Also, new Aloha Iroha: http://www.playonline.com/ff11us/van...ail/manga.html
Iroha: Siren, why did you get 12 pepperoni pizzas?
Siren: They had breadsticks.
Also, new Aloha Iroha: http://www.playonline.com/ff11us/van...ail/manga.html
Iroha: Siren, why did you get 12 pepperoni pizzas?
Siren: They had breadsticks.
Took me a few but then I chuckled
Is that a new area? My first thought was Vrtra UNM in Ronfaure or Jugner, but new Domain Invasion wyrm makes more sense.
It looks like the far east to me.
Somewhere They had said they wanted to add a ilvl Ridil somewhere also. I wish I got that pizza joke...
ahh i see thanks Nynja.
I perceived it more as the AH stack size being 12 for a lot of things. :/a
So, what are you guys' wish lists for the 2100 gifts next update?
For my mains, I'm hoping for Haste III and Absorb IIs.
I have a difficult time caring given the nature of the grind, even if RoV may pop out another KI to alleviate a little when double campaigns aren't up.
But if I had to aim high for BLU, I'd shoot for all buffs being auto-Diffusion'ed.
Application of all non-100/550/1200 gift bonuses across all jobs.
Unlocking of the BP delay cap on SMN which currently makes the 1200 gift completely useless.
Whatever happened to Reflect anyway? A long ass time ago they said they were adding it and it was going to RDM. This was before SoA even existed
Gifts I have no idea. Weren't bravery, faith and reflect in the dats? Bravery/faith for RDM, reflect for RUN? I've always had this pipedream that temper would become a targetable spell as well.
Who knows, though
For SMN I would really like to see at least one of four things
1) New BP Rage for all avatars.
2) BP Delay III or removal of BP delay II cap.
3) New job abilities or SMN unique spells that are based off summoning skill. By unique spells I mean things like buffs we can cast on our pets (or maybe any pets) or heals for pets.
4) A way to get TP without meleeing, either steal/swap it with avatar or some sort of occult accumen for blood pacts