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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #8141
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    New Job adjustments.
    It's all good and golden but where's the previously announced fix to tier 2 Etudes for BRD?
    Also hope the new attachments won't cost an eye. And speaking of PUP, where's the adjustment to frames elemental capacity they talked about some time ago? Without that I'm afraid there won't be space for many of those attachments...
    Shock Absorber III is a typo instead? I don't recall there ever being a II one >.>

  2. #8142
    Impossiblu
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    "The accuracy of the additional effect of blue magic spells will now vary based on blue magic skill."

    I called this like 3 years ago. Skill had no effect on add. effects. COincides perfectly with my data

  3. #8143
    Yoshi P
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    For all spells or just the ones that don't work? I remember subbed headbutt being crap at 75.

  4. #8144
    Impossiblu
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    likely that any of the ones that actually work have a macc boost or some other modifier that actually allows them to work. things like barbed cresent and tourbillion not working was always down to some part of the macc function not working with additional effects; i'd theorized that it ignored skill and used only magic accuracy from gear and INT/MND/CHR/etc. it's why it works on things between lv 50-70 but not anything higher than that at more than a floored rate.

  5. #8145
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    Did I dream about them talking in december to fix Tier 2 Etudes for BRD in the next patch? I can't find the reference anymore...

  6. #8146
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    Holy shit at those PUP adjustments, especially the buff to the Auto weaponskills! And yes, I think it's Shock Absorber II, and III was a typo. To my knowledge a Shock Absorber II was never released.

    I'll reserve judgment on those new attachments, though. Hopefully those new tiers of attachments are the kinds that would be proper for Lv. 119 content. Like Regen +20 with 1 Light Maneuver with the Auto-Repair Kit III for example.

  7. #8147
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    You know it's just going to be +3 regen with 1 maneuver. The problem with attachments has always been that they aren't level based so they usually scale terribly by 99 even if they're useful at low levels. On a side note, I'm bummed I still can't get Divinator to drop for me with all these PUP adjustments they keep doing.

  8. #8148
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    Quote Originally Posted by Hitou View Post
    You know it's just going to be +3 regen with 1 maneuver. The problem with attachments has always been that they aren't level based so they usually scale terribly by 99 even if they're useful at low levels. On a side note, I'm bummed I still can't get Divinator to drop for me with all these PUP adjustments they keep doing.
    Yeah, sadly you're probably right. I'll reserve judgment on the attachments, but I can't keep from getting excited about the Automaton weaponskill power up. Imagine the butthurt if say, Armor Shatterer from the RNG automaton started seeing 5 digits like Rudra's Storm.

  9. #8149
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    I bet they are really powerful, but I also bet puppets will suck on anything above 119 still.

  10. #8150
    Nidhogg
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    As a BLU, having -33% defense down land consistantly will be amazing. As a DRG, I'm a bit sad because now Angon lost a good chunk of its thunder, and CDC already does more than Stardiver with a weapon twice the base damage of Usonmunku.

    Coming from a BLu, -33% defense from Tourbillion shiuldn't be 100% given its by far the most potent defense down players get next to Geomancy, and god damn BLU is quite strong right now. It's an unbridled spell but the def down from it is so potent, it's likely to invalidate any other unbridled spell on almost all content if it's as accurate as Sweeping Gouge and Delta Thrust.

    Also i kinda had a feeling about blu skill not matterinf. As a drg/blu soloing vt Mamools at 75, i would sprout smaxk for healing breath trigger and the slow effect would almost always land.

  11. #8151
    Ridill
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    Quote Originally Posted by Ophannus View Post
    As a BLU, having -33% defense down land consistantly will be amazing. As a DRG, I'm a bit sad because now Angon lost a good chunk of its thunder, and CDC already does more than Stardiver with a weapon twice the base damage of Usonmunku.

    Coming from a BLu, -33% defense from Tourbillion shiuldn't be 100% given its by far the most potent defense down players get next to Geomancy, and god damn BLU is quite strong right now. It's an unbridled spell but the def down from it is so potent, it's likely to invalidate any other unbridled spell on almost all content if it's as accurate as Sweeping Gouge and Delta Thrust.

    Also i kinda had a feeling about blu skill not matterinf. As a drg/blu soloing vt Mamools at 75, i would sprout smaxk for healing breath trigger and the slow effect would almost always land.
    Don't worry too much yet. Remember it will still be on a 5 minute timer and have to actually be cast and be subject to flat out resists and half durations etc.

    And while a "player" doesn't get it bst does have pet moves that land well that give 33%... which after this update will be full timeable. (actually almost was before now it will just be easy)


    Speaking of the bst adjustments I wonder if they plan on adjusting the -ready time equipment... only a couple of pieces to begin with so I can see how they could overlook them but if they don't that could be amazeballs. 15 second ready recasts (if you are willing to weapon swap) on abilities that are getting stronger, finally getting tp to really matter, and gaining the ability skillchain/MB. Only sad part is the tp thing might not matter much as your pet wont get much before you can use it's ability again. Still can just see it now for bsts... get tp for 30 sec, use ready, use whatever ws (most of them do similar dmg now) make light/dark, snarl. Rinse repeat. At higher hastes maybe if we are lucky the bst could open and then get tp again during the skillchain and do a 3 step

    And pup looks like it's going to get rather interesting... it already has the ability to stack ridiculous amounts of pet pdt/mdt mdb but another tier of armor plate might just push valor edge to full capped pet pdt while also having much higher than non aegis/run magic defenses. Coiler could be fun the first one gave 30% with 3 so stacking with another one and all the pet haste rawr 100% autofists. Increased ws is nice especially with CB since it will work on high level stuff.... but whatever happened to ya know letting pups set which ws the auto will use?

  12. #8152
    Sea Torques
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    Wonder if they are going to increase the elemental capacity with the addition of these attachments. I know they said they were a while back

  13. #8153
    Ridill
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    So I just noticed something...

    Quote Originally Posted by Gildrein
    Skillchain elements will be added to the following special abilities.

    / ??? Needles /
    New cactuar pet confirmed!?!

    Also judging by some of the others looks like we are getting a flytrap, antlion, diremite, eft, coeurl, raptor, genbu, funguar, penguin, falcoor. Though some of those might just be giving it to 99 pets

  14. #8154
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    FOUND IT.
    http://forum.square-enix.com/ffxi/th...l=1#post534291

    Didn't give a time frame though. Was in december and we probably assumed it would have been in the next upcoming patch (which is the February one, since jan was december_part_2).
    Alas... not going to happen.
    Unless they changed plans and added Etude Tier 3 as Gift for Bard?

  15. #8155
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    Brd gift...

    enhances etudes

  16. #8156
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    That would be... pretty evil >.>

  17. #8157
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    "The accuracy of the additional effect of blue magic spells will now vary based on blue magic skill."

    ...this kinda worries me since BLU skill hasn't gone up since 99, and not much ilevel gear other than ilevelAF have any. The timing could also indicate one of the new CP Categories is a jobs corresponding skill (at least I hope).

  18. #8158
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    It would be coupled with magic accuracy skill, which has been our post 99 modifier (and is actually currently functioning). This is a buff, don't be stupid.

  19. #8159
    Ridill
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    Yeah all it means is they are making it work like all other types of magic and other blu spells as well instead of leaving it with it's current automatic -400 macc. It's funny how SE can create a huge buff and everyone has to go out and show they have no clue how macc works at all

  20. #8160
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    Thanks for making me feel better, and at the same time stupid - appreciate it bitches! ^^

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