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  1. #8901
    Cerberus
    Join Date
    Dec 2012
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    485
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    http://www.playonline.com/pcd/topics...3734/13734.jpg
    Spring Alter Ego Extravaganza Is Here! (04/02/2015)

    Starting today, Thursday April 2, don't miss this valuable Alter Ego Extravaganza Campaign!
    We will be adding the following three, brand-new alter egos as part of this campaign.

    - Qultada, captain of the Seagull Phratrie
    - Adelheid Sturm, explosives expert
    - Amchuchu, engineering genius of Adoulin

    That's not all. Don't miss your chance to grab these returnees from last year's campaign!

    - Sakura, the chocobo chick prodigy
    - Ovjang, the red magic whirlwind
    - Mnejing, the silent knight
    - Rahal, general of the Royal Knights
    - Koru-Moru, the amorous professor
    - Cid, master engineer

    Extravaganza Period: Thursday, April 2, 2015 at 1:00 a.m. (PDT) to Thursday, April 30, 2015 at 7:00 a.m.

    Details on how to acquire these alter egos from the fall campaign will be made available on this page when the spring campaign goes live.

    http://www.playonline.com/pcd/topics...33/detail.html
    Triple Campaign Spring Frenzy! (04/02/2015)

    Starting today, Thursday April 2, we will be kicking off these three, exciting campaigns!

    Campaign Period
    Thursday, April 2, 2015 at 1:00 a.m. (PDT) to Thursday, April 16, 2015 at 1:00 a.m.

    Double Capacity & Experience Point Campaign
    Earn double the normal amount of capacity points and experience points from defeating monsters. What's more, this campaign will also apply to experience gained in Monstrosity.

    Abyssea Campaign
    A blue treasure chest has been placed near the "Horst" NPC in Port Jeuno (H-8).
    Open the chest to receive one of the following prizes.
    - Atma (eleven varieties)
    - Lunar Abyssite (one piece)
    - 100,000 Cruor
    * Note: You may only accept a prize once.

    Not only that, upon entering Abyssea, Pearlescent, Azure, Golden, and Silvery Visitant Lights will have their starting light values set to 100.

    Skirmish Frenzy Campaign
    During this campaign, the drop rate for trigger items in colonization and lair reives has been doubled. We didn't stop there. Raising the rank of personal treasure coffers has been made much easier. The higher your personal treasure coffer rank, the easier it will be to obtain high-quality stones as well as translurry/transmelange.

  2. #8902
    Blue Magic is Best Magic
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    Jul 2007
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    Yesssssssssssssss Koru-moru. Had hoped they would do the kupon campaign where it drops from BCNMs for AF3.

  3. #8903
    Banned.

    Join Date
    Nov 2014
    Posts
    479
    BG Level
    4

    Anyone know where to buy Koru-Moru yet? Found the others at Sparks NPC and Conquest points

  4. #8904
    Melee Summoner
    Join Date
    Nov 2013
    Posts
    30
    BG Level
    1

    Quote Originally Posted by vivbiibasjiu View Post
    Anyone know where to buy Koru-Moru yet? Found the others at Sparks NPC and Conquest points
    Try field manual/grounds tome.

  5. #8905
    Cerberus
    Join Date
    Feb 2009
    Posts
    462
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    FFXI Server
    Bahamut

    $100 says come November all these campaigns will be 24/7....

  6. #8906
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Post

    Grekumah:
    Previously we mentioned that we have plans in the works to add a second floor to your Mog Houses, and to coincide with this we're looking into making it so you can have two Mog Safes. This means that not only will you be able to store more items, but you'll have plenty more room to add even more furnishings.
    I remember they said something about Mog houses was in the works but nothing as specific as a second floor. Still would prefer havine furnishings go in their own space so we could decorate freely but this will be nice i spose.

  7. #8907
    Relic Shield
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    Dec 2012
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    FFXI Server
    Siren

    Extra storage will be nice but I'm not looking forward to even longer loading times for inventories...

  8. #8908
    Campaign
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    If it affects only zoning into MH (I seriously doubt) I'm fine with that.

  9. #8909
    Yoshi P
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    Dec 2006
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    WoW Realm
    Arthas

    It should effect zoning anywhere, unless they block you from seeing this extra mog safe outside of MH/garden.

  10. #8910
    Relic Horn
    Join Date
    Aug 2008
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    FFXI Server
    Sylph

    What they should do, is prioritize inventory loading. Have the game load inventory/wardrobe > satchel/sack > safe/locker.

  11. #8911
    Campaign
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    Jul 2007
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    Quote Originally Posted by fantasticdan View Post
    It should effect zoning anywhere, unless they block you from seeing this extra mog safe outside of MH/garden.
    Which is why I said "I seriously doubt".
    But then again there has to be a difference somewhere. If there weren't why would they be adding a new repository accessible only from MH and not everywhere, as they've been doing the past few years?
    Maybe only part of that data (name, icon? something else?) is loaded for this new repository so that it does increase loading time, but less than it would do otherwise?

    What they should've done is dynamic loading with a DYNAMIC WARDROBE2.
    Make wardrobe job specific and make so you can only put job specific gear in there.
    Only the one for your current job gets loaded up.
    That way you would have 80 job specific slots for each job. Welcome to virtually infinite space in FFXI everyone!
    But they said it would be too complicated to develop, sadly.

  12. #8912
    Relic Shield
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    Jan 2013
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    From the Post I linked to it sounds like Mog Wardrobe like features increase server load much more than Mog Safe types. So they must be different somehow on server load.

  13. #8913
    Cerberus
    Join Date
    Dec 2012
    Posts
    485
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    4

    New JP interview, but most of it seems to be recapping info from the QA summary.

    http://www.famitsu.com/news/201504/09076211.html

  14. #8914
    BG Content
    Join Date
    Jun 2007
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    3,300
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    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by Ligray View Post
    New JP interview, but most of it seems to be recapping info from the QA summary.

    http://www.famitsu.com/news/201504/09076211.html
    I'm working on translating this and about half done so far, I'll put it in a separate thread.

    Edit: http://www.bluegartr.com/threads/125...a-diel-Project

  15. #8915
    Sea Torques
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    Nov 2007
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    Asura

    Looks like they are finally adding RUN and GEO Phantom Rolls, as well as making some assaults easier to do lowman/solo?

  16. #8916
    Pro's Pet
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    Valefor

    Omg new rolls, I can barely believe it!

  17. #8917
    First invited, last in the zone.
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    Lakshmi

    Quote Originally Posted by Suteru View Post
    Looks like they are finally adding RUN and GEO Phantom Rolls, as well as making some assaults easier to do lowman/solo?
    Do they say what the rolls will be?

    (My money is on Meva for RUN, no idea for GEO)

  18. #8918
    Sea Torques
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    Asura

    Nope.

    You will be happy to hear that we’ll be introducing new Phantom Rolls for geomancer and rune fencer in the May version update. :D
    That's it. Maybe Magic Damage+ for GEO?

  19. #8919
    Old Odin
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    Asura

    Quote Originally Posted by Foldypaws View Post
    Do they say what the rolls will be?

    (My money is on Meva for RUN, no idea for GEO)
    yeah run is prolly gonna be m.eva +, hopefully as stronger or stronger then attunement is.
    geo is a tough whats it gonna be. whats there left magic wise to go for? maybe geo will get a magic burst+ roll that bypasses the cap, would work pretty well if you have a mage pt in the backlines! wuzzah

  20. #8920
    Campaign
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    They need to give cor a 10mins JA that allows them to do a third roll!

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