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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #10201
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    New Freshly Picked confirms that Temper's Enhancing Magic skill dependence is only when you cast the spell (don't have to keep it on) which is something that we always assumed but never proved.

    Also:
    It’s extremely difficult to create the HQ items, but in addition to the HQ items having high base stats, they also have higher augment caps.

    Furthermore, there are combination bonuses only for the HQ versions, and the stats have been created to fit the difficulty of making them.

  2. #10202
    Ridill
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    As someone who has nqed over 200m of -1 gear (as of pre-update market value) with 0 hq gear to show for it...

    I still kinda like the system. If it wasnt like this there'd be 6-10 people on each server already in full HQ and the rest of the people would be fucked. Now it's 6-10 people per server sitting in NQ while crafting in their spare time hoping for hq and the rest of the people still fucked because lol at regular people clearing these T2s.

  3. #10203
    Cerberus
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    do you think this equipment is going to stand strong after the last rhapsody update? i mean the way they like to go out with a bang and all, it could end up being like, ilevel120+ or just generally extreme high end equipment simply because its the latest (and final lol) zone addition/content addition to the game. its really hard to consider it worth the money/craftinghours until the full picture is available

  4. #10204
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    Honestly when you really look at the gear and start to use it, including some of the SR gear, it becomes abundantly clear that even though this gear says 119, it is anything but. Every WS piece of uncursed gear has at least 10 more main stat than the nearest alternative, the weapons from T2 shit all over everything for the most part, by a fairly large margin. The HQ abjuration gear? Look at those HQ khepri 119 feet posted. Something like fucking 54 AGI on them.

    The gear we are starting to get now is our "120+" gear in my opinion. I'm expecting next update to be all about materials that bump RME and maybe a few token pieces that are A+ (like we got this update as well with Uac Jerkin).

    I could be way off base but I speculated a few weeks ago that SE seemed to be returning to their roots at the end of the game and if it was my game I would like making the original gear that I intended to be the absolute best (abjuration gear) be the absolute best at the very end. With this update we hardly have confirmation of that, but it definitely feels like a step in that direction to me.

    Also, as anyone who has tackled the new T3 will tell you, they are not fucking around with this new content. We are talking not being above 70% hit rate with idris torpor and 1650 ACC.

  5. #10205
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    I think these will stand. I think this is part of there attempt to bring the game back to it was when updates weren't common but people didn't notice as much because that 1 BiS they were going for took weeks or months. Similarly I think the huge amount of jps are somewhat like that. Another repetitive large time sink that requires not a lot on SEs end but a lot on ours similar to how merits were back in the day. I do expect there will be some sidegrade pieces though too further open up the amount of things we'd want to get and give us more things to do... like say 119 ein or salvage or whatever.

  6. #10206
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    A third tier of salvage gear with 119 stats worth getting would be a pretty massive time sink for people who want to make them from scractch.

    Even the 99 items take a long ass time as farming up the 99 drop and the 50 pages takes so many salvage runs to do.

  7. #10207
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    youre definitely right about the content with the whole idris-but-still-depressing hit rates (still, god love my friends with idris), but im not too sure i see where youre coming from with the roots thing. theyve been releasing older models for awhile now, and even revamped AF. the way i see it, its just fan service since thats pretty clearly what it seems to be from my perspective. the rate that things have been going since they released yorcia skirmish v2 sets has been pretty "120+" like you said, which is a good call, but i think that its just fan service leading in the upward direction. they have mentioned before that they dont like have all of the best equipment coming from one source. im willing to bet that were gonna get several seemingly well thought out, great looking sets of gear in the final show. this isnt to say i wouldnt be content with the sets from this last update even, its just we wont know for sure till november when the update in question drops.

  8. #10208
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    Quote Originally Posted by urat View Post
    A third tier of salvage gear with 119 stats worth getting would be a pretty massive time sink for people who want to make them from scractch.

    Even the 99 items take a long ass time as farming up the 99 drop and the 50 pages takes so many salvage runs to do.
    Haha you're telling me. Think it was like 200+ runs of no 45 pup legs. Got to the point that I had so many of the other possible drops that I'd get no gear from the bosses most runs

  9. #10209
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    Quote Originally Posted by Bukadan View Post
    youre definitely right about the content with the whole idris-but-still-depressing hit rates (still, god love my friends with idris), but im not too sure i see where youre coming from with the roots thing. theyve been releasing older models for awhile now, and even revamped AF. the way i see it, its just fan service since thats pretty clearly what it seems to be from my perspective. the rate that things have been going since they released yorcia skirmish v2 sets has been pretty "120+" like you said, which is a good call, but i think that its just fan service leading in the upward direction. they have mentioned before that they dont like have all of the best equipment coming from one source. im willing to bet that were gonna get several seemingly well thought out, great looking sets of gear in the final show. this isnt to say i wouldnt be content with the sets from this last update even, its just we wont know for sure till november when the update in question drops.
    Quite possibly is fanservice only, like I said just baseless speculation on my part.

    This gear, in many cases, blows the crap out of skirm2 stuff even though. I uncursed nq adaman breeches and they have 50 STR and 35 ATT with the path I chose. I think HQ would be something like 57. I can't think of a single other leg armor that would even come close.

    This is just one example of many, of course, and completely discounting the set bonus.

  10. #10210
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    honestly, i can definitely see part of how it used to be in this now that you mention it. you wont see many people having more than one of these for awhile, partly because of the actually level of the content, partly because of how they managed to seemingly stabilize the supply already available with the way the synths work. its been a long time since the whitebox really meant something. i sort of hope they continue this sort of trend tbh, maybe a rare drop rate system like they did with that body in vagary spread around with more HQ hard to complete shit. imagine a trial of the magians trial that takes 5 kraken clubs that "dropped from lord of onzozo himself" if you know what i mean. lol

  11. #10211
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    Quote Originally Posted by Byrthnoth View Post
    Furthermore, there are combination bonuses only for the HQ versions, and the stats have been created to fit the difficulty of making them.
    Yet they're still 119. Makes sense.


    New salvo won't come. They said it. Not that they never changed their mind in the past, but considering they're gonna stop developing and releasing new content in a few months and that they're currently handsfull on RoV I don't see it happening.
    I wouldn't see the problem with them taking too much time to create like Urat said though.
    They could always offer the double path of update. Like use the lv75 item and it will require more mats/stuff, use the lv99 version and it will require less. Kinda like with Relic armour.
    It's a shame because at least for a couple of salvo pieces I would've loved an ilevel version (Skadi feet, some marduk pieces, and so on)

  12. #10212
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    I think they kept them 119 to keep the massive from whining if being unable to be higher than i119 was only available to a select few players. This way those with the gear are effectively 121 or whatever, but if you don't read too closely between the lines then you wont have anything to complain about.

    Ilvl difference on gear is easy to see. Understanding how stats effect this game or even understanding basic mechanics is hard for a lot of people.

  13. #10213
    TIME OUT MOTHERFUCKER

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    FYI: Red mog pells get mailed out on the 12th, according to the updated page.

  14. #10214
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    Okay, super glad about the Abyssea items stacking to 99, but it's a shame that they're not going to let Tartarus Platemail be obtained more easily. I can understand it to an extent, but it's still a shame.

  15. #10215
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    Shame or not, it would have been naive for us to expect anything different.
    If that's to change, it's not gonna happen anytime soon.
    Tmail is their "carrot on a stick" to keep players doin Vagary and they're using it exactely that way.

  16. #10216
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    Quote Originally Posted by Maurauc View Post
    Okay, super glad about the Abyssea items stacking to 99, but it's a shame that they're not going to let Tartarus Platemail be obtained more easily. I can understand it to an extent, but it's still a shame.
    It's even more of a shame since the whole idea/suggestion came about because of Tartarus platemail specifically.... it was like sure we heard you and will make everything else easier to get <.<

  17. #10217
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    I find it fitting that cursed gear revisited ends up being the potential end-all of gear in FFXI.

    Once, going to Ru'Ann and getting those badass abjurations was the apex of the game. At the end, it's going to be Escha- Ru'Ann and getting those new badass abjurations.

  18. #10218
    Old Odin
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    Quote Originally Posted by Kyreth View Post
    I find it fitting that cursed gear revisited ends up being the potential end-all of gear in FFXI.

    Once, going to Ru'Ann and getting those badass abjurations was the apex of the game. At the end, it's going to be Escha- Ru'Ann and getting those new badass abjurations.
    we still have one rhapsodie zone to go, so who knows! Maybe they'll surprise us with Artifact 4 sets from the future!

  19. #10219
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    Inb4 119 salvage gear or whatever obsoletes most hq 119 abjurations in RoV part 3.

  20. #10220
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    Ra'Kaznar Alluvion with crazy 4th augment stones in September update then rererereforged iLv 125 AF1-3 and RME in the final update.

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