Maybe we can kill Yumcax in less than 10 hours again.
Maybe we can kill Yumcax in less than 10 hours again.
Tree is in all honesty better with a small group. Had a run,whm,rdm,blm,dnc,geo and took the thing down in under 30. Think a few others showed up at some point but no one was stupid and ran 10 eyes to sleep everyone over and over. God damn silly how the less people who show up the faster it dies.
On topic I'll be living in moh gates for a large portion of this event I feel.
Why the hell is this CP boost not during thanksgiving break? I was hoping to play so much during that downtime but theres no CP bonus then. Boooooooooo.
Good catch. I wager that the cp bonuses from the final rhapsody will be in place by then so its no longer needed. I also believe that is the reason they are doing chain bonuses. They don't want people fighting apex mobs alone all day with double CP alone and force you to make competent parties to reliably chain them.
Even if they add CP bonuses with the final RoV key items, they won't be nearly as potent as campaigns are unless they go completely crazy with them.
Yeah Ramzus explained to me that it's just a display limitation. My mistake!
Honestly when they talked about those 3 types of stones the first thing that came to mind is the 3 ingredients used to upgrade RME weapons.
No reason to believe this is the case of course, just the first thing I thought when I read that.
While it could, it doesn't really make sense to have 3 new stones for Skirmish augments (4th slot, Alluvion Ra'kaz) like I've seen some mention, I mean, they're talking about stones dropping in Reisenjima, would be quite contrived and stupid to bind the 4th augment slot for Skirmish gear into Reisenjima instead of Alluvion Ra'kaz, no?
People aren't speculating that the three new stones are for a fourth augment on alluvion skirmish, but a whole new three augment system for Reisenjima gear.
Yeah Reisen-skirmish here we come baby
So I got a real chuckle out of the main pages dev tracker...
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From the November update table
http://forum.square-enix.com/ffxi/threads/49029
November Inside the Belly - Add items
November Fishing - Add new fishing locations
- Adjust existing fishing locations
I wonder what they are going to do. Hopefully it's not just Reisenjima stuff.
"Add new rhapsody bonuses"
I'm waiting on them to tell us what the last KI are!
Sinister Reign
- Adjust participation requirements
- Add rewards
What are they adding the sinister reign? Why are they adjusting it?
Pretty sure no new Alluvion Skirmish zone based on that table either by the way.
They also edited the campaign page and removed the implication of Alluvion Ra'kaznar.
So the RME buff will be this update? Or the update that finishes Aeonic?
Sounds like there might be some UNMs not based on old NMs. SoA zones, perhaps.There will also be some new faces appearing in Unity: Wanted, as well as familiar notorious monsters from Treasures of Aht Urhgan that you’ll be able to wage war with in various areas.
Question. Last time they buffed rems, did they use the word 'Adjust'?
I hope it's something better than just 'Here's some more dmg/stats!' Most relic aftermath needs to be adjusted because no one cares about 10hp/regen or 10/tick poison or shock spikes, etc.
you shut your mouth, 10hp/tick poison is fucking awesome, its like poison 2!!!!
what do you mean poison2 now can deal upwards of 100HP/tick?
JP update Trailer:
Nothing on 4gamer/famitsu yet.