it's the end of rhapsodies, which is like, why make a story addition as if it is the end of the game, only to continue adding a ton of new content? Why not just have rhapsodies and escha in april or whenever the updates finally do end? Are they really that behind, or can the skeleton crew handle "big update" with new BCs, just not the dialogue and cutscenes that comes from missions? A lot of total non communication by SE that is very typical
I just can't see the ethics behind their whole press conference announcing what very much seemed "end of the game", only to renege on that. It seems shady as hell like they wanted to hold out one more carrot to keep subs up
Well I think we just didn't understand what they ment. But seems like they ment "no more story and cutscene stuff". Instead all they will do is reuse old models/animations and stitch them together to create "new" content like Unity Fights, Merit BC, etc.I just can't see the ethics behind their whole press conference announcing what very much seemed "end of the game", only to renege on that. It seems shady as hell like they wanted to hold out one more carrot to keep subs up
It does seem kinda odd to me. Yeah, graphical things like models/animations/zones usually take the bulk of dev time and money on a game, but it's not like it's a cakewalk even to take existing assets and make game content. Not to mention the spaghetti code the game is infamous for. I was always under the impression they were going to add basically 0 content going forward and just maintain the game and fix bugs or maybe slightly adjusting existing abilities.
This is basically another Abyssea situation where they intended it to be the grand finale send-off letting everyone be overpowered gods so they can finish the game and quit and go play FFXIV but then backpedaled on that decision. They're just doing it again with Rhapsodies. Same exact scenario too. Three "chapters", the boring reskinned zones, the atmas/vorseals...
The game just won't die even though they've clearly tried to kill it multiple times
Wonder what changed their minds to continue the game this time
They didn't change their mind? The story is over, they're dropping console support and slowing down development. I'd consider reskinned fights part of the small content bunch, there's no need to create new assets or animations and surely aren't going to bring anything major to the game unlike new zones, jobs or expansions.
And will get "ffxi is celebrating its15th year, and with this we bring to you another expansion pack!"
So could see SE pulling some shit like that 2 years from now...
I really think SE Hopped people to jump ship and just do not understand the player base of 11 is not looking for the same thing.
Iv played 14 and HW did all end game and lost interest right away after winning. I like to repeat fights but ff11 just does it so much better.(how more fights are somewhat relevant)
Not gonna give my opinion on 14 but I had a few friends return from it recently. Was their new patch not really great?
Theres also people who just dont want to start over in XIV.
Hope just died. Stuck with Aegis' shit block rate for the rest of the game.Relic, Mythic, and Empyrean Weapons
Quote Originally Posted by Akihiko_Matsui View Post
(32:25.5~)
Except for the shields and instruments, we’re planning to enhance the stats of each of these special weapon groups. Naturally, this will include Ergon weapons as well. To give an idea of what we are aiming for, we showed off some example stats for Excalibur, Burtgang, and Almace during the stream. Additionally, we debuted the stats for Sequence. Be sure to pay attention to the damage value, combat skill increase, and the other bonuses.
i think the main problems 14 is faceing is:
- same cycle of repeated shit behind weekly lockouts to grind gear
you dont have that in FFXI you can grind gear how much you like whenever you like
- no diversity in setups which makes repeating fights very very boring
Job-selection, RNG, subjobchoice pt/ally setup. No fight will pan out the same no matter how much you repeat it in 11
- older content not being relevant
Kills the amount of relevant content
- no flexibility in pt setups
This is the biggest killer, because it doenst allow FCs to prosper and bloom. You cant do relevant stuff with more or less then 8 people
- Boring job-diversity
List goes prolly on, but those are the main killers for me
14 has a fun battle system sorta... Crafting was great! I wish it followed a path more like 11. I'm not talking about in battle systems but more along the lines of don't let stuff be worthless.
In the last week iv done new NMs, SR, dawn HM, tenzen HM, AAs and a delve; everything drops shit I can use. In 14 there's two events worth your time. That's the problem..
The last straw for me tho was how crafting was so much fun but after my break I came back and even that gear was worthless.
14 could be a game that lasts, but they have this mindset that everything needs to be replaced in 6 months.
They do not want to change that system, this its not the patch is bad but just the same...
JP friend got me a more literal translation of the Freshly picked:
- December: Finish up stuff that didn't get done for November
- February: Want to do something to reward the loyal PS2 and Xbox players
- April+: Still discussing but want to add Wanted and Merit battles every month because those can be done with old data
Unless it's a free copy of the PC version I don't see what they'd give PS2/Xbox players one month before their services are permanently shut down.
I wonder if the continued update stem from delays in the FFXI Mobile Client? Perhaps they thought it'd be in a more complete state at this point?
Although I'm not sure how much the current Dev team are involved in that.
Not playing so idk why I care but why would they say this?
"The aftermath will wear off after executing the ultimate skillchain, so it’s effective to wait until it’s about to wear off before doing this."
Unless there is some hidden effect to the aftermath they aren't telling us about wouldn't it be way better to make the level 4 asap so you can re-up the aftermath and make another level 4 right away?