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Thread: Dev Tracker: Discussion     submit to reddit submit to twitter

  1. #10481
    New Spam Forum
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    Quote Originally Posted by Sechs View Post
    I don't wanna sound mean or arrogant, but if someone, to date, is a long time player and has only one job levelled, he's playing this game the wrong way. It's not meant to be played that way and it couldn't be any other way, period.
    Everybody is of course free to enjoy this game the way they like it, absolutely. But someone who plays that way has very little right to complain about game being unbalanced or "wrong".

    Imho.
    I've always been an 18 job player, but the one thing i do not enjoy at all is some pet killing things while everyone but the tank stands back.

    Now the last event i did, 10 Bst is so OP that support jobs, stunner, healer, even the tank is falling asleep.

    And to me the essence of Bst is still charming mobs, so i stopped playing it long ago.

  2. #10482
    Sea Torques
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    Lakshmi

    The tanks are always falling asleep. I'm a shit PLD that happens to have aegis (so I could afk during the VW era) and I can tank current end game. I have no fast cast set or macro pieces other than a crap melee set and a PDT set. MDT caps in my PDT set.

    WHM bots can generally do a better job than most healers.

    Support jobs have always been zzz.

    I see no difference between 10 bst or a traditional setup other than traditional requires well geared and skilled DD and 10 BST can be a bit more lax on the gear but still requires good gear.

    Also idris GEO is just broken and if you want to complain about anything then complain about the fact that you can throw 3 idris GEOs at anything and it will melt

  3. #10483
    Puppetmaster
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    Quote Originally Posted by Grekumah
    no plans
    Sure are a lot of no plans recently.

  4. #10484
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by geno3302 View Post
    Also idris GEO is just broken and if you want to complain about anything then complain about the fact that you can throw 3 idris GEOs at anything and it will melt
    This is true
    The difference between an idris geo and a dunna geo is excessively massive compared to a gjalla brd vs an inventory horde brd, a koga sam vs a tsuru sam, an ochain/aegis pld vs a svallin pld, etc

  5. #10485
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    Shiva

    Now that we have the hard numbers for GEO spells, debuffing the mob still beats buffing the party across the whole board?

  6. #10486
    TIME OUT MOTHERFUCKER

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    Ragnarok

    September Sinister Reign Increase the drop rate of certain equipment -
    Wonder what this means.

    September Summoner Adjust the cool down timer for Apogee
    Was not expecting that. Adjusting it down I hope? Wonder what the new timer will be.

    September Chair emote Create items for new chairs -
    ...Yeay?

    September Party formation feature Implement new feature to aid party formation/recruitment -
    Is this the return of the auto group abomination?

  7. #10487
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    For the SR line it can be two things:

    1) Certain items have an excessively low drop rate compared to others and they're gonna fix it (I always assumed all items to have the same drop rate but maybe this is not true and it's not intended?)
    2) The chance to get perf augments will be increased (currently it's around 10/15% I think?)


    I'm hoping for 2 of course, but I bet it's gonna be something like 1.


    On a side note: GEO AND RUN JOB EMOTES!! YES! <3

  8. #10488
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    Bismarck

    September Scholar Change the acquisition level of certain spells
    Wonder which spells

  9. #10489
    Relic Horn
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    Quote Originally Posted by Snprphnx View Post
    Wonder which spells
    This should be the Storm I spells usable as SubJob.

  10. #10490
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    Yeah they even mentioned it a while ago, altough it was a bit vague.

  11. #10491
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    Shiva

    EDIT: Oh right adjustment can always go both ways. Everyones calling nerfs everywhere so it's too easy to assume.

  12. #10492
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    A top SMN can pull pretty nice damage, not sure how it compares to BST though. But a SMN was capped with a 30 seconds timer (compared to BST's 10 seconds), SMN has no Spur, Avatars white damage is quite behind pet white damage, and of course last but not least SMN has no incredibly strong AoE stuff that they can spam. Oh, also SMN have a resource (MP) that they need to manage, without which they can't really do anything. Granted that in some setups MP isn't an issue, BST doesn't have this aspect into their gameplay.

    Not sure SMN needed the distance adjustment honestly. Supposing that's gonna end up being the same nerf as BST of course, we don't know.


    if we go back at the root of the two jobs, SMN has always been a backline "mage" job that uses a pet and in the meantime can do other things like support or whatever else.
    BST mostly was a DD that does damage alongisde its pet. This change lately because of axe swapping (resetting TP etc), because of many other equipment-related issues and of course because you wanted to keep the master safe, out of danger.
    This wasn't how the job was originally meant to be played and I think a lot of us can agree something had to be changed.
    But SMN? SMN has always been like that, I don't see why the necessity to change it.

  13. #10493
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    Bismarck

    Quote Originally Posted by Lyramion View Post
    This should be the Storm I spells usable as SubJob.
    Most already are. Just Thunder, Aurora, and Void storm. If this is the case, this should open up some new gearsets for WHM curing, due to fulltime access to /sch Aurorastorm

  14. #10494
    Relic Shield
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    I believe they said (sometime in the last couple weeks when talkin about the bst JA ranges) bst they wanted more risk since their vision of the job was more like a front line attacker whereas summoner they wanted to give them more distance since their vision for smn was more support/back line ish, so they didnt mind letting them be a bit safer.

    Also yes they specifically said they would try to make all weather I spells subbable for /sch in time for sept update. Never made sense to me that they werent especially when they lowered the levels for helixes

  15. #10495
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    If they end up making BP range like 21 or something, it's gonna be quite a nice change for SMN (atm it's around 18)

  16. #10496
    Old Odin
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    Asura

    noone talking about pet roll adjustemnts on cor. not sure if they intend to nerf bst indirectly by lowering the rolls potency, which ihmo would be wrong since its a minor nerf to cor

  17. #10497
    Relic Horn
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    I think it's the adjustment of adding ranged attack and accuracy to them instead of a nerf/buff

  18. #10498
    Sea Torques
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    Corsairs: "When will you give us a new dagger?"
    SE: "We have plans to add a new gun!"

  19. #10499
    Yoshi P
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    Arthas

    Is cor the only job in the game that can't equip any weapons from sinister reign? Seems pretty retarded it can't use the dagger or the rapier.

  20. #10500
    Sea Torques
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    I'm pretty sure it is.

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