The only weapons that have been associated with August are the ones we already have access to (Skirmish). Highest chance of a new set of legendary arms would be adding Ergons for the rest of the jobs, doubt we'll see an entire new line built from scratch outside of a "combine them and make a megazord" deal. Honestly feel like locking the WSs behind JPs would be a better, more thematic turn anyway. You completely master your job and gain the ability to use a special weaponskill at the end. Makes sense to me.
With luck they make these weaponskills unique, wanted additions to the jobs rather than generic higher/lower damage variants of existing ones. For example:
BLU - Notmakinganamebecauselol: Increases the target's vulnerability to blue magic and blue magic additional effects. Vulnerability reduction is enhanced by TP.
1000TP: 10% Damage and debuff bonus
2000TP: 20% Damage and debuff bonus
3000TP: 30% Damage and debuff bonus + 10% debuff duration bonus
BST: Temporarily raises pet stats. Duration and multitude of effects vary with TP.
1000TP: Attack, Accuracy, Defense, and Evasion +10% for 30 seconds.
2000TP: Attack, Accuracy, Defense, Evasion, Magic Attack, and Magic Evasion +10% for 45 seconds.
3000TP: Attack, Accuracy, Defense, Evasion, Magic Attack, Magic Evasion, Store TP, and Status Ailment Resistance +10% for 60 seconds.
Stuff like that.
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