Interested to see what the nyzul and assault changes will be. Only thing I can think of is maybe doing away with lamps?
Interested to see what the nyzul and assault changes will be. Only thing I can think of is maybe doing away with lamps?
10min timer would pretty much allow 100% 3rolls no? Full merits + gear is over 8 minutes of rolls, by the time the last one wears the timer would be up.
What if Geomancy Roll is a defensive pet buff?
Depends on how + duration is factored in and what exactly the reforged does which I don't see a lot of info on. Like supposedly af3 added 10% but reforged says a flat value. Anyways assuming 50 second from reforged added onto the 5 min base duration and the 130 seconds from winning streak + augment and 20 more from job points we get 8 min 20 second. How well that works to length depends on the duration of the ja that allows it. Like if you had to use it shortly before the last roll than you'd be missing a roll in that small period. If it's like clarion call duration than then yeah can put it up before the first one each time
When I was working towards Captain, I did this one solo on my first try. I'm sure there is luck involved, but it is definitely possible.
Making all of them more solo friendly, but easier with more people is fine though. Not as many people around that would be on that same stage in working on Captain/mythic anymore. So, helping out those people is a nice thing to do.
How does one solo Lebros Supplies without fleehacking?
Yes though took like 3 tries. Honestly though I had more problems with Lebros supplies. Failed 6 in a row triboxing (not that it helps) before I just got another person
I don't think it's possible even with regular flee speed hacking which you can almost do legitly anyways. Duo probably the lowest legit... even then requiring a lot of luck. So yeah not that one I guess.
It was supposed to be if you remember, then they changed.
But no, I don't think it should be their SP2. 1hr is too much.
Entrust is 10 mins, such a JA for COR should be on a similar timer, not 1hr.
Especially when you consider the cooldown on reapplying rolls and the fact they can be dispelled and that dispels are sadly pretty common, I don't think it could be anything else than a short cooldown like 10 or 20 mins, to really make a difference.
If they're worried they could make so you can't double up the third roll (similarly to how +Geomancy doesn't work for Entrust) or stuff like that.
Oh and about the fixes to Assault etc, because Mythic needed to be made even easier, inorite?
Regardless, any change is welcome.
But how about doing something for Ergon Weapons?
Like other ways to get HP Bayld? More ways to get bayld? Higher drop rate for HP bayld from reive? Higher drop rate from HP Pouches?
No, the fact that people bot reives isn't a good excuse to justify keeping things as they are.
I don't think it would be so bad, if it was the "half zoning" Gardens do.
There's no inventory reloading and there's barely any load time.
And the useability of the safe wouldn't affect things at all, because you'd still be able to get the stuff inside from the Moogle/menu... Unless it was a physical thing like the money chest?
But that would be weird.
And having read the OF page about the mythic lessening... I kinda feel bad for him. Some people are actually being helpful but the majority of people are being dicks who think he's complaining in total and not just that tags are a VERY limiting arbitrary timesinks with no way to increase them (unlike improbluhs) and that Nyzule uses tags along with assaults.
Which are fair points, but they're just ones we accept as the value of the result is so great.
It'd be really nice if they added something that makes tags recharge faster (ala a quest or something) as well as adjusting some assaults and Nyzule lamps for solo/lowman.
(The lamps would be easy, but I can't see how to "fix" those two assaults.)
Didn't they mention, like over one year ago, making Tags recharge in half time or something?
It wouldn't be particularly hard to nerf any unsoloable or almost unsoloable assaults so that they can be solod comfortably. For example, one could reduce the NPCs in Lebros Supplies down to four, and make it so they only give out Bison Steak. For Lost and Found, they could make you start off with all three hints, or make it so you can see the ??? on the ground ala shining HELM points.
There's a bit of info about Quick Draw and gifts it seems on the JP side of the forums? Can someone translate that? Link here.
First person is asking why there are no gifts that correspond to COR JAs, specifically Phantom Roll and Quick Draw. Response is that Phantom Roll is already enhanced with Job Points and the gifts are designed to focus on the shooting/attacking elements. They'll be adding gifts that correspond to Quick Draw when new gifts are implemented in the future.
Second person is suggesting that they'd like to see magic evasion on a Rune Fencer roll for COR. Response says that new rolls for both Geomancer and Rune Fencer will be added in the May version update, but doesn't comment on what the effects will be (please look forward to it).
Heck I'd love just to be able to store more tags. Half of the announcing of assaults is having to do them every few days or lose a tag. If you could just store as many as you want like idk abyssea or vw stones so you could just spam them when you have the chance that would be a lot better. Maybe add something on that reduces the regen time on them from doing quests/missions like assignment imps
I've been hoping they'll let us use copper vouchers on a 1:1 or 2:1 trade in for Assault tags. Probably a pipe dream, but it feels fitting with the CV general theme.
Was a bit busy for last few weeks, swamped with some real life stuff. Thanks to Slycer for saving the day though.
Went ahead and posted the dev posts I saw up after the Freshly Picked. Dunno if there's anything else needing translation at the moment.