I'd rather see new content than WotG 2.0 with Revenge of the Reskins. XIV pooping out 3 versions of primal fights is bad enough.
I'd rather see new content than WotG 2.0 with Revenge of the Reskins. XIV pooping out 3 versions of primal fights is bad enough.
the difference tough is that the primal fights in xiv are like what? 3 months old. and the mission battles in FFXI you dont do often and are way olde, last time I did divine might was YEARS ago! same goes for other mission battles, so it is very refreshing facing them in hard mode again.
I have no problem with hard versions of old fights, it's pretty refreshing honestly. 3 versions of primals in xiv in such a short amount of time is kind of lol though.
I just hope the new fights are more than just changing the damage numbers around. I could go for them having new abilities (like they can afford to do new animations/effects....), and some interesting AI scripting.
That sole BCNM in SoA's story where the enemies would come over and gang-bang/SC the hate holder would go pretty dandy in HM Divine Might shenanigans.
who knows, they might maybe add to each of the divine might AAs a 3. possible job. tough i doubt that, I am sure 1-2 new gimmicks will be in the fight. Maybe I get surprised totally and they changed the fight entirely.
Cant wait for the day SE adds a hardmode AV battle including a zoom-in video on its release. I would freaking laugh lol
The December Update
Wednesday Dec. 10, 2013 from 09:00 to 10:30 (PST)
http://forum.square-enix.com/ffxi/threads/38592
Update Notes: http://forum.square-enix.com/ffxi/threads/38764
Visual Reference
Spoiler: show
Login Campaign #6
Wednesday December 10, 2013, at 11:00 a.m. (PST) to January 2, 2014, at 6:00 a.m.
http://www.playonline.com/ff11us/cam...h/login06.html
Spoiler: show
Eleventh Vana'versary Active Adventurer Campaign a.k.a. Did you get that thing I sent you?
Wednesday, December 10, 2013
http://www.playonline.com/pcd/topics...31/detail.html
Collaboration Event for FFXI ( x DQ x FFXIV )
Wednesday, December 11 (huh!?), 2013, at 12:00 a.m. (PST) to Tuesday, January 14, 2014
http://www.playonline.com/pcd/topics...59/detail.html
Mog Bonanza (-10 inventory)
Marble sales period: Thursday, December 19, 2013 at 12:00 a.m. (PST) to Thursday, January 23, 2014 at the same hour.
http://www.playonline.com/ff11us/gui...bon/index.html
Return Home to Vana'diel campaign (Ultimate Collection Seekers Edition DOWNLOAD)
http://www.playonline.com/ff11us/campaign/11th/wcb.html
Install Notes: http://support.na.square-enix.com/do...Edition_PC.pdf
Double EXP, Double Seals, Double Plans, Abyssea in a box, Double Statues, Double Monstrosity EXP and Special BCNMs Event
December 11, 2013, at 12:00 a.m. (PST) to Tuesday, January 14, 2014
http://www.playonline.com/pcd/topics...35/detail.html
Adventuring Primer
http://www.playonline.com/ff11us/contguide/index.html
Materials Usage License (SE stance on the YouTube fiasco of 2013)
http://support.na.square-enix.com/ru...la=1&tag=authc
Login Campaign #7
Friday, January 10, 2014 at 7:00 a.m. (PST) to Sunday, February 2, 2014 at 6:00 a.m.
http://www.playonline.com/ff11us/cam...h/login07.html
Login Campaign #8
Monday, February 10, 2014 at 7:00 a.m. (PST) to Tuesday, March 4 at 6:00 a.m.
http://www.playonline.com/ff11us/cam...h/login08.html
December 10th is a Tuesday?
Dunno if its just translation mistakes or JP NA midnight times are mixed up or someone didn't change Daylight Saving times.
I'm glad they are putting out hard mode of old missions. I loved a lot of those storyline missions and always wanted someway to redo them.
So far just divine might right? Wonder if it wi be very easy, easy, normal, difficult, very difficult like the sacred seal fights. It's an 18 man fight so it probably will be all 5 AAs or maybe 1 AA for each difficulty with 5 being all of em. I'm looking forward to hw versions of old gear Rajas ring, Suppanomi etc. I can foresee useable ark weapons for some jobs too
I'm betting you need to clear all 5 individually to get KIs or drops to unlock the 5 all together run.
Each AA dropping a certain set of chapters(Tarutaru being chapter 6 head for example) and requiring 20 SCK to enter. Then the final BCNM requiring all 5 clears and probably an arc sphere for the extra cockblock that drops gear and a random assortment of chapters but only the person who entered loses the KIs.
This is mainly my concern. Were the upped BCs noticeably different aside from higher stats?
Mind you, I'm only immediately planning to pop in with the freebie campaign to kill some time, so I don't expect to do much more than pick up some skirmish gear since I haven't played since VW was the thing.
Hope the Divine Might isnt 99 seals
I think its 5% Noodles ;o
naw suppa+1 will have 6%
I wouldn't mind an avatar fight hard mode. There was Waking The Beast and I think they could go even further with a 99 version. With updated avatar drops. Another place for a RUN to shine lol. The final Waking The Beast BC was one of my fave fights of all time too.
There's gonna be the difficulty settings on all the new BCs it seems. It's possible they add new moves to the fights. Maybe the AAs get the new 1hrs?
That would be awesome ;o, hard mode avatar fights! Diabolos would be most interesting imo.
Oh god tiles 2.0.
So like.... won't Spirits Within just butt rape anyone that gets hit by it if these mobs have tons of HP?