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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #761
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    Quote Originally Posted by noodles355 View Post
    That video was really tacky.
    You think? Maybe so but it reminded me more of the way JP promos and commercials are made; Lot's of text scrawled across the images, etc. Especially the bit at 2:48, the eye-catching colored text on a black background with an accompanying music sting is very Japanese. If you've seen Gaki no Tsukai or other Japanese programs like that, I think you know what I mean.

  2. #762
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    But wait, that's not everything!



    But wait, there's more!


    But wait, there's even more!!


    It looks completely unprofessional, as if they paid some intern who's just learnt how to use windows movie maker and still thinks clip art is cool.

  3. #763
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    Quote Originally Posted by noodles355 View Post
    But wait, that's not everything!



    But wait, there's more!


    But wait, there's even more!!


    It looks completely unprofessional, as if they paid some intern who's just learnt how to use windows movie maker and still thinks clip art is cool.
    Is it wrong that this is why I liked it? It's adorable that they just figured out word art.

  4. #764
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    Huh, wide-scan for all. Was that mentioned before that trailer? Next thing you know they'll adjust the undocumented job trait that is the radar being larger for NIN, among other things.

  5. #765
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    This was mentionned, and it will only apply to green NPC's

  6. #766
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    I don't think that it was ever mentioned that Neo Wide Scan is going to apply for NPCs only. They said that it was one reason why they wanted every job to have it, but not the only reason.

    Indeed, the way they compared the new all jobs Widescan to RNG and BST Widescan implied that they're exactly the same except for range.

  7. #767
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    In order to help find quest NPCs and improve general convenience, as part of our new policies to make playing more user-friently, starting with the December version update, all jobs will be able to use Wide Scan. We will issue updates for Beastmaster and Ranger which further expands their range for this ability to compensate.
    can go either way TBH no wthat im reading it again

  8. #768
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    Nah, it's just that bst and rng got it bigger, but I'm sure it's always the same.

  9. #769
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    Quote Originally Posted by Mefuki View Post
    You think? Maybe so but it reminded me more of the way JP promos and commercials are made; Lot's of text scrawled across the images, etc. Especially the bit at 2:48, the eye-catching colored text on a black background with an accompanying music sting is very Japanese. If you've seen Gaki no Tsukai or other Japanese programs like that, I think you know what I mean.
    haha its totally done in the japanese tv promo style.
    you can totally tell when u watch the JP version.

    i suppose they decided to add on the infomercial feel for the english context.. hence the "theres more"

  10. #770
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    SMN/BST had an increased range as well iirc.

  11. #771
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    Quote Originally Posted by NynJa View Post
    This was mentionned, and it will only apply to green NPC's
    actually I remember the producer say all jobs will have widescan while BST and RNG will have a much higher range:

    Make changes so that all jobs can use Wide Scan
    so that NPCs can be located more easily
    followed by this

    Rangers and beastmaster’s Wide Scan area will grow larger at a quicker pace than other jobs as they are leveled.

  12. #772
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    I don't want any bigger widescan on ranger. It feels too big as it is half the time and takes forever to find what I need. Maybe it is not too bad in Aldouin areas though. Not sure what kind of scale most of those maps are at.

  13. #773
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    Loved how terrible that trailer looked, it reminds me of the kind of ads that would've been coming out for the game at launch. Remember how awful the video game ads were then?

    Bad as the trailer was, since I didn't resub after that last patch between that one and the stuff coming out this time it's probably more than enough to give me lots to play with. I haven't heard much about the helper NPCs but I hope you can use them in Adoulin areas. Did they expand fellows to Adoulin too? Forgot if they did. It's kinda cool if we'll be able to have our own mini-party to drag around given that the population's a lot smaller than it used to be.

  14. #774
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    Quote Originally Posted by Xantavia View Post
    I don't want any bigger widescan on ranger. It feels too big as it is half the time and takes forever to find what I need. Maybe it is not too bad in Aldouin areas though. Not sure what kind of scale most of those maps are at.
    Would be nice if that "search in this area" circle could be made larger than it is for that reason. Right now it's pretty small, and the only means of searching a smaller area is to zoom in on the map.

  15. #775
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    SE's trailer reminds me of this game's intro

    http://www.youtube.com/watch?v=WniWlthlX6g

  16. #776
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    There are days when i miss this game.

  17. #777
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    Quote Originally Posted by shepardG View Post
    There are days when i miss this game.
    It's still here

  18. #778
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    Quote Originally Posted by Kaisha View Post
    Would be nice if that "search in this area" circle could be made larger than it is for that reason. Right now it's pretty small, and the only means of searching a smaller area is to zoom in on the map.
    actually would be nicer if they implemented 3 Filters for widescan: 1. NPC 2. normalmobs 3. NMs/HNMs. problem solved

  19. #779
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    Quote Originally Posted by Draylo View Post
    It's still here
    annnnnnd i'm sober.

    well... more sober.

  20. #780
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    i hope divine might delivers! (battle wise, but also reward wise)

    i would like to see next:
    hard mode diabolos fight
    hard mode ultima and omega ship battle from CoP (to upgrade your rajas, tamas whatever ring)
    hard mode promathia (to get a new ring!)
    hard mode avatars
    hard mode alexander

    god there is so many nice mission battles!!! Shits gonna be epic with divine might on hard mode.

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