
Originally Posted by
NynJa
I think they had an idea at first, but quickly realized it wouldnt work.
I think their original idea was a long grind of farming T1-3 Delve mobs till you cap out and upgrade all the gear, then a long grind of farming T4-5 Delve mobs till you cap out and R15 that gear, THEN the long grind of farming Delve bosses. Except, you had people who could clear Delve bosses without the T1-3 and hit the 119 plateau rather fast, and then there were people who couldnt clear the Delve bosses at all, even with all the gear. So ever since then, SE has been playing catch up, to try to get people to the 119 plateau without really surpassing the 119 plateau. Except for the people who've already hit that point, there was no point in playing. Why vie for something thats inferior to what you have? At the same time, even before SE added skirm 2 and what not, why spend a month grinding away on airlixirs for one piece of gear when theres already something better out there that wont take a month to get? Introducing such a system also included fear into the players, fear of "will all my time be wasted next month when SE adds something new"?
And then there are some gear adjustments that make no fucking sense (last patch that introduced a bunch of lv106/109 weapons/armor, vastly inferior to anything thats already out there, other than a couple AF macro pieces)