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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #10021
    Campaign
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    Oh don't get me wrong, wasn't saying it would be "hard" to level another job. Just that it would make no sense to make a thing for job X that requires job Y to obtain. Would be the first time they do something like that and I can't think of any other MMO that did that. There might be examples I can't think of, but still, it would be quite a "strange" requirement.

    Cool nonetheless! The idea of not having to do fakes on BRD to get full potency songs make me drool so much :Q__ __ Altough I would lose the additional range offered by String over Wind... that's useful in some instances I guess.

  2. #10022
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    Is this a new image? Looks to be relevant to this month, might be in regards to the campaigns going on:
    http://blog.square-enix.com/ff11/images/0803.jpg

    (My knowledge of Japanese is nigh-on non-existent)

  3. #10023
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    All about the campaigns, yeah. Top to bottom it's:

    Mosaic Art Screenshot Collection
    Crossover Collaboration Anniversary Event
    Discount Campaign
    Return Home to Vana'Dielk Campaign
    Sunbreeze Festival
    Rhapsodies of Vana'Diel Chapter 2 Celebration Campaign
    Login Point Exchange Period
    August Login Campaign

  4. #10024
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    Do any of those mean "free login campaign?"

  5. #10025
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    Quote Originally Posted by Kincard View Post
    All about the campaigns, yeah. Top to bottom it's:

    Mosaic Art Screenshot Collection
    Crossover Collaboration Anniversary Event
    Discount Campaign
    Return Home to Vana'Dielk Campaign
    Sunbreeze Festival
    Rhapsodies of Vana'Diel Chapter 2 Celebration Campaign
    Login Point Exchange Period
    August Login Campaign
    Neat, thanks. I wonder what the Rhapsodies Chapter 2 campaign could be. I think that's the only one we haven't heard of right now, right? (Other than Login, but it's nice to have the dates for that.)

    Quote Originally Posted by Byrth
    Do any of those mean "free login campaign?"
    That's the Return Home to Vana'Diel campaign, I believe. 9th to 24th.

  6. #10026
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    Quote Originally Posted by Byrthnoth View Post
    Do any of those mean "free login campaign?"
    Yes
    http://www.playonline.com/ff11us/van...wcb/index.html

    You better come back and fix Shortcuts/Battlemod/Gearswap because I'm pretty confident there's gonna be some serious fixing after tonite's patch! xD
    /whip

  7. #10027
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    It's unlikely that Shortcuts, Battlemod, or Gearswap will break directly, but the windower LuaCore API will likely break. Update will finish too late for me to do anything about it tonight, but I can probably at least fix the packet part tomorrow morning / late at night if Arcon hasn't already fixed it.

  8. #10028
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    Quote Originally Posted by Maurauc View Post
    Neat, thanks. I wonder what the Rhapsodies Chapter 2 campaign could be.
    Just a fancy name for the monthly campaigns.

  9. #10029
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    Quote Originally Posted by Ligray View Post
    Just a fancy name for the monthly campaigns.
    Oh, I guessed that. I'm just hoping it's going to be Double Exp/CP, along with maybe the BCNM campaign again (After we find out the details for the hexed gear, anyway.)

  10. #10030
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    Quote Originally Posted by Byrthnoth View Post
    It's unlikely that Shortcuts, Battlemod, or Gearswap will break directly, but the windower LuaCore API will likely break. Update will finish too late for me to do anything about it tonight, but I can probably at least fix the packet part tomorrow morning / late at night if Arcon hasn't already fixed it.
    I was thinking the new target function might break the target structure and that might influence several things. Not sure if everything related to that is handled through the luacore, but I'll trust you on that of course.
    Also I think further data might be added to the packets, to convey the information about a single pt member's status and be displayed unto another player's client?

  11. #10031
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    Quote Originally Posted by Sechs View Post
    I was thinking the new target function might break the target structure and that might influence several things. Not sure if everything related to that is handled through the luacore, but I'll trust you on that of course.
    Also I think further data might be added to the packets, to convey the information about a single pt member's status and be displayed unto another player's client?
    Yeah, I get the feeling those 12 0's currently tacked into the packet structure might get some use from this update. We shall see soon, I suppose!

  12. #10032
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    I made a list of the things I think will probably have to be changed:
    http://www.ffxiah.com/forum/topic/40...te/57/#2940035

    Also, the 12 zeros will probably be used for the arbitrary GEO spell positioning. The real question for me is how they're going to jury-rig that using their current targeting system.

  13. #10033
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    Really hoping for a Neo Nyzul campaign because fuck playing Pankration Snap for ZNM pops.

  14. #10034
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    Idk how neo nyzul campaign would work now with 1hr tags. Some really good drops came from those boxes.

  15. #10035
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    they still havent posted the english trailer version?

  16. #10036
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    Quote Originally Posted by SathFenrir View Post
    Idk how neo nyzul campaign would work now with 1hr tags. Some really good drops came from those boxes.
    Even worse actually, they're 10 minute tags lol.

    Edit: The way I imagine it going down now, is that since the recharge is so low now, people will probably cap the floors at 20, run to there, exit, and then reenter over and over.

  17. #10037
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    someone suggested accession haste apparently, lol. now the only thing whoever suggested that is going to need is having it never wear off. is it not embarrassing for someone to ask these types of things on the official forums? i never read them anymore.

  18. #10038
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    Quote Originally Posted by Teryu View Post
    Even worse actually, they're 10 minute tags lol.

    Edit: The way I imagine it going down now, is that since the recharge is so low now, people will probably cap the floors at 20, run to there, exit, and then reenter over and over.
    Idk there did seem to be some relationship to higher floors with drops. Maybe not 100% but I only heard pw from like 100 I think. All of my T4s came from 40+ I think. Maybe try at least 40?

  19. #10039
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    Quote Originally Posted by dasva View Post
    Idk there did seem to be some relationship to higher floors with drops. Maybe not 100% but I only heard pw from like 100 I think. All of my T4s came from 40+ I think. Maybe try at least 40?
    Can the game tell the difference between a +2 box from 20 versus 60? I didn't think so.

  20. #10040
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    Quote Originally Posted by Damane View Post
    maybe instead of uping RME weapons they just let you combine them all together?
    Man...I would totally do this.

    Though honestly, weapons aren't what is needed. What if we combined R/E/M armor to a higher ilvl or something? As a lifelong melee I'm far more concerned with getting more defense/vit/mageva/eva to survive easier than deal more damage.

    I was thinking they wouldn't really combine anything, but they might offer a magian-trial type line to get up to ilvl 125 or something. If it went 1-2 levels per trial and had it for each weapon/armor in the game...it'd take a long ass time.

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