good money these days then FFXI's economy is truly stable.

    gj everybody we did it

  17. #7417
    Relic Shield
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    Holy crap some of those job adjustments. Wonder if "The animations and animation lock for maneuvers will be removed" means removing the ja delay too or if it will just be a visual/movement thing. Blue spells look like they'll be pretty good. Yet another strong wind nuke. We'll see if any of the BP's besides hastega II are useful. The rages will probably beat out current options but the wards look kinda meh. If the TP bonus is large it will be pretty good for most ws. And if Soothing current lasts long enough it might be useful for non-WHMs. 1 hand main hand acc capping at 99% is interesting. And boosting some of the more powerful 1hand ws on top of the others is kinda lol. We'll see how potent things like CDC and Evisceration are after the update.

  18. #7418
    Impossiblu
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    The maximum accuracy of one-handed weapons equipped as the main weapon will be increased from 95% to 99%.
    lol what



    re: blu spells, none of them are interesting. sweeping gouge likely to be good based on the recast. unfortunate it's been changed to paralyze instead of def down, new one of those that's potent and actually lands would've been nice.



    Bonuses for the following weapon skills that only applied at initial ranks will now be applied to all ranks.

    what?


    aside from that, nice to see those 1h weaponskills getting boosted. BLU gonna be even more ridiculous.

  19. #7419
    Nidhogg
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    Quote Originally Posted by Hitou View Post
    Wonder if "The animations and animation lock for maneuvers will be removed" means removing the ja delay too or if it will just be a visual/movement thing.
    That's a really important aspect of the change. I'd lean towards yes, if only because AFAIK there isn't anything that causes a delay that doesn't also have an accompanying animation. If this works, maybe we'll see it spread to other jobs that could make great use of it, such as Dnc, for just Steps maybe.

    The accuracy changes are really strange. Makes me wonder what their vision exactly is for 2 handed vs 1 handed. Back when 2 handed was a bad joke, it was due to dual wielding not only providing more damage per round, but also due to attack delay being able to go lower than 2 handed could with the buffs we had available. Since we aim to cap accuracy on all content we do, what kind of DPS shift can we expect from 1 handed DDs having 99% main hand accuracy? Would it be enough (ignoring Sam self SC shenanigans) to put them ahead of 2 handed DDs? After the previous WS buff, it's hard to imagine things being even further buffed. Maybe we need to walk into this update expecting everyone of those WSs to be retarded strong.

  20. #7420
    Old Merits
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    Bonuses for the following weapon skills that only applied at initial ranks will now be applied to all ranks.
    Dancing Edge / Evisceration / Pyrrhic Kleos / Vorpal Blade / Swift Blade /
    Rampage / Decimation / Blade: Jin / Blade: Ku / Hexastrike / Exenterator /
    Chant du Cygne
    Ranks? the hell does that mean? Can we get a re-translation of the JP texts here?

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