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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #7441
    Impossiblu
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    2h still has superior ws frequency over almost every 1h. WAR/NIn and NIN/WAR likely as shit as ever, but BLU, DNC, and THF probably getting elevated, but BLU serves to gain SAM levels of fuckshittery if fTP transferring happens. DRG DRK and WAR's issues have nothing to do with 2h v 1h balance.

    2-4% (depending on whether it works with OH or not) is hardly what I'd consider a "huuuuuuuuuuuuuuuuge for dps" enhancement. the real boost here is in weaponskills, and it's potentially a gamechanger for some of these 1h jobs. i.e., they'll be useful for more than just gimmicks. oh no. what a horrible turn of events.

  2. #7442
    E. Body
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    The Japanese text for the third line for one handers says something like
    "For the following WS, various bonuses that only applied to the first hit will now apply for every hit of the WS"
    So it could be:
    -fTP
    -Attack/Accuracy Bonuses
    -TP modifiers (since the second line only mentions an increase in potency, not a change in how they work)
    -Some mixture of the above, varying with each WS

    Also I don't see anything particularly interesting in the other dev posts so I'm going to be lazy tonight too. =P

  3. #7443
    Impossiblu
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    tp modifiers seems unlikely unless CDC doesn't belong on the list, i've personally tested crit rate from TP to carry to each hit of the WS. probably safe to remove that possibility at least since it already works

  4. #7444
    Ridill
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    2hders will still probably have higher ws dmg and frequency especially with their great multihit weapons applying to all hits, xhit building and no dual wield penalty. And while offhand weapons can increase stats more than grips it often comes at the cost of overall offhand weapon stength to get more stats. Depending on how it's done I see this will more just slowly get rid of the 2hd or gtfo mentality and not a complete reversal

  5. #7445
    E. Body
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    Like Byrth said, the first line is pretty straightforward.
    The second line is likely a TP modifier increase since all of those are "Damage varies with TP" Weapon skills, so it seems like they're retooling them to be situational WS if you were holding TP for whatever reason.
    Personally I think the third one is just that big acc bonus you got on the first hit of a weapon skill, fTP would be really broken for some of them. If you're whiffing a ton on a boss you can just use those WS. Although if that is the case I would've removed Evisceration and CDC from that list and put something like Vorpal Blade there instead.

  6. #7446
    Fake Numbers
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    Quote Originally Posted by Prothescar View Post
    If fTP transfer is a thing, CDC's damage serves to increase by approx. 71.4% before multihits, putting it in Fudo territory before even considering potential fTP and crit rate boosts. Lawdy lawdy.


    edit: according to JP buddy and cross referencing with similar posts (i.e., ones from way back when they added resolution), it looks a lot like fTP transfer. doesnt it seem odd that theyd omit so many of the weaponskills if it were acc/atk bonus transfers? also note that none of the WSs with existing fTP transfer are included.
    Thank you for the information. I hope you don't take this as an offence but I really hope you're wrong this time. I play BLU for it's diversity and situational spell loadouts, etc. The last thing I want for BLU is for every problem to be solved with, "I WS, things fall over." I'd play SAM if I wanted that, you know what I mean?

  7. #7447
    Old Odin
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    Quote Originally Posted by Prothescar View Post
    If fTP transfer is a thing, CDC's damage serves to increase by approx. 71.4% before multihits, putting it in Fudo territory before even considering potential fTP and crit rate boosts. Lawdy lawdy.






    edit: according to JP buddy and cross referencing with similar posts (i.e., ones from way back when they added resolution), it looks a lot like fTP transfer. doesnt it seem odd that theyd omit so many of the weaponskills if it were acc/atk bonus transfers? also note that none of the WSs with existing fTP transfer are included.
    welcome to pld burn heaven, where nothing can kill you but you can toss out fudos like a madman! if this happens i laugh my ass off

  8. #7448
    Nidhogg
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    My blu/war's ws average is actually on par with my dragoon's in incursion 129. Since blu/war gets both berserk and nature's meditation i usually have higher attack on my blu which equates to 4-6.5k cdcs with random 8k spikes, whilst my stardivers are also ~4-6k, occasional 8-11k when angon is up and on a fodder. I'd imagine the cdc buffs would push cdc ahead even higher.

    Maybe its because there's a disparity still in buffs/debuffs but i feel like in things like incursion my blu's average ws is more or less the same as my drg's(i brought my blu to incursion for fun and was expecting to be doing 2-3k cdcs but was surprised that when fully buffed it was doing the same familiar ws numbers as drg). Usually go with 6 people so just have cor and brd buffs btw. So, i guess the primary difference between 1 and 2 would be ws freq? But, if they ever adjust DW, that may change too?

    Vajra thfs will rejoice seeing a mandalic stab boost. I've seen mythic thfs pull 25k SA mandalics before, thats a huge boon for them. They should tread carefully with buffing. 1h jobs though because make them too close to 2h dd and 2h fall to the wayside. War mnk drg drk sam can only really just dd and slight tank while blu dnc can virtually stun,haste,mainheal,debuff,remove ailments etc. 2h jobs bring less to the table in the support department so if their damage isn't significantly better than 1hand DD's, whats the point?

    Also jesus christ Ruinator getting a buff is huge, it's already a fucking incredible ws, i can totally see war/nin making a comeback. Also run/nin with axes could become a thing since they i dont think any of their JA depend on 2hand weapons, right? Plus thry get the survivability aspect of utsusemi coupled with potentially awesome damage(if they can muster enough acc from buffs).

  9. #7449
    Ridill
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    Ruinator buff would have to be fairly substantial to switch war or run away from gswd. Resolution was a little bit better before the ws update and it got a huge biff from that while ruinator got jack. Hopefully this will put them more on par with each other again. Ergon ws pretty good too

  10. #7450
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Wish I had time for 11. So much stuff this last year. My 40 mill Gil with Bravura upgrade collecting dust. Haha. Is bravura even good ? Or ever?

  11. #7451
    TIME OUT MOTHERFUCKER

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    Interesting SMN BPs. Looks like the ele avatars get one, and Carbuncle gets one. Not sure why Cait Sith is still stuck at 75...

  12. #7452
    Ridill
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    Quote Originally Posted by vagus View Post
    Wish I had time for 11. So much stuff this last year. My 40 mill Gil with Bravura upgrade collecting dust. Haha. Is bravura even good ? Or ever?
    No Bravura is bad and you should feel bad too

  13. #7453
    Blue Magic is Best Magic
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    I hope the avatars have new animations and not the old ones, like Ramuh's new BP being chaotic strike lol.

    Also jesus christ Ruinator getting a buff is huge, it's already a fucking incredible ws, i can totally see war/nin making a comeback. Also run/nin with axes could become a thing since they i dont think any of their JA depend on 2hand weapons, right? Plus thry get the survivability aspect of utsusemi coupled with potentially awesome damage(if they can muster enough acc from buffs).
    How many times in the past year has this been said ? lol

  14. #7454
    Sea Torques
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    Pacifying Ruby: lolcarbuncle.
    Conflagration Strike: Please be even more epic than Flaming Crush or an equally epic pure magic version of Flaming Crush.
    Crag Throw: Please don't endlessly miss like Rock and Megalith Throw.
    Soothing Current: Interesting, might be really good for helping non WHM healers
    Hastega II: I hope it too gets that extra rounding up that hastega got.
    Crystalline Blessing: OP SAM is OP
    Volt Strike: Sure.

  15. #7455
    Ridill
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    Quote Originally Posted by Ophannus View Post
    My blu/war's ws average is actually on par with my dragoon's in incursion 129. Since blu/war gets both berserk and nature's meditation i usually have higher attack on my blu which equates to 4-6.5k cdcs with random 8k spikes, whilst my stardivers are also ~4-6k, occasional 8-11k when angon is up and on a fodder. I'd imagine the cdc buffs would push cdc ahead even higher.

    Maybe its because there's a disparity still in buffs/debuffs but i feel like in things like incursion my blu's average ws is more or less the same as my drg's(i brought my blu to incursion for fun and was expecting to be doing 2-3k cdcs but was surprised that when fully buffed it was doing the same familiar ws numbers as drg).
    A little late but why is your blu have higher attack then your drg? Are you not /war or not able to level up/keep wyvern alive? Because if you are both are getting berserk and both are getting a job specific 20% attack boost.

  16. #7456
    Ridill
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    Quote Originally Posted by geno3302 View Post
    Pacifying Ruby: lolcarbuncle.
    Kinda depends on how it works. If it just gives a -enmity buff then lol. But the way it is worded almost looks like it actually lowers enmity. If it's very significant and also somewhat dependent on the favor adjustments I could see it being possibly used in rng strats especially when using non relic rngs or maybe even allow other jobs to play the ranged dmg role if they ever fix enmity

  17. #7457
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    Yeah, that one jumped out at me immediately as likely the most important BP (if it is substantial).

  18. #7458
    Sea Torques
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    I'm assuming it's minimal considering BP recast and how much SE has hated SMN in the past, though it is single target so maybe they'd be ok with good potency

  19. #7459
    Yoshi P
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    What's 'Atramentous Libations' from?

  20. #7460
    Banned.
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    dullahans

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