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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #9261
    Jem
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    So for someone who was a career DRK and quit like 2-3 years back, am I right in thinking DRK is a sack of shit nowadays? I've only glanced over stuff since I quit but I've seen that loads of other jobs seemed to have gotten hefty buffs whilst DRK got not much from what I can see?

    Thinking of coming back purely to finish up all the storyline stuff and would prefer to play DRK but looks like I may have to revert to my PLD or THF or DNC or something similar?

  2. #9262
    A. Body
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    DRK isn't shitty- it's just had more DDs catch up with it, and SAM will always be S-E's special snowflake. There aren't many good DRKs, but the ones I play with can dish it out just fine.

  3. #9263
    Ridill
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    Quote Originally Posted by Jem View Post
    So for someone who was a career DRK and quit like 2-3 years back, am I right in thinking DRK is a sack of shit nowadays? I've only glanced over stuff since I quit but I've seen that loads of other jobs seemed to have gotten hefty buffs whilst DRK got not much from what I can see?

    Thinking of coming back purely to finish up all the storyline stuff and would prefer to play DRK but looks like I may have to revert to my PLD or THF or DNC or something similar?
    This update they got a lot more attack thanks to lr and jt update and some weird ja that probably sucks. And some ws dmg gifts and more att and such. And more att from jps Nether Void helping absorb spells a lot. Speaking of absorbs they no longer decay so that's pretty big. Resolution got a hefty upgrade about a year ago. As did several other ws that are probably decent now for drk. idk probably other stuff too

    As far as storyline goes you will be fine on any 99 job from 2 years ago

  4. #9264
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    Edit: wrong topic.

  5. #9265
    ccl
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    Quote Originally Posted by Jem View Post
    So for someone who was a career DRK and quit like 2-3 years back, am I right in thinking DRK is a sack of shit nowadays? I've only glanced over stuff since I quit but I've seen that loads of other jobs seemed to have gotten hefty buffs whilst DRK got not much from what I can see?

    Thinking of coming back purely to finish up all the storyline stuff and would prefer to play DRK but looks like I may have to revert to my PLD or THF or DNC or something similar?
    You can play DRK, it's just not the best anymore, if you only care about story, smaller stuff, drk is fine, might want to play pld for Vargary(drk can take the sam spot and be on sc duty for that event)/higher tier Escha NM.

  6. #9266
    Ridill
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    Quote Originally Posted by Trumpy View Post
    They forgot Limbus as well, I know, I know... lolimbus. Id like to not wait 20 hours tho betwixt them.
    I'd be keen on never having to buy a cosmo cleanse again along with a lowered cooldown.

    They should also let us buy AF upgrade mats with ABCs just because you know that's why some people would spam.

  7. #9267
    Jem
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    Quote Originally Posted by ccl View Post
    You can play DRK, it's just not the best anymore, if you only care about story, smaller stuff, drk is fine, might want to play pld for Vargary(drk can take the sam spot and be on sc duty for that event)/higher tier Escha NM.
    I don't even know where to start. You know better than anyone I quit after we spammed the shit out of Delve but past that I'm clueless as to what was released. Seems to be a lot of new stuff.

    Is there anywhere I can look for where to catch up on what has happened since then?

  8. #9268
    Ridill
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    Quote Originally Posted by Jem View Post
    I don't even know where to start. You know better than anyone I quit after we spammed the shit out of Delve but past that I'm clueless as to what was released. Seems to be a lot of new stuff.

    Is there anywhere I can look for where to catch up on what has happened since then?
    Depends on how much reading you want to do.. the returning players thread probably your best bet to look at for pointers of where to look and such

  9. #9269
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    Quote Originally Posted by Jem View Post
    I don't even know where to start. You know better than anyone I quit after we spammed the shit out of Delve but past that I'm clueless as to what was released. Seems to be a lot of new stuff.

    Is there anywhere I can look for where to catch up on what has happened since then?
    https://www.reddit.com/r/ffxi/wiki/qol

    I summed up the patches from December 2013 to February 2015 a while ago. I need some time to update more, but between medical issues and trying to buy my first house, that's slim lately.

  10. #9270
    Old Odin
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    Quote Originally Posted by Jem View Post
    So for someone who was a career DRK and quit like 2-3 years back, am I right in thinking DRK is a sack of shit nowadays? I've only glanced over stuff since I quit but I've seen that loads of other jobs seemed to have gotten hefty buffs whilst DRK got not much from what I can see?

    Thinking of coming back purely to finish up all the storyline stuff and would prefer to play DRK but looks like I may have to revert to my PLD or THF or DNC or something similar?
    you mean in terms of gear? if you finished Delve 1.0 i dont think you will have muchproblems regearing your DRK, most of the stuff i think is outclassed by alluvion skirmish armor augments anyway (someone correct me if I am wrong didnt keep up with the melee stats on there). There is maybe a handfull of pieces from Hardmode battles and delve 2.0 that are maybe relevant but should impose no problem farming for you. I would say DRK is in a better position if you want to go do stuff without a tank due to them haveing still an enmity tool if they go to stuff as /nin. The enmity changes made it a bit difficult to melee burn stuff beyond ilvl 129 if you dont have hate tools on melee (otherwise your healer will get smacked hardcore without a tank).

  11. #9271
    Who's driving? Oh my God Bear is driving! How can that be??
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    Quote Originally Posted by Damane View Post
    I am expecting:
    auto maxed procs for VW
    cutdown of gil cost entry for legion
    for abyssea i dont know what they want to do, auto maxed lights might hurt more then help in some cirumstances, prolly infinite time?

    3. part will prolly be benefits all around ilvl content like delve hardmode battles skirmish etc.
    Actually for Abyssea I believe they are simply going to allow Trusts to be summoned there. The .DAT dialog tables for abyssea zones got updated in the May patch with a dialog that says "You are able to call forth Trusts because you have <insert key item here>".

    These are the KI's I am hoping for:

    • Reduced cooldown on Voidstone recharge (1hr with reduction KI, 2hr if you don't have any).
    • Max proc light alignment while doing voidwatch
    • Cheaper cell cost for Voidwatch
    • Reduction of time between Campaign Evaluations to 1 game day.
    • Reduced cooldown for coalition tags down to 10 minutes
    • Reduced cost of items purchased from Delve
    • Reduction in cost of Bayld to HP-Bayld conversion

  12. #9272
    Jem
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    Quote Originally Posted by Damane View Post
    you mean in terms of gear? if you finished Delve 1.0 i dont think you will have muchproblems regearing your DRK, most of the stuff i think is outclassed by alluvion skirmish armor augments anyway (someone correct me if I am wrong didnt keep up with the melee stats on there). There is maybe a handfull of pieces from Hardmode battles and delve 2.0 that are maybe relevant but should impose no problem farming for you. I would say DRK is in a better position if you want to go do stuff without a tank due to them haveing still an enmity tool if they go to stuff as /nin. The enmity changes made it a bit difficult to melee burn stuff beyond ilvl 129 if you dont have hate tools on melee (otherwise your healer will get smacked hardcore without a tank).
    Yeah I was more worried about where to start with the content added after I quit and getting better gear. Most of my jobs were geared as well as they possibly could be (outside a Mythic) up to the end of Delve 1.0 completion.

    I keep seeing people saying soloing everything is fine but it wasn't when I quit so what changed? I guess trusts as they weren't implemented when I quit.

  13. #9273
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    Quote Originally Posted by Jem View Post
    Yeah I was more worried about where to start with the content added after I quit and getting better gear. Most of my jobs were geared as well as they possibly could be (outside a Mythic) up to the end of Delve 1.0 completion.

    I keep seeing people saying soloing everything is fine but it wasn't when I quit so what changed? I guess trusts as they weren't implemented when I quit.
    Trusts, boost of weaponskill dmg, boost of magical dmg, sever job changes, gear, +Skill from weapon.

  14. #9274
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    Quote Originally Posted by TummieGaruda View Post
    Actually for Abyssea I believe they are simply going to allow Trusts to be summoned there. The .DAT dialog tables for abyssea zones got updated in the May patch with a dialog that says "You are able to call forth Trusts because you have <insert key item here>".

    These are the KI's I am hoping for:

    • Reduced cooldown on Voidstone recharge (1hr with reduction KI, 2hr if you don't have any).
    • Max proc light alignment while doing voidwatch
    • Cheaper cell cost for Voidwatch
    • Reduction of time between Campaign Evaluations to 1 game day.
    • Reduced cooldown for coalition tags down to 10 minutes
    • Reduced cost of items purchased from Delve
    • Reduction in cost of Bayld to HP-Bayld conversion
    Totes can see those last two for the Act3 KI(s).

    Also given that the Pristine Yggrete Crystal is the combination of the Areuhat (NI tokens) and Eyepatch (Einherjar ichor), and both had their prices "reduced" by greatly increasing the availability of their currency...
    Given how much of the temporal grind was taken out of the Mythic process...
    It would make sense for them to do similar adjustments to the Ergon process (which unlike Mythics require other people for any similar gain rate).
    In a way, since improbluhs already have a time reducer KI, they're bringing both in line with each other.

    And like everyone else, HMP and dross/cinder will somehow be made abundant with the second set of KIs... (since if the first is up to 75 content... mostly... then the second set should be up to 99 content; eg: WotG, Abyssea, and VW. And the final set should be iLv content boon. eg: HPB, skirmish, delve, incursion, etc)
    Can also see them increasing 'lixer potency through these, reducing the costs of augmenting skirmish stuff, maybe even the price of refractive crystals and/or +1ing Unity gear.
    But I'm fairly confident that any "relevant" (ie: pre iLv) adjustments would be from the third set of KIs.

  15. #9275
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    Quote Originally Posted by FaeQueenCory View Post
    Totes can see those last two for the Act3 KI(s).

    Also given that the Pristine Yggrete Crystal is the combination of the Areuhat (NI tokens) and Eyepatch (Einherjar ichor), and both had their prices "reduced" by greatly increasing the availability of their currency...
    Given how much of the temporal grind was taken out of the Mythic process...
    It would make sense for them to do similar adjustments to the Ergon process (which unlike Mythics require other people for any similar gain rate).
    In a way, since improbluhs already have a time reducer KI, they're bringing both in line with each other.

    And like everyone else, HMP and dross/cinder will somehow be made abundant with the second set of KIs... (since if the first is up to 75 content... mostly... then the second set should be up to 99 content; eg: WotG, Abyssea, and VW. And the final set should be iLv content boon. eg: HPB, skirmish, delve, incursion, etc)
    Can also see them increasing 'lixer potency through these, reducing the costs of augmenting skirmish stuff, maybe even the price of refractive crystals and/or +1ing Unity gear.
    But I'm fairly confident that any "relevant" (ie: pre iLv) adjustments would be from the third set of KIs.
    I am not sure if they do anything to the ergon weapons, but i wouldnt rule it out either. SE's last stance on those was "they are much more powerfull then mythics for their respective jobs so we arent going to change anything about HP-bayld availability"

    i can see them reduce the tag timer on assignments (which will indirectly increas HP-bayld avialabiltiy), decrease the WKR cost KI, but i wouldn tbank on them adding HP-Bayld onto anythign else.

  16. #9276
    Ridill
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    While I think they might make ergons easier I doubt they'd flat out lower the limit. I mean yeah mythics seem a lot more in reach now but realistically it's going to take the same amount of time farming... in fact it might eat up more game time as you might just end up waiting the bit of time for the hour to run down.

    So I could maybe see them maybe trying to do some sort of way of lower the time requirements on methods of gaining balyd. Like faster imp recharge rates, faster reive respawns, maybe free or at least much cheaper wkr. Make those stupid light chestlike things worth trying to figure out

  17. #9277
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    Currency and Alex are already back up to their pre-patch prices on Odin, so it seems that people are figuring out that it takes just as much actual time to farm them as before.

  18. #9278
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    Quote Originally Posted by Fwahm View Post
    Currency and Alex are already back up to their pre-patch prices on Odin, so it seems that people are figuring out that it takes just as much actual time to farm them as before.
    thats not the only reason, alot of people were stuck on assaults and einherjar nyzul climb, and alot cleared the last days through and started a mythic. while supply might have gone up demand went up too, so nothing changed.

  19. #9279
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    Quote Originally Posted by TummieGaruda View Post
    • Reduction of time between Campaign Evaluations to 1 game day.
    Unless I misunderstood what you meant, this would be technically impossible to do (without a fair amount of work in their infrastructure)

  20. #9280
    FNH
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    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Sechs View Post
    Unless I misunderstood what you meant, this would be technically impossible to do (without a fair amount of work in their infrastructure)
    Probably mean RL day.

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