Code:
idle no avatar out
sets['Idle'] =
{
main="Nirvana",
sub="Vox Grip",
ammo="Seraphicaller",
head="Con. Horn +1",
neck="Caller's Pendant",
ear1="Rimeice Earring",
ear2="Caller's Earring",
body="Hagondes Coat +1",
hands="Glyphic Bracers +1",
ring1="Evoker's Ring",
ring2="Defending Ring",
back={name="Conveyance Cape",augment="Summoning magic skill +4"},
waist="Moepapa Stone",
legs="Assid. Pants +1",
feet="Herald's Gaiters"
}
idle with avatar out
sets['AVIdle'] = set_combine(sets['Idle'],
{
body="Hagondes Coat +1", this has ACC+20
hands="Regimen Mittens",
back="Samanisi Cape",
waist="Moepapa Stone",
legs="Assid. Pants +1",
feet="Con. Pigaches +1"
})
avatar engaged
sets['AVFight'] = set_combine(sets['Idle'],
{
head="Hagondes Hat", has acc (i think +23)
ear1="Rimeice Earring",
body="Glyphic Doublet +1",
hands="Regimen Mittens",
ring2="Thurandaut Ring",
back="Samanisi Cape",
waist="Moepapa Stone",
legs="Con. Spats +1",
feet="Mdk. Crackows +1"
})
avatar engaged, this is what i use inside incursion 130. My avatars had capped hit rate till around 128. Now I believe they're at around 90-95% hit rate with Akamochi.
sets['AVHighACC'] = set_combine(sets['AVFight'],
{
body="Hagondes Coat +1",
hands="Glyphic Bracers +1"
})