Stress would be my reason, unless it's one of the few people I know I wouldn't have to fight over things with. Doing things fast can be nice and all, but burning yourself out in the process is a risky proposition.
Stress would be my reason, unless it's one of the few people I know I wouldn't have to fight over things with. Doing things fast can be nice and all, but burning yourself out in the process is a risky proposition.
This really worries me, as I'm interpreting it as "we currently have no plans to introduce ilevel empyrean gear, but we're considering making an exception for this piece.""We were able to confirm additional adjustment details on Avatar’s Favor.
The following are the adjustments that were made:
Raised the effect on all the Avatar’s Favors.
When you maintain a summoning skill 575 or greater, the effects on Avatar’s Favor will be much higher.
When equipped with the Caller’s Horn +1/+2, the effect will also be higher than usual even if summoning skill is below 575.
Shiva and Cait Sith have received an overall potency increase.
In regards to the required summoning skill (575 or above) being too high, the development team intentionally set it to this level so that there will be a buffer when they decide to make further adjustments to the summoning skill, so please wait for an update on this.
Additionally, the devs. are considering to apply an item level on the Caller’s Horn +2."
That whole post is nonsensical, so I wouldn't look into the implications for reforged Empyrean armor too deeply.
I think a lot of people's fear wasn't necessarily that the first Su1 gear will be amazing and required for a job, but that this is a clear stepping stone to further reliance on JP gated unlocks for additional gear. Maybe Su1 gear is mediocre for people who have access to the other 119 stuff, but next phase could bring Su2 gear (maybe with increasingly demanding JP requirements... say, 110 JP spent) that IS a de facto requirement for a job.
At any rate, I'm pleased to see these pieces aren't that impressive. Definitely hoping Su gear remains no better than sidegrade or worse and I'm sure I'm not alone.
I think there was a JP post today about the job-storage idea that has been floating around lately. Like, you change jobs and a bag appears that's only accessible on a given job.
Sorry, I should clarify. They're saying that they aren't going to do it because it would add a lot of server-client communication load.
They're wrong~!
It's ok, according to the census they released, it has a whopping 2% happy with the system and 7% somewhat, and the rest don't give a fuck because seriously, who cares. But hey, instead of fun things like Monstrosity or PVP with the system, they'd rather focus on garbage like Unity, Monster Rearing, more costumes we don't need, and not fixing things like the inventory issue or BF congestion.
Seriously, I wouldn't care if they didn't do an update for 1-2 months and just focused completely on fixing inventory/congestion, but nope, I can look forward to more Monster Rearing.
PLEASE ENJOY IT, AND GIVE US FEEDBACK AFTERWARDS SO WE KNOW WHAT TO WORK ON TO MAKE THE GAME BETTER.
There's no JP post that mirrors this, and that flan guy doesn't know what he's talking about, so ignore it. Empyrean upgrades are happening, even Camate had a post about it back in...August? or so.
Most of the time they can barely translate simple words correctly and never proofread, so just assume that sentence says "The devs are going to fix this when they add an ilvl on the Caller's Horn +2"
Another possible gem/terrible mistranslation from the Survey:
This is the June and July Survey, is that when merit points were boosted to 45 cap? Most categories they talk about what they did in that update or their short term goals, rather then what they'll do in the future. Still hopeful I guess.We're planning on adjusting Merit Points by raising the caps while considering the usage difference with Job Points.
Wonder when they'll raise synegy caps. It's been under development for about 4 years but was never removed from their "in development" version updates on OF.
I've been wondering when the next crafting level increases were coming in general. It's been a while now.
Ilvl crafting gear.
This will probably be the best hybrid PDT body for DRG at least.Unity NM drops after +1ing them:
Def 131 HP+61 STR+25 DEX+24 VIT+25 AGI+23 INT+23 MND+23 CHR+23 Eva+70 Meva+64 MDB+5
Haste +4% Enmity+10 PDT-6%
Unityrank: Acc+10~20
WAR MNK RDM THF PLD DRK BST BRD SAM NIN DRG BLU COR DNC RUN
In spirit of the old Scorpion Harness this has increased Evasion over the usual 119 body pieces.
Idk about that with it being behind Unity lol.
Well unity is only going to make a difference in the last 10 acc. Not sure about other servers but the same one has been in first pretty much since it came out over here. And then there usually is a 3-4 way tie for second with the same 4 ones and then the others no one does much
I'm sure the melee rdms will love it. Especially with the huge boost to cdc this update