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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #10401
    Impossiblu
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    ilvl ridill that BLU can wear pls. I mean, it is a scimitar after all

  2. #10402
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Matsui is gonna troll everyone and make ilvl andarvaunts and hrotti



    no items that were upgraded to ilvl versions had jobs changed. Sirocco -> Jugo is still THF only. Healing staff -> Ababinili is still WHM only. Carby->Asteria Mitta = SMN only. If youre really expecting Ridill to have BLU added, dont hold your breath.

  3. #10403
    Ridill
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    Quote Originally Posted by NynJa View Post
    Matsui is gonna troll everyone and make ilvl andarvaunts and hrotti



    no items that were upgraded to ilvl versions had jobs changed. Sirocco -> Jugo is still THF only. Healing staff -> Ababinili is still WHM only. Carby->Asteria Mitta = SMN only. If youre really expecting Ridill to have BLU added, dont hold your breath.
    Hey now my pld needs some ilvl bdt!!!

    But really though can't wait to single wield some ridill on war!

  4. #10404
    Ridill
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    Quote Originally Posted by NynJa View Post
    Did you read this part?
    I don't think he missed that. I think he looked at it the other way around.... if you can do it on normal then you probably have the means to make more gil than those sparks are worth in the time it takes to do said SKC20s

  5. #10405
    TIME OUT MOTHERFUCKER

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    Quote Originally Posted by NynJa View Post
    Matsui is gonna troll everyone and make ilvl andarvaunts and hrotti



    no items that were upgraded to ilvl versions had jobs changed. Sirocco -> Jugo is still THF only. Healing staff -> Ababinili is still WHM only. Carby->Asteria Mitta = SMN only. If youre really expecting Ridill to have BLU added, dont hold your breath.
    Actually, the SMN gloves split in two. Asteria Mitts follow the old Carby Mitts model, but Lamassu Mitts are a completely new invention. So who knows, maybe there will be two swords...

  6. #10406
    Campaign
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    Ilevel zenith set changed job list.
    Ternion dagger got dnc added.

    Can't think of many other exceptions though, so nynja's point still stands.

  7. #10407
    Old Odin
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    Quote Originally Posted by Sechs View Post
    Ilevel zenith set changed job list.
    Ternion dagger got dnc added.

    Can't think of many other exceptions though, so nynja's point still stands.
    on armor this happened alot more:
    Salvage gear II:
    SCH DNC got added
    RUN GEO got added after SoA release
    list goes on

    but on weapons there was never an incident ecxept for Ternion dagger where it happened.

  8. #10408
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    I would leave pre-SOA stuff behind.
    And honestly we should leave Abj sets behind as well.

    If we want to talk about UNM drops exclusively, the only item that had job list changed that I Can think of is Ternion Dagger, and it happened AFTER release because people complained, and several months after actually.
    So... Nynja does have a point, it's *possible* but highly unlikely that ilevel Ridill would get a different job list on it.
    Still, men can dream, men can hope! :D

  9. #10409
    Sea Torques
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    New Aloha Iroha

    Took them 4 updates to make a breast size joke. Stay classy, Japan.

  10. #10410
    New Spam Forum
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    Will Iroha's obsession with rice balls in the manga make it into the game at some point?

  11. #10411
    Ridill
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    Haha that dev post. We change maneuver ja delay on pup because using 3 maneuvers every 1-5 minutes is a major portion of the pups function we don't want to change ready because even though it's used much more often we don't believe it's a major function of the job. Seriously guys wut

  12. #10412
    Relic Weapons
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    They probably forgot they even did the 5 minute maneuver buff.

  13. #10413
    Ridill
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    Quote Originally Posted by The Assman View Post
    They probably forgot they even did the 5 minute maneuver buff.
    Maybe it is new... and was exactly what the job needed (though would've been better without that silly increases as engaged time increases stipulation). But even without it every 20 seconds vs 10-30 depending ready used.

    Or to functionality... for bst without ready the jug does nothing be auto attack completely killing pretty much it's entire function while autos still do their thing but maneuvers help give more controllability over what they do/enhance their abilities and or stats.

    Almost seems like they are comparing it to bst back when bsts meleed and never used ready because it was a dps loss

  14. #10414
    E. Body
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    Just so we're on the same page here, do you actually believe that BST needs help?

  15. #10415
    Ridill
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    Quote Originally Posted by Kyte View Post
    Just so we're on the same page here, do you actually believe that BST needs help?
    A lot of that was the logic seems faulty. Maneuvering isn't a bigger part of the job than ready is... heck that wasn't even the issue it was doing it while meleeing on master.

    As far as need help in this department it depends. Right now no it's fine after all the main reason it mattered to pup (and used to for bst) was the whole dps loss created by using maneuvers so much while meleeing and bst currently isn't meleeing so the ja delay means very little and such a change wouldn't really do much outside of some solos

    But they do seem to want to be pushing for us melee or at least in close enough range where if you are going to have to risk getting hit with AoEs and the corresponding dmg decrease in order to ensure survival you might as well melee to offset that then it would be the same boat pup was in. In that case then yes it should be changed for the same reasons

    tl;dr the reason ready doesn't need ja delay removed isn't because it isn't a major part of the job but because as far as delays and such go it is the job... so there is basically nothing for it to interfere with.

  16. #10416
    E. Body
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    lol

  17. #10417
    HABS SUCK!!!!!
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    I'm pretty sure "we have seen many videos of BST's soloing VD battlefields, fuck off for any adjustments that make you stronger" is not a response SE can offer to the community.

    yeah yeah, I know, "it costed me millions and millions of gil to get perfect augs", I dont see Tachi soloing VD fights on SMN.

  18. #10418
    Relic Shield
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    I wish dnc had no JA delay, steps seem pretty vital to its functioning but i believe they said no to that a while ago. What SE wants is us to constantly to be changing our current maneuvers. I mean they want you to pop on 3 water maneuvers so you can resist status ailments. I pretty much stay to the same 3 maneuvers, occasionally throwing on a light or dark depending on if i need regen/refresh, but they must think people change maneuvers alot. Am I the only one who just sticks to 3 maneuvers (I am new to pup)?

  19. #10419
    A. Body
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    Quote Originally Posted by Tidis View Post
    Will Iroha's obsession with rice balls in the manga make it into the game at some point?
    I'd laugh my ass off if we got an "after-the-ending" bit with the characters going full manga mode. Also, some kind of Tenshodo front desk joke.

  20. #10420
    Old Odin
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    Quote Originally Posted by dasva View Post
    A lot of that was the logic seems faulty. Maneuvering isn't a bigger part of the job than ready is... heck that wasn't even the issue it was doing it while meleeing on master.

    As far as need help in this department it depends. Right now no it's fine after all the main reason it mattered to pup (and used to for bst) was the whole dps loss created by using maneuvers so much while meleeing and bst currently isn't meleeing so the ja delay means very little and such a change wouldn't really do much outside of some solos

    But they do seem to want to be pushing for us melee or at least in close enough range where if you are going to have to risk getting hit with AoEs and the corresponding dmg decrease in order to ensure survival you might as well melee to offset that then it would be the same boat pup was in. In that case then yes it should be changed for the same reasons

    tl;dr the reason ready doesn't need ja delay removed isn't because it isn't a major part of the job but because as far as delays and such go it is the job... so there is basically nothing for it to interfere with.
    pushing BST into melee range just seems fair tbh.

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